Search found 30 matches
- June 10th, 2019, 4:23 pm
- Forum: WML Workshop
- Topic: Scenario won't load
- Replies: 11
- Views: 2083
Re: Scenario won't load
That should have caused an error message Macro/file '~add-ons/my_first_campaign/scenarios' is missing . Not sure why it didn't. But what if there actually is a campaign my_first_campaign installed? Then ~add-ons/my_first_campaign/scenarios really does exist. There is a campaign named my first campa...
- June 10th, 2019, 4:19 pm
- Forum: WML Workshop
- Topic: Scenario won't load
- Replies: 11
- Views: 2083
- June 10th, 2019, 2:58 am
- Forum: WML Workshop
- Topic: Scenario won't load
- Replies: 11
- Views: 2083
Re: Scenario won't load
why am i so dumb...
Thank you so much for that! Now it's working properly, sorry for the problem
- June 10th, 2019, 1:49 am
- Forum: WML Workshop
- Topic: Scenario won't load
- Replies: 11
- Views: 2083
Re: Scenario won't load
All I got was the Error : Failed to load the Scenario The error occur right when the loading screen said "reading..." The log only said : 20190601 08:41:18 warning general: no location found for 'data/add-ons/WML_Guide/translations', skipping textdomain 20190601 08:41:18 warning config: ad...
- June 10th, 2019, 1:21 am
- Forum: WML Workshop
- Topic: Scenario won't load
- Replies: 11
- Views: 2083
Scenario won't load
Guys, need little help here. So I'm new to the WML and was trying to follow the WML for Beginner tutorial, I follow every step and do a little moddification too at my Scenario, yet after i finish the scenario and main cfg, the game can't load my campaign. After that, i try to follow the tutorial exa...
- December 11th, 2018, 5:51 am
- Forum: Art Workshop
- Topic: Portrait and a long time no see!
- Replies: 2
- Views: 4773
Re: Portrait and a long time no see!
It's my 5679th language after learning Language of the Northerners xD Thank you! It's almost Christmas oh God, and i almost forget about this thing, well. Was very busy that's the problem, and what worst is, my laptop is broken now so i can't continue drawing :( But i'm planning to continue this whe...
- May 5th, 2018, 12:09 am
- Forum: Art Workshop
- Topic: Portrait and a long time no see!
- Replies: 2
- Views: 4773
Portrait and a long time no see!
Finally, after all the Hell "Reality" Gave to me, i'm finally have the time to come back to this community Hay everyone, well. Maybe not all of you know me... i mean, majority here (About only 1-2 out of 34514 members) Well, if any of you interested. I'm a new member that join the forum f...
- December 31st, 2016, 5:20 pm
- Forum: Art Workshop
- Topic: Sky Story Scene Art
- Replies: 4
- Views: 3720
Re: Sky Story Scene Art
very nice indeed! the only thing that bothers me is the pikemen are too dark, i can barely see any detail in those that are further than the first few EDIT: i meant that there is too much black I know, its because the filter, and also, i'm only use 9 color in this picture, so, i use filter to make ...
- December 31st, 2016, 1:39 pm
- Forum: Art Workshop
- Topic: Sky Story Scene Art
- Replies: 4
- Views: 3720
Re: Sky Story Scene Art
Thanks dude i'm will create more scene, i'm trying to make army of royal guard nowThe_Gnat wrote:Impressive! That is a really good story picture. I think that would be very useful for campaigns! and it looks really cool, i would love to have a army of pikeman like that!
- December 30th, 2016, 10:24 pm
- Forum: Art Workshop
- Topic: Sky Story Scene Art
- Replies: 4
- Views: 3720
Sky Story Scene Art
Hi everyone! In this topic i'm gonna post some of my, digital art that you can use as your story scene. Well, Feel free to use it, modify and whatever you want
I accept all comment and advice. Sorry if you found my English bad, cause i'm not sure myself if my english is good or bad.
I accept all comment and advice. Sorry if you found my English bad, cause i'm not sure myself if my english is good or bad.
- December 24th, 2016, 11:57 am
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 13261
Re: Add more monster to Battle for Wesnoth?
I also like that kind of ideaWTrawi wrote:Earlier I was thinking about advances to current monsters.
- December 23rd, 2016, 7:30 am
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 13261
Re: Add more monster to Battle for Wesnoth?
I'm thinking about giant, heavy monster, challenging like fire dragonWTrawi wrote:So, what monsters shall we add?
- December 18th, 2016, 4:20 pm
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 13261
Re: Add more monster to Battle for Wesnoth?
Like? no not like but very like... Very Great ideaWTrawi wrote:I'm not sure about this, but I think you like the idea.
- December 18th, 2016, 10:13 am
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 13261
Re: Add more monster to Battle for Wesnoth?
WTrawi wrote:I've just seen this thread and I really like the idea to add some more monsters to the mainline of Wesnoth! Maybe if I get better in drawing I can help you out with some portraits!
- December 16th, 2016, 5:18 pm
- Forum: Ideas
- Topic: Add more monster to Battle for Wesnoth?
- Replies: 38
- Views: 13261
Re: Add more monster to Battle for Wesnoth?
Just keep it simple like 0,00001/100Vyncyn wrote:more like 1/100000000000000, but yeah create UMC first and when it's good enough the developers might add it.
okay then it settled, UMC First