Search found 6 matches
- April 17th, 2026, 10:21 pm
- Forum: Multiplayer Development
- Topic: Rename Enemies mod (1.18)!
- Replies: 1
- Views: 84
Re: Rename Enemies mod (1.18)!
An option to restrict renaming of a selected unit? Say i dont care about anyone except the one special unit
- October 6th, 2025, 7:33 am
- Forum: Multiplayer Development
- Topic: Count Units Cost - Mod
- Replies: 15
- Views: 929
Re: Count Units Cost - Mod
Glider for 21g. Think you doing something wrong
- October 3rd, 2025, 7:35 am
- Forum: Multiplayer Development
- Topic: Count Units Cost - Mod
- Replies: 15
- Views: 929
Re: Count Units Cost - Mod
So your calculator isnt correct
- October 3rd, 2025, 2:22 am
- Forum: Multiplayer Development
- Topic: Count Units Cost - Mod
- Replies: 15
- Views: 929
Re: Count Units Cost - Mod
Does it take into account the movement pattern? Or just amount of movement points?
- September 27th, 2025, 3:10 am
- Forum: Strategies & Tips
- Topic: How probable is extreme (un)luck? A mathematical study
- Replies: 8
- Views: 1114
- December 12th, 2024, 4:17 pm
- Forum: Multiplayer Development
- Topic: What is Arcane? - Suggestions by matto
- Replies: 61
- Views: 34733
Re: What is Arcane? - Suggestions by matto
I think arcane should be reverted to 1.16-like stats, especially for undead. These stats worked for 15 years, and now they were changed for no clear reason, because of the whims of the MP Lead. And the fact that undead have been carelessly experimented on with 1.18 is no excuse to try more weird ...