Search found 1153 matches

by Spannerbag
July 13th, 2026, 10:11 am
Forum: Forum Games
Topic: Word association
Replies: 1321
Views: 289552

Re: Word association

again
by Spannerbag
July 9th, 2026, 9:07 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug

Mmm, I think I'll just bung the events elsewhere (outside abilities and specials), otherwise if I came back to the code in six months time I'd not understand what I'd previously done! :doh: :lol:

Thanks for explaining the situation tho', really appreciated! :D

Cheers!
-- Spannerbag
by Spannerbag
July 9th, 2026, 5:48 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug

OK, finally had a bit of time to do some more testing and I think I kinda understand what's going on.

When an [event] is in _main.cfg or a scenario the "environmental" variables $unit and $second_unit are defined.
With in a weapon special (and presumably also an ability though I have not checked ...
by Spannerbag
July 7th, 2026, 8:42 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug

gnombat wrote: July 7th, 2026, 2:37 pm ...Yes, ideally it would be best to reduce it to a small, minimal test case and post the code for that.
Will hopefully get chance to start on this later this week - unless yet another speed bump derails my plans again. :augh:
Cheers!
-- Spannerbag
by Spannerbag
July 7th, 2026, 12:38 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug


Quick search for -999 found mentions of goto_x, goto_y (with -999 as default value) and otherwise as default location. Since you have narrowed it down to specific event you can post it, but also test it by setting x1,x2 to on map value, while not touching y1,y2 to see how message behaves.


Eh ...
by Spannerbag
July 6th, 2026, 6:41 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug


Canonical reason for failed autostore is using reserved variable name unit/second_unit during time where x1y1/x2y2 is not valid.


I understand the context but when the code was stored in a variable the event wasn't active so why would the engine care about undefined coordinates when the actual ...
by Spannerbag
July 6th, 2026, 6:32 pm
Forum: Forum Games
Topic: Word association
Replies: 1321
Views: 289552

Re: Word association

warm
by Spannerbag
July 6th, 2026, 11:11 am
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

Re: v1.19.24 Windows 11 Possible bug


I have the same issue but with error engine: failed to auto-store $unit at (0,0) in my campaign. I was not able to hunt down the source.


FWIW if you know the offending event you could try moving it into _main.cfg or scenario(s) assuming it's presently embedded inside some other entity such as ...
by Spannerbag
July 5th, 2026, 4:38 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 180

v1.19.24 Windows 11 Possible bug

v1.19.24 Windows 11

This might be is probably me but while testing some new code some errors appeared in the logfile.
They didn't affect gameplay but I dislike clutter so tracked them down.

The logic is rather gnarly; I'm mangling units involving the following operations:
Adding/removing AMLAs ...
by Spannerbag
July 5th, 2026, 2:08 pm
Forum: Forum Games
Topic: Word association
Replies: 1321
Views: 289552

Re: Word association

tomato
by Spannerbag
July 2nd, 2026, 12:22 pm
Forum: Forum Games
Topic: Word association
Replies: 1321
Views: 289552

Re: Word association

range
by Spannerbag
July 2nd, 2026, 11:56 am
Forum: Forum Games
Topic: Word association
Replies: 1321
Views: 289552

Re: Word association

path
by Spannerbag
June 30th, 2026, 11:18 am
Forum: WML Workshop
Topic: Create a campaign
Replies: 3
Views: 105

Re: Create a campaign


Hello,
I'm trying to create a campaign. But despite numerous checks, the first scenario never loads. The campaign displays correctly with the others, and I haven't noticed any typos. Could someone please help me?


It might be worth checking the logs to see if there's any hint there.
Also there ...
by Spannerbag
June 26th, 2026, 11:13 am
Forum: Technical Support
Topic: 1.19.24 multiline title possible issue?
Replies: 2
Views: 56

Re: 1.19.24 multiline title possible issue?


...Can't you just use both title_position and title_alignment together?


[story]
[part]
title= _ "<span size='xx-large'>Leafsea Burning</span>
<span font-style='italic'>An unrecorded tale</span>"
title_position=center,top
title_alignment=center
...


Worked first time, thanks! :D

v19 ...
by Spannerbag
June 25th, 2026, 5:18 pm
Forum: Technical Support
Topic: 1.19.24 multiline title possible issue?
Replies: 2
Views: 56

1.19.24 multiline title possible issue?

Hi,
Using Windows 11.

Not sure if this is an issue with my campaign or not hence this post.
On v18 a multiline title with title_alignment=center each line of the title was individually centered:

v18 title_alignment.jpg


But on v1.19.24 title_alignment=center looks like this (I've changed the ...