Search found 176 matches

by lea
January 19th, 2021, 7:53 am
Forum: WML Workshop
Topic: custom UI controls?
Replies: 50
Views: 9116

Re: custom UI controls?

update for posterity: managed to get it to work, examples are in misc/ui-lua-income.cfg and misc/ui-lua-desperate-index.cfg files in Altered era/ruleset quote from desperate-index.cfg for editing text contents of unit count indicator: #define UI_SHOW_DESPERATION_INDEX_FOR_DESPERATION_STAND # show de...
by lea
January 13th, 2021, 7:52 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

hotfix version 0.7.0a is published for Wesnoth 1.14.x and 1.12.6 this version fixes following bugs: - dismiss action complained that leader unit cannot be dismissed dismissing should have been allowed - index for desperate stand shown in UI after unit count gave away opponents' indexes during their ...
by lea
January 3rd, 2021, 7:43 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

version 0.7.0 is published for BfW 1.12.6 and 1.14.x add-on servers for BfW 1.10.7 are now closed for uploads but "Altered era/ruleset" still supports BfW 1.10.7 - download it from 1.12.6 or 1.14.x add-on server and manually copy it to 1.10's 'add-ons' folder changes: - added seventh "...
by lea
December 12th, 2020, 1:34 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

hotfix version 0.6.6a is published for Wesnoth 1.12.x

this version disables "Corruption" Altered rule as a workaround for this bug:
- message about gold being lost because of "corruption" rule was shown at the start of each side's turn whenever at least one side had such gold loss
by lea
November 16th, 2020, 10:15 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

hotfix version 0.6.6a is published for Wesnoth 1.14.x (only) this version fixes following bugs: - message about gold being lost because of "corruption" rule was shown at the start of each side's turn whenever at least one side had such gold loss - error message mentioning unstore_unit tag ...
by lea
November 12th, 2020, 2:33 pm
Forum: Faction & Era Development
Topic: The Golden Age
Replies: 276
Views: 66457

Re: The Golden Age

Ah, I just remember a couple of the problems of porting to 1.14: -the {MAGENTA_IS_THE_TEAM_COLOR} macro is deprecated in 1.14+ -the leadership_level_x macros have all been replaced with a single leadership macro That's what I can remember off the top of my head, but there are most likely more poten...
by lea
July 25th, 2020, 5:40 pm
Forum: Release Announcements, Compiling & Installation
Topic: Advance warnings about older versions of Wesnoth being retired?
Replies: 3
Views: 1320

Re: Advance warnings about older versions of Wesnoth being retired?

thanks for extended answer
Pentarctagon wrote: July 25th, 2020, 7:39 am ...admittedly there was no announcement for the add-ons server.
should absence of announcement be expected for retirement of 1.12 and later add-ons servers?
by lea
July 25th, 2020, 7:56 am
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

version 0.6.6 is published for BfW 1.12.6 and 1.14.x add-on servers for BfW 1.10.7 are now closed for uploads but "Altered era/ruleset" still supports BfW 1.10.7 - download it from 1.12.6 or 1.14.x add-on server and manually copy it to 1.10's 'add-ons' folder changes: - added unit upkeep m...
by lea
July 25th, 2020, 7:08 am
Forum: Release Announcements, Compiling & Installation
Topic: Advance warnings about older versions of Wesnoth being retired?
Replies: 3
Views: 1320

Advance warnings about older versions of Wesnoth being retired?

Recently add-ons server for Wesnoth 1.10 was closed for uploads I failed to find any advance warning for this event with search function built into Wesnoth's forums and scrolling through "Release Announcements, Compiling & Installation" forum topic Where should I look for such warnings...
by lea
June 25th, 2020, 3:17 pm
Forum: Scenario & Campaign Development
Topic: how to remove map label from specific hex?
Replies: 2
Views: 340

Re: how to remove map label from specific hex?

this macro uses [label] tag to set label's text to empty string
it seems counter-intuitive but it works

thanks, WhiteWolf
by lea
June 25th, 2020, 12:30 pm
Forum: Faction & Era Development
Topic: Altered era/ruleset
Replies: 145
Views: 60568

Re: Altered era/ruleset

version 0.6.5 is published for BfW 1.10.7, 1.12.6 and 1.14.x WARNING: games saved with earlier versions of altered era may not work correctly with this version because ids of some abilities were changed to avoid a weird issue in WML coding, also internal format of some .cfg files was changed changes...
by lea
June 25th, 2020, 11:45 am
Forum: Scenario & Campaign Development
Topic: how to remove map label from specific hex?
Replies: 2
Views: 340

how to remove map label from specific hex?

I have a WML script that removes adjacent villages from random maps
when village is removed, its label (name) stays on map - how can I remove it?
by lea
June 6th, 2020, 11:45 am
Forum: WML Workshop
Topic: [resistances] directly inside [unit_type]? (undocumented)
Replies: 1
Views: 337

[resistances] directly inside [unit_type]? (undocumented)

looks like it is allowed to have [resistances] tag outside of [move_type] tag, like this: [unit_type] cost=18 usage=scout id=elf-archer race=elf hitpoints=68 [resistance] blade=80 pierce=80 [/resistance] movement_type=name-of-some-move-type [/unit_type] ... but I could not find it mentioned on wesno...
by lea
June 6th, 2020, 11:39 am
Forum: Users’ Forum
Topic: Wesnoth 1.14 on Android
Replies: 124
Views: 57279

Re: Wesnoth 1.14 on Android

... The 1.10 app has been removed from the store (but it's still available on sourceforge). ... could you please provide a link to android port of Wesnoth 1.10 ? earliest version I can see on sourceforge is 1.12.0 : https://sourceforge.net/projects/wesnoth-on-android/files/ also did you publish sou...
by lea
May 19th, 2020, 6:05 am
Forum: Faction & Era Development
Topic: The Golden Age
Replies: 276
Views: 66457

Re: The Golden Age

porting TGA to the current version would require changing a decent amount of code any specific examples of WML functions that have to be rewritten for compatibility with BfW 1.14.x? my era is intended to work on both 1.14.x and some older versions of BfW, so it would be nice to know about gotchas y...