Search found 48 matches
- April 28th, 2026, 4:45 pm
- Forum: Art Contributions
- Topic: Saurian portraits (wip)
- Replies: 17
- Views: 14988
Re: Saurian portraits (wip)
Here's a saurian skirmisher portrait by Bielves:
Unfortunately, he's currently unavailable to do more illustrations, but I might eventually commission more portraits if this style is acceptable.
Unfortunately, he's currently unavailable to do more illustrations, but I might eventually commission more portraits if this style is acceptable.
- February 6th, 2026, 4:27 pm
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
Nope, it was originally posted by Doofus on GitHub when I was doing the first PR with an alternative upgrade of the skirmisher that later became the mainline spearthrower. I only did some minor adjustments like cleaning up the javelins on the back, and posted the (unfinished) bop animation on the ...
- February 6th, 2026, 3:56 pm
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
Correction: Doofus made the original sprite, I only cleaned it up a bit and did a quick proposal for the level 3.Refumee wrote: February 6th, 2026, 3:45 pm I told him that the sprites belong to the author talentless.
- February 6th, 2026, 1:30 am
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
Dropping this guy here! Good stuff all around, saurians are a lot of fun.
I started animating this sprite recently, really liking the concept and pose on this one.
bop-se-wip.gif
melee-se-wip.gif
Assuming it would have only melee attacks, I'm almost finished with all SE animations. My ...
- May 4th, 2025, 7:37 am
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
I think they might have too much "vitality". Maybe not bobbing like a prizefighter, but still at least an angry drunk, rather than a staggering corpse-puppet.
That's true, I was going for a slower saurian bobbing which by itself is quite substantial for an idle animation. Perhaps this is something ...
That's true, I was going for a slower saurian bobbing which by itself is quite substantial for an idle animation. Perhaps this is something ...
- March 9th, 2025, 9:33 pm
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
Finished the saurian soulless standing animation and fixed the shadows in the zombie frames. Here's a side by side comparison at 200ms per frame with the skirmisher sprite.
- March 6th, 2025, 8:23 pm
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
I completely missed that they already have modified defenses and resistances, pretty much matching the living saurians. I only read the WML file and missed that they have a modified movement type which also happen to affect the resists. Confirmed this in game. So, custom stats are not necessary. (In ...
- March 6th, 2025, 7:25 pm
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
Don't know how I missed this before, but undead saurians lack a lot of the animations. I can't imagine how death could stop saurians from bobbing.
zombie-saurian-standing.gif
I did a basic standing animation for the Lv0 zombie saurian. To match the mounted zombie and cat, I made 7 frames with ...
zombie-saurian-standing.gif
I did a basic standing animation for the Lv0 zombie saurian. To match the mounted zombie and cat, I made 7 frames with ...
- February 28th, 2025, 8:24 am
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
I saw the failing PR check, wasn't sure if it's something that's applied automatically based on the Git history or if it's a manual process. Anyway, I added the tags in my PRs, thanks for letting me know.
- February 28th, 2025, 7:00 am
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
- February 27th, 2025, 9:29 pm
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
You mean this new sprite? It's not up to me of course, but if anything I'd prefer to go ahead with the replacement and use the current seer sprite for the campaigns.
- February 27th, 2025, 8:28 pm
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
Just made a pull request with the new seer animations based on the sprites by Doofus. If that doesn't get accepted into the mainline, you're free to use these for your add-ons. Other than that, I believe I've already posted everything else I've been working on.
Speaking of which, I'll likely get ...
Speaking of which, I'll likely get ...
- February 27th, 2025, 8:12 pm
- Forum: Art Contributions
- Topic: New saurian units
- Replies: 19
- Views: 57429
Re: New saurian units
Took long enough, but I did finish these NE frames. See the pull request.
- March 1st, 2023, 6:28 am
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
Is it a fixed 1 tile movement in the opposite direction of the target after an attack, or the ability to use leftover movement points after an engagement? Either way, it does seem like it could fit a skirmisher upgrade, but I'm a bit worried about adding too much bonuses at once - first strike ...
- February 28th, 2023, 11:13 pm
- Forum: Art Workshop
- Topic: Saurian sprites
- Replies: 89
- Views: 237950
Re: Saurian sprites
New sprite for the current Spearwoman unit that you can find in 1.16 Saurian Pack. Doofus said the sprite has to be redesigned for a chance to make it into the mainline, so that's basically the new look. The goal was to add a more versatile upgrade for the skirmisher tree, so that they can be more ...