Search found 9 matches

by congdm
January 11th, 2020, 8:14 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

Hi,
With the latest github commits, I encountered this error:
Image
by congdm
January 4th, 2020, 2:00 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

In the latest github version, there are some bugs with item drop system. Occasionally, when my units kill enemies, this debug message will be displayed:
Image

And sadly, it seems that the system no longer collects item dropped from boss when the scenario ended.
by congdm
December 28th, 2019, 8:20 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

This one will be hard to find. Do you happen to have a save file where more of the player's units advance during enemy turn? It's a situation that isn't easy to replicate. Here is the save file of that situation, the Duke and the Celestial Messenger will level up if they survive the onslaught, if o...
by congdm
December 25th, 2019, 6:47 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

I've found another bug, when there are many units AMLA in the same turn (during enemy's phase), only one AMLA window will be displayed.
by congdm
December 25th, 2019, 1:36 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

I am releasing an update that contains a large contribution of edwardspec with a total overhaul of the inventory manipulation interface. It is a significant change that will probably introduce some new bugs, but should also fix other bugs by replacing the erroneous code. This also comes with an upd...
by congdm
December 8th, 2019, 1:03 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

Hi @Dugi,
It seems that in the latest version of LotI (github), there is something wrong with Elvish Assassin's execution attack, it doesn't change when the normal attack changes, e.g. equipping a new bow doesn't make execution attack stronger.
by congdm
April 16th, 2019, 1:33 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

Hello,
My Duelist Wizard have Dark Dragon legacy Arcane penetration AMLAs, but they didn't give anything when I check then unit information panel. Could you check this to see if it's a bug? I'm using latest Wesnoth and github ver. of LotI
by congdm
March 8th, 2018, 11:00 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Game crash: Lotl2 - Apologies

I am finding that the game crashes on loading the scenario Apologies with an error that states 'game error: creating unit with empty type field'. Can you please check on this? Attaching the save file for reference. Thanks, Chandramouli I also encountered thishat error too. @Dugi I think the bug hap...
by congdm
February 28th, 2015, 2:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7404
Views: 1214810

Re: Legend of the Invincibles

Hi Dugi, There is a bug in battle_calcs_fast.lua that triggered when enemies approaching unit with lightning attack. I have attached the screenshot when the bug appear. It turns out that the bug was easy to fix, in battle_calcs_fast.lua file, line 73: local attack_types = { "arcane", "blade", "cold"...