Search found 128 matches

by DeCoolest_Cat
July 31st, 2020, 1:28 am
Forum: Users’ Forum
Topic: Potentially Stolen Wesnoth Art
Replies: 0
Views: 2197

Potentially Stolen Wesnoth Art

I was looking at DnD tokens for the campaign Out of the Abyss and I found the following. This is obviously the outlaw portrait. This campaign is on the website Roll20, and DnD is owned by Wizards of the Coast. Maybe Roll20 bought the rights to the image, but Wesnoth is such a small game that it woul...
by DeCoolest_Cat
May 27th, 2020, 6:13 am
Forum: Art Workshop
Topic: my Custom units and image problems
Replies: 5
Views: 2206

Re: my Custom units and image problems

I've had problems with getting sprites to work too, but what I figured out as a solution was to make every image path "data/add-ons/..." which is really annoying. Even with the proper setup in the main.cfg file, I have to start from "data/..." to get it to work. I do not have fil...
by DeCoolest_Cat
January 19th, 2019, 4:16 am
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: The Champions of Ursidae *Formerly Kalbruk's Journey*

Kalbruk's Journey is no more - at least in name. The campaign has been largely redone and is now named "The Champions of Ursidae". Five completed scenarios, about ten more to go. Read the new, updated first post of this thread. TCoU, as it's abbreviated, is a huge improvement over Kalbruk'...
by DeCoolest_Cat
January 10th, 2019, 11:32 pm
Forum: Art Workshop
Topic: Goblin Pillager + Direwolf unit frames
Replies: 4
Views: 2818

Re: Goblin Pillager + Direwolf unit frames

Also, adding a torch to the existing Direwolf Rider would be pretty easy.

https://units.wesnoth.org/1.14/mainline ... Rider.html
by DeCoolest_Cat
November 20th, 2018, 12:33 am
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: Kalbruk's Journey

Update 0.7.7 took quite longer than expected, but my development headed in a new direction. Instead of adding new content, I decided to improve what was already there. Begone (some of the) crappy writing! Changes: I probably forgot some minor things as I didn't update my changelog as I did everythin...
by DeCoolest_Cat
November 16th, 2018, 2:05 am
Forum: Art Workshop
Topic: DeCoolest Art
Replies: 53
Views: 27371

Re: DeCoolest Art

Here are two new bears that I have frankensteined, the Sun Bear (level 1) and the Sloth Bear (level 2). I have tried to make them resemble their real-life counterparts. The extra fur on the sloth bear seems a little odd, but let me know what you think.
by DeCoolest_Cat
November 15th, 2018, 11:02 pm
Forum: Art Workshop
Topic: Tongue Attack Icon?
Replies: 6
Views: 3690

Re: Tongue Attack Icon?

Thanks Elvish_Hunter, that is probably the one. Weird that it's not in Ageless Era "attacks", but whatevs.

We can make this the dedicated tongue attack icon thread though so keep on posting them lol.
by DeCoolest_Cat
November 15th, 2018, 10:22 pm
Forum: Art Workshop
Topic: Tongue Attack Icon?
Replies: 6
Views: 3690

Tongue Attack Icon?

Hey y'all, I was wondering where I could find a tongue attack icon. Preferably one that would work for an animal. I could swear there was on out there but I can't seem to find it.
by DeCoolest_Cat
November 10th, 2018, 11:36 pm
Forum: Art Workshop
Topic: ghype's Daily Art - Thank You!
Replies: 249
Views: 215334

Re: ghype's Daily Art #81 - Portraits: the Fallen

I like the Fallen Tamer portraits. My one concern is that in the level 3 portrait, the masked man is really hard to distinguish from the dragon. Maybe moving him to the right would fix it. Alternatively, he could be riding the dragon.
by DeCoolest_Cat
November 9th, 2018, 1:56 am
Forum: Art Workshop
Topic: DeCoolest Art
Replies: 53
Views: 27371

Re: DeCoolest Art

Kalbruk's Journey has new bears! These were taken from Kwandulin's bear riders. Tell me what you think.
by DeCoolest_Cat
October 24th, 2018, 11:28 pm
Forum: Scenario & Campaign Development
Topic: The Wolves' Last Path [WIP SP campaign for BfW1.14]
Replies: 31
Views: 14187

Re: The Wolves' Last Path [WIP SP campaign for BfW1.14]

Hey, I'm only on scenario 3, but I just wanted to say that I love the ending! Am I a legend now?
Screenshot (15).png
by DeCoolest_Cat
October 22nd, 2018, 10:34 pm
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: Kalbruk's Journey

Yeah sorry about the version mix-up, I forgot to change the version number. Version 0.7.6 "hotfix" is up now. Changes: - Typo fixes - Black bear regeneration works - carryover and bonuses lessened Red Hand's terrible diction is on purpose, but if it's too cringe inducing it can always chan...
by DeCoolest_Cat
October 22nd, 2018, 12:02 am
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: Kalbruk's Journey

Update 0.7.5 is live! Expect bug fixes and typo fixes. Maps 4, 5, and 7 have minor tweaks; map 3 is redone entirely. The enemy team is made harder in a few scenarios, this will be upped more. Please let me know what y'all think, especially of the difficulty. Lord knows that the only way I ever work ...
by DeCoolest_Cat
October 20th, 2018, 3:21 pm
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: Kalbruk's Journey

I was surely surprised to see a reply email in my inbox about this campaign. Kalbruk's Journey (and The Price of Capture) is now updated to 1.14. I kinda had to delete BfW 1.12, meaning all my files were gone. I republished Kalbruk's Journey, but you'll have to download it again because it's a "...
by DeCoolest_Cat
December 16th, 2017, 7:39 pm
Forum: Scenario & Campaign Development
Topic: The Champions of Ursidae *Formerly Kalbruk's Journey*
Replies: 41
Views: 19239

Re: Kalbruk's Journey

After a pretty long break, I'm getting back into coding and finishing this campaign. Its only been like two years :annoyed:. Anyways, update 0.7.4 is live! Changes: Maps 1. Map 4 lost the villages. This is to stop the outlaws from prioritizing grabbing the villages instead of killing the undead 2. M...