Search found 627 matches
- April 10th, 2024, 1:43 pm
- Forum: Writers’ Forum
- Topic: Scripts for Wesnoth
- Replies: 73
- Views: 30708
Re: Scripts for Wesnoth
I tried and used a quasi-full constructed languages in my own based on her works but I lost the most important files especially the alphabet and the dictionary. they are written by Paint only (copy-modify-past)
samples:
- April 8th, 2024, 1:25 pm
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
I think now, I can take a break from Translation and return to campaign development and lua learning temporarily
- April 7th, 2024, 8:34 am
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
I liked DM :/ it will be hard to forget itPentarctagon wrote: ↑April 7th, 2024, 2:01 am Also, as another note: TDG (viewtopic.php?t=57997) is meant to be a replacement for Delfador's Memoirs.
- April 6th, 2024, 5:19 pm
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
By the way, Arabic Translation is 80% now. Do that means it be displayed as an optional language choice by default?
- April 6th, 2024, 5:02 pm
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
thank you for the note
- April 6th, 2024, 3:01 pm
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
update: wesnoth-lib* 100% wesnoth* 100% (I changed the command Translation until a solution found for the RtL incompatibilities) wesnoth-help* 77% WoF and Did 1 sentence in each . Wesnoth Arabic Translation is above 80% for the first time.. I am proud of myself since it was a hard task in few months...
various
some assistance with lua is welcome here. an auction between human side and 3 ai. the unexpected behavior is that: 1. at the label draw, there is still one unit with more than one bet (they are supposed to be merged) 2. the sum of bets of the AI side is still superior to 1 while they are supposed to...
- April 3rd, 2024, 11:16 am
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
Hi, Since Wesnoth* and Wesnoth-lib* are delicate cases for their codes and commands, I want some expertise review if someone can offer some time to do so. They are both 100%. I particularly want to check if their is a bug or bad behavior (LtR anomalies ..) in different OS systems , and if I should t...
- April 2nd, 2024, 4:59 pm
- Forum: Ideas
- Topic: Translate wiki pages
- Replies: 5
- Views: 1489
Re: Translate wiki pages
I'd skipped over this topic because I doubt we can add modifications to the Wiki (or more accurately, AFAIK it's not something that people want to maintain), so uploading .po files directly to the Wiki doesn't seem likely. However, the po4a tools that are used for the Wesnoth manpages and manual sh...
- April 2nd, 2024, 7:11 am
- Forum: Lua Labs
- Topic: wml.fire and wesnoth.wml_actions.
- Replies: 2
- Views: 1367
Re: wml.fire and wesnoth.wml_actions.
wesnoth.wml_actions is the place to define new WML actions. Because of that, it is technically possible to also call a WML action via it, but doing so creates a problem – WML actions are intended to be run on substituted WML tables (ak vconfigs), but calling it manually typically ends up passing an...
- April 1st, 2024, 6:39 pm
- Forum: Lua Labs
- Topic: wml.fire and wesnoth.wml_actions.
- Replies: 2
- Views: 1367
wml.fire and wesnoth.wml_actions.
Hi, I need to understand the difference between wml.fire and wml_actions I have two functions here: function print_results(results_table) for i, entry in ipairs(results_table) do local unit = entry.unit local amount_of_bet = entry.amount_of_bet local side = entry.side local x_unit = 17 local y_unit ...
- March 30th, 2024, 3:47 pm
- Forum: Ideas
- Topic: Translate wiki pages
- Replies: 5
- Views: 1489
Translate wiki pages
I'm asking if it is technically possible to make the wiki (or parts of it) into .po files related to the the Wesnoth-manual or in a separate section. (I don't know if I described the feature correctly). the purpose is to make the wiki easily accessible to Translation instead of adding pages each tim...
- March 30th, 2024, 11:25 am
- Forum: Translations & Internationalization
- Topic: Arabic translation
- Replies: 44
- Views: 15983
Re: Arabic translation
update: 30/03
SotB: 100%,
Wesnoth: 93% (the rest are the name generator parts),
Wesnoth-lib: some improvements and checking
SotB: 100%,
Wesnoth: 93% (the rest are the name generator parts),
Wesnoth-lib: some improvements and checking
- March 30th, 2024, 11:23 am
- Forum: Scenario & Campaign Development
- Topic: The Dark Master Project
- Replies: 97
- Views: 35610
Re: The Dark Master Project
updated yesterday:
fixing a Lua bug related to compatability in the music gui,
adding more weather random events (8 events for each season) and Balancing their effects in game,
adding two gui: world map and seasons explanations
fixing a Lua bug related to compatability in the music gui,
adding more weather random events (8 events for each season) and Balancing their effects in game,
adding two gui: world map and seasons explanations
- March 25th, 2024, 6:20 pm
- Forum: Scenario & Campaign Development
- Topic: The Dark Master Project
- Replies: 97
- Views: 35610
Re: The Dark Master Project
TDM seems to have a dependency listed on 1.18 that isn't available on 1.18. I uploaded the Beta file instead of the main file and now the Beta became the main and the main become the main lool. strange that nobody else noticed that although there is at least 40 download. I corrected the file, just ...