Search found 32 matches
- November 1st, 2021, 4:19 am
- Forum: Users’ Forum
- Topic: History of the campaigns of Wesnoth?
- Replies: 3
- Views: 736
Re: History of the campaigns of Wesnoth?
Nice List! Could use a little formatting (in colors or whatnot), but is functional regardless.
- November 1st, 2021, 4:07 am
- Forum: Users’ Forum
- Topic: Suggestion: Retaliation Priority
- Replies: 3
- Views: 459
Re: Suggestion: Retaliation Priority
I share the dislike for the current mechanic. If the rules are not properly clear it doesnt fit with a TBS. (And "look at the source" or something like that I dont really consider a properly clear rule.) But I would also be ok with a more simple solution. From my POV it would be enough fo...
- October 31st, 2021, 10:29 am
- Forum: Users’ Forum
- Topic: Campaign recommendation(1.16)
- Replies: 5
- Views: 931
Re: Campaign recommendation(1.16)
Heir to the Throne -> Delfadors Memoirs -> Descent into Darkness -> Scepter of Fire -> Under Burning Suns Would be my general personal recommendation, but as far as 1.16 is concerned, I only now started playing again and didn't read the changelog either ^^' Either way, I also immensely enjoyed just ...
- October 31st, 2021, 9:50 am
- Forum: Users’ Forum
- Topic: Suggestion: Retaliation Priority
- Replies: 3
- Views: 459
Suggestion: Retaliation Priority
I want to propose a game-rule regarding a mechanical aspect of wesnoth that bugged me since it's inception (or rather, since I played it for the first time way back whence). I'll try and keep this short. The game-rule that I wish to propose goes as follows: If during the enemies turn a unit attacks ...
- October 8th, 2015, 11:37 am
- Forum: Off-Topic
- Topic: Agility- and Mass-Factor
- Replies: 4
- Views: 2583
Re: Agility- and Mass-Factor
I find the idea intriguing, but i find it a bit difficult to implement, but then again I'm not a WML expert. I have also some doubts, for example, lizard would be hard to hit even for mages ? I find them already difficult to stop, cause the 60% def on most terrains and the skirmish ability, if even...
- October 5th, 2015, 7:15 pm
- Forum: Off-Topic
- Topic: Agility- and Mass-Factor
- Replies: 4
- Views: 2583
Agility- and Mass-Factor
Again, because it will never be done or if it will, then certainly not by me, here's another Idea I've been having that might interest... ummm.. somebody, but I'll post in off-topic. You know what always annoyed me? My Archer shooting at a BIG FRIGGIN Ogre and missing over and over, just because the...
- October 5th, 2015, 4:06 pm
- Forum: Off-Topic
- Topic: The Random Number Disintegrator
- Replies: 4
- Views: 3772
Re: The Random Number Disintegrator
I'm bored and I realized that my initial presentation... lacks... to put it lightly. So here is the RND, the concept at its rules in a (hopefully) more accessible manner: The Why: Having bad luck sucks. Having streaks of bad luck sucks even more. Over the years playing this game (mostly single playe...
- October 5th, 2015, 2:31 pm
- Forum: Off-Topic
- Topic: The Random Number Disintegrator
- Replies: 4
- Views: 3772
Re: The Random Number Disintegrator
This topic is old and noone ever gave a rats tail about it but nontheless, here is an addition: Rule Number 8: If RND is activated, the retaliating opponent gets to attack (and hit) with all his possible attacks before the attacking unit gets his. So an Orc attacked by a horseman will atack with his...
- March 21st, 2015, 12:05 pm
- Forum: Scenario & Campaign Development
- Topic: The Stone of the North [Feedback and development]
- Replies: 69
- Views: 26591
Re: The Stone of the North [Feedback and development]
...actually I could start writing in German now... Just now noticed that statement... Du sprichst jetzt also deutsch? Yay :D Kann ich meine Bug-Reports jetzt also auch in deutsch verfassen? Wäre mit Sicherheit auch eine gute Methode dich zu verbessern ;D Anyway, I wasn't around for a while - new jo...
- March 21st, 2015, 11:06 am
- Forum: Scenario & Campaign Development
- Topic: The Blind Sentinel - [Feedback and development topic]
- Replies: 145
- Views: 47832
Re: The Blind Sentinel - [Feedback and development topic]
Letting you know that I still follow
Really glad you're still working on this.
Awaiting finalization of Desolation.
Best of success.
Krolan, The Twisted
Really glad you're still working on this.
Awaiting finalization of Desolation.
Best of success.
Krolan, The Twisted
- January 6th, 2015, 5:42 pm
- Forum: WML Workshop
- Topic: Biased Random Damage Mod
- Replies: 14
- Views: 17261
Re: Biased Random Damage Mod
Is there a new version for 1.12, too,? :) Thanks for directing me here, I like that system ^^ makes it more realistic, that is for sure. Though, the -1 -2 damage on level-difference is worrying me because of Lvl5 Lvl6 and Lvl7 units in some campaigns. My lvl 1 units would get a -6 damage penelity, c...
- January 4th, 2015, 6:30 pm
- Forum: Scenario & Campaign Development
- Topic: The Stone of the North [Feedback and development]
- Replies: 69
- Views: 26591
Re: The Stone of the North [Feedback and development]
Hey WhiteWolf, Happy New Year :D Hope everything is alright with the your tribe. I didn't know about the holy water. Maybe I didn't pay attention. I'm not that big of a perfectionist though (.... not anymore, that is :P ...). It's amazing how effeciently and quick you update your stuff and fix it, t...
- January 4th, 2015, 5:33 pm
- Forum: Off-Topic
- Topic: The Random Number Disintegrator
- Replies: 4
- Views: 3772
The Random Number Disintegrator
Hello there ^^ I post this Off-Topic for 2 Reasons. 1.) It will never be done 2.) Even if it would, I wouldn't be the one to do so. This is an idea, nothing more. The Random Number Disintegrator is something I think could help this strategy game we all play and love to become less about luck. The Id...
- January 4th, 2015, 4:23 pm
- Forum: Scenario & Campaign Development
- Topic: Soldier of Wesnoth: SP Campaign (Feedback and Reviews)
- Replies: 192
- Views: 78596
Re: Soldier of Wesnoth: SP Campaign (Feedback and Reviews)
I'd say Konrad here is a lucky one. It is to be expected that you will loose parts of the Death Bringer. I lost all mages except for 2 white mages (which became Mages of Light), I lost half my riders and a few foot units throughout the campaign. I never had problems, though, because I decided to get...
- January 2nd, 2015, 6:43 pm
- Forum: Users’ Forum
- Topic: My view on RNG
- Replies: 38
- Views: 16563
Why the RNG really pisses players off.
Before you jump to conclusions. No, I'm not gonna whine about the RNG sucking, or the Game sucking because of RNG or whine in general. I play this game for so long now (Campaigns mostly), that I had my highs and lows in frustration. I now understand how this game can be played in acceptance with the...