Search found 103 matches

by Guillaume
April 21st, 2006, 11:19 am
Forum: Art Contributions
Topic: [Updated] Video trailer to showcase BfW artwork
Replies: 112
Views: 32596

Fantastic work :D
by Guillaume
January 26th, 2006, 12:11 pm
Forum: Music & Sound Development
Topic: Speaking units, recommended
Replies: 93
Views: 36512

game size

Of Course, adding voice will increase the size of the game, but as proposed, all the voice could be packaged by language and be downloaded separetely. Have a look a the project Flightgear flightsim. This "game" has a default scenery packaged with the engine, and after that, you can downloa...
by Guillaume
October 3rd, 2005, 4:32 pm
Forum: Art Contributions
Topic: Mountain Trolls - critics please
Replies: 61
Views: 16032

They look really good !
Great job
by Guillaume
June 21st, 2005, 8:41 pm
Forum: Technical Support
Topic: Wesnoth 0.9.2 crash in HTTT campaign
Replies: 1
Views: 855

Wesnoth 0.9.2 crash in HTTT campaign

I started the scenario "Hasty Alliance" in Medium difficulty, but after the dialogs, the game crash with these messages: bash-2.05b$ wesnoth Battle for Wesnoth v0.9.2 Started on Tue Jun 21 22:37:32 2005 started game: 2694755200 Checking video mode: 1280x1024x16... 32 setting mode to 1280x1...
by Guillaume
November 4th, 2004, 6:14 am
Forum: Art Contributions
Topic: New Tower Graphic
Replies: 24
Views: 5305

outlines

Don't change anything. This tower is perfect, and the outlines are also perfect, it fit very well with the rest of the graphics :D
by Guillaume
August 27th, 2004, 5:56 am
Forum: Art Contributions
Topic: Casstle edge are too...
Replies: 12
Views: 3572

Hi,

I didn't say that I don't like castlles (I must recognize that it's a master piece of the graphics). The only thing that I dislike a little are the outlines (I prefer having as already said outlines for characters and not for terrain).

Guillaume
by Guillaume
August 26th, 2004, 2:51 pm
Forum: Art Contributions
Topic: Casstle edge are too...
Replies: 12
Views: 3572

Yes, that was exaclty my idea ! :lol:
by Guillaume
August 26th, 2004, 2:41 pm
Forum: Art Contributions
Topic: Casstle edge are too...
Replies: 12
Views: 3572

Casstle edge are too...

Hi, The more I see screenshots and the more I play BFW, the more I find the edge of the casttle too "visible" compared to the rest of the graphics (forest, sea, swamp, grassland, ...) How about not drawing the edge of the casttle in black, but in something lighter that will better accomoda...
by Guillaume
June 17th, 2004, 1:35 pm
Forum: Art Contributions
Topic: NEw Li'Sar portrait
Replies: 6
Views: 2214

Hi,

I'm really fond of this one :D
Put some color onto it and have a little bit bigger version, and it should
be really nice.

Guillaume
by Guillaume
May 11th, 2004, 11:14 am
Forum: Art Contributions
Topic: Working again on mages...
Replies: 4
Views: 1985

Well for me it looks really good, and I really hope I can have one mage like that in my future games :D
by Guillaume
May 5th, 2004, 2:18 pm
Forum: Technical Support
Topic: Problem with gold kept at the end of a scenario
Replies: 5
Views: 1872

Thanks. I've modified the translation
by Guillaume
May 5th, 2004, 11:08 am
Forum: Technical Support
Topic: Problem with gold kept at the end of a scenario
Replies: 5
Views: 1872

Problem with gold kept at the end of a scenario

Hi,

I don't really understand the way the gold is kept at the end of a scenario,
as it is told the 50% of the gold is kept, but in reality it's more.
Could someone explain me why?

Thanks.
Guillaume
by Guillaume
May 5th, 2004, 6:54 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.7.6 released
Replies: 9
Views: 8406

Well I'm always pleased to contribute a little bit :wink:
by Guillaume
May 4th, 2004, 1:06 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.7.6 released
Replies: 9
Views: 8406

Yes, sorry it was a typo as you can see on this other screenshot:
by Guillaume
May 4th, 2004, 11:36 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 0.7.6 released
Replies: 9
Views: 8406

Bug in version 0.7.6

Hi, I've just downloaded the version 0.7.6 for Windows, and I've noticed (at least) 2 bugs: first one I was playing in the "siege of Elensefar" scenerio with version 0.7.5, and everything runs find with the save procedure (I use the French translation file). But since version 0.7.6, I have...