Search found 385 matches

by josteph
April 3rd, 2019, 12:32 pm
Forum: Writers’ Forum
Topic: Poll: do drakes eat humans?
Replies: 11
Views: 519

Re: Poll: do drakes eat humans?

There was a discsussion in this topic regarding that drakes in the Wesnoth universe do (or don't) eat human meat. This poll is created to understand what community thinks about that. If it will be decided that drakes eat human meat, we can discuss if they also eat elves, dwarves, etc. For context, ...
by josteph
April 3rd, 2019, 12:15 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 108
Views: 8855

Re: BfW is a game that relies on save-scumming too much

Maybe add a scene to the tutorial where we have the player do an attack, force that attack to miss 4/4, and then the narrator explains that that happens sometimes and campaigns generally don't expect you to save/load when it happens This message is a really good idea. However, I bet it's rare that ...
by josteph
April 3rd, 2019, 11:20 am
Forum: WML Workshop
Topic: How to turn off auto-parantheses in [difficulty]label
Replies: 17
Views: 589

Re: How to turn off auto-parantheses in [difficulty]label

I'm not sure I understand the question. What's wrong in the way the difficulty is shown in the screenshot? We can't simply omit the parentheses, we must keep some separate between "Warchief" and "Hard" otherwise "Warchief Hard" would look like a single phrase, which would be misleading/wrong. In 1.1...
by josteph
April 1st, 2019, 9:16 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 108
Views: 8855

Re: BfW is a game that relies on save-scumming too much

PS: Just to clarify, I do not even think that wesnoth should encourage people to not use save/load either; wesnoth really should have no "opinion" about it whatsoever and instead let people do/play/use the game/software how they want to. Well, yes and no. I do agree that wesnoth shouldn't try to pr...
by josteph
April 1st, 2019, 7:52 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5196

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

I have in fact argued for keeping the dialogue based on its merits. But 'arguments' for removal that amount to censorship are wrong for mainline wesnoth. Here are those definitions of censorship again: Name, it is not censorship. It is simple a case of disagreement about what wesnoth's lore should ...
by josteph
April 1st, 2019, 4:55 pm
Forum: Technical Support
Topic: Error cant create any multiplayer games
Replies: 9
Views: 286

Re: Error cant create any multiplayer games

I'm not sure what else it could be. If you close wesnoth, move the user data directory out of the way, and restart wesnoth, does it still crash?

I would ask if there is an error message on stderr and if you can get the line number it's crashing at, but I don't know how to get that info under steam.
by josteph
April 1st, 2019, 4:40 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 108
Views: 8855

Re: BfW is a game that relies on save-scumming too much

This system will convert 40*1 to 4*10 in terms of current system and will convert 5*4 to 0.5*40 and so on. Thanks for making a concrete proposal. I agree that increasing the number of strikes will make the outcome of battles more predictable. More generally, anything that increases the number of ro...
by josteph
April 1st, 2019, 3:00 pm
Forum: WML Workshop
Topic: Traits and names along side races.
Replies: 3
Views: 164

Re: Traits and names along side races.

So i made a unit part of the monster race, it showed up in game without a name or trait (like intelligent or strong). So how do you makes the links within these. The monster race has num_traits=0 , meaning monsters don't get random traits by default. If you want them to get traits you'll need to as...
by josteph
March 31st, 2019, 11:54 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 108
Views: 8855

Re: BfW is a game that relies on save-scumming too much

But somehow it appeared that people do not cry on RNG system of other games, but they cry about Wesnoth RNG. I think that this a reason to think out why it is so. Sure, that's a good question. Is there something we should change in the RNG or in the combat mechanics? If we come up with good ideas w...
by josteph
March 31st, 2019, 7:24 pm
Forum: Art Contributions
Topic: Make Orc Grunt unit graphic smaller
Replies: 5
Views: 659

Re: Make Orc Grunt unit graphic smaller

How about making the ellipses different by level? If we made the ellipses, say, progressively thicker or brighter for higher-level units, then enabling ellipses could assist in distinguishing unit level, not just for orcs but also for Dwarves Thunderer/Thunderguard and Stalwart/Sentinel: 2019-03-31-...
by josteph
March 31st, 2019, 6:55 pm
Forum: Writers’ Forum
Topic: tfw to stupid to get the plot of the battle for wesnoth
Replies: 5
Views: 242

Re: tfw to stupid to get the plot of the battle for wesnoth

Oxygen could be provided by ventilation vents (oxygen is heavier than air so it descend into the cavesystem), or - given their extreme-depth origin - maybe they don't breath oxygen at all, but some other - even heavier - gas (extreme hypotesis, symbiotic fungi expell the breathable gas :augh: ). So...
by josteph
March 30th, 2019, 9:11 pm
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 108
Views: 8855

Re: BfW is a game that relies on save-scumming too much

Plenty of games have an element of randomness. Generally, in these games a good player will win most of the time, despite the randomness. That's because there is an element of skill to those games as well. You clearly think RNG isn't fun. I would recommend that you play with mods that change combat ...
by josteph
March 30th, 2019, 5:40 pm
Forum: Art Contributions
Topic: Make Orc Grunt unit graphic smaller
Replies: 5
Views: 659

Re: Make Orc Grunt unit graphic smaller

The easiest way to tell them apart is that Warriors have two swords. Here are the Grunt, Warrior, Warlord, and Sovereign: 2019-03-30-173809_120x185_scrot.png edit: Sorry, missed that you already mentioned the two swords. Personally, I never had a problem distinguishing those two, but maybe that's j...
by josteph
March 30th, 2019, 5:32 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 0.9.8-RC5 (Drake Campaign for BfW 1.14)
Replies: 68
Views: 5196

Re: Wings of Victory 0.9.5-RC2 (Drake Campaign for BfW 1.14)

That is a really good point, if I recall correctly, the player never gets to control saurian units in any existing mainline campaign. Add that to the fact there are only four drake units to recruit and it makes quite a lot of sense to add the two saurians units as proper recruitables at some point ...
by josteph
March 30th, 2019, 5:18 pm
Forum: Multiplayer Development
Topic: Dunefolk Rework - Design Flaws & Match-Ups
Replies: 9
Views: 390

Re: Dunefolk Rework - Design Flaws & Match-Ups

However creating a new era doesn't seem very practical, new sprites are needed and somebody needs to come up with balanced statistics for units, in general it requires really a lot of work. But maybe even more importantly it didn't seem that this was what people and the devs would want. Yes, it req...