Search found 1079 matches
- November 27th, 2024, 7:01 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #9
this is simple concept for lv2 based on bandit princess.
but maksiu is working on a new sprite for jessica, so this sprite will probably be outdated once that one is released.
but maksiu is working on a new sprite for jessica, so this sprite will probably be outdated once that one is released.
- November 24th, 2024, 8:58 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #8
There is also a female lead character. Irass lv1
- November 23rd, 2024, 10:53 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #7
this is my favourite ones. so many knives and daggers. this is for the lv3
but don't expect the sprites. sofar there is only sprites for the lv1.
but don't expect the sprites. sofar there is only sprites for the lv1.
- November 22nd, 2024, 8:49 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #6
it looks like it sticks out from his face in front of his left cheek thanks for the comment. i made the a couple of years ago so naturally details like these I don't see right away anymore. since they are franken, i have limited recourses. but should said campaign being developed, i should be able ...
- November 21st, 2024, 7:23 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #5
i made another version, which i think fits more with the sprite
- November 20th, 2024, 12:28 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #4
here are different portraits for this units which i am especially happy about.
as this camapign never got finished, so i will post multiple versions
as this camapign never got finished, so i will post multiple versions
- November 18th, 2024, 11:11 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #3
these are his defending animations.
- November 17th, 2024, 7:20 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #2
Here is full animation for this unit based on the lv1 thug
- November 16th, 2024, 9:42 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Thug Stuff #1
The next stuff will be from a unfinished campaign that should explain Bandit Campaign that used to be in works. But would be a shame not use the art so I post it here.
This is one of the hero units called Devan.
This is one of the hero units called Devan.
- November 16th, 2024, 12:38 am
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art - Dream in the Sand
Hello, I am back. Winter is coming so I am preparing my self to get back into developing for the winter, what? i don`t know yet. So I will start with dumping all the art that i did for campaigns or campaign concepts until I'll figure out a new project to contribute to. Here is a custom elve portrait...
- October 31st, 2022, 7:45 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.37
- Replies: 2040
- Views: 732045
Re: Ageless Era - Current Version: 4.28
Hello, I remarked an issues in unit line of the horned skeletons of mine.
Changed a melee attack that was supposed to be ranged.
Corrected image path as the ranged weapon portrait couldn't be found.
Changed a melee attack that was supposed to be ranged.
Corrected image path as the ranged weapon portrait couldn't be found.
- October 27th, 2022, 8:22 pm
- Forum: Writers’ Forum
- Topic: Dunefolk Lore - Revised
- Replies: 12
- Views: 14190
Re: Dunefolk Lore - Revised
guys, any new progress? asking after more than 1 year as for my understanding the lore was discussed on the precedent that the faction was mainlined, rebalanced and got new sprites, but there was not clear and/or in-depth lore to it to build upon. Now it's in the hands of (umc) campaign developers ...
- August 26th, 2022, 6:01 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
ghype's Daily Art - Thank You!
All sprites from up this point were pretty old sprites, which took long time to post, when actually the last 2 years I spent developing the dunefolk faction. Some of that progress one could have follow in diverse threads and topics. I still want to make all the sprites accessible to users, even thou...
- August 26th, 2022, 5:38 pm
- Forum: Art Contributions
- Topic: Expanding The Great Continent - [Dunefolk Habitat]
- Replies: 124
- Views: 375524
Re: Expanding The Great Continent - [Dunefolk Habitat]
Hello, So I had some time free and went through all the comments. This post should be the beginning of getting to a concluded idea of this thread. I changed the map according to some concerns regarding the presence of orcs: This means I took territory from the away, while maintaining a limited prese...
- August 22nd, 2022, 7:43 pm
- Forum: Art Workshop
- Topic: ghype's Daily Art - Thug Stuff #9
- Replies: 260
- Views: 266755
Re: ghype's Daily Art #119 - MiE Slyvians
Here is one for the MiE era i forgot about. A Mystic Centaur.