Search found 75 matches

by Spirit_of_Currents
February 24th, 2019, 11:41 am
Forum: Users’ Forum
Topic: BfW is a game that relies on save-scumming too much
Replies: 38
Views: 6385

Re: BfW is a game that relies on save-scumming too much

I think using debug mode to give yourself more gold is a better way to cheat than save-scumming.
by Spirit_of_Currents
February 24th, 2019, 11:29 am
Forum: Ideas
Topic: [engine] Different defences for melee and ranged attacks
Replies: 3
Views: 372

Re: [engine] Different defences for melee and ranged attacks

To get understood better, I tell an imaginary example: Let's modify Iron Mauler slightly. Now he has 40 % defence against every non-magical melee attack. He still has 30 % defence against every ranged attack.

EDIT:
Oops! I forgot to say: on flat terrain.
by Spirit_of_Currents
February 23rd, 2019, 12:40 pm
Forum: Ideas
Topic: [engine] Different defences for melee and ranged attacks
Replies: 3
Views: 372

[engine] Different defences for melee and ranged attacks

People could make unit-terrain-combinations that have higher defence against melee than ranged attacks. Some other unit-terrain-combinations would have higher defence against ranged than melee attacks.
by Spirit_of_Currents
December 1st, 2018, 11:59 am
Forum: Ideas
Topic: Great Mage Again
Replies: 28
Views: 13164

Re: Great Mage Again

I think Legendary Mage could be made not underpowered by giving them a new fire spell with more strikes and less damage-per-strike. It would make low level units more likely to score a kill.
by Spirit_of_Currents
June 29th, 2018, 5:14 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 937
Views: 134674

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

I'm a bit too late but...

Five bugreports.

Four nonexistent bugs and one *tiny* bug :lol:
by Spirit_of_Currents
June 29th, 2018, 1:16 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 937
Views: 134674

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Bugs: 1. Spring made snow disappear around The Stonecutter. However, the snow was back after I entered Capital City and returned to Mainland. 2. There is no number in Status II: Merfolk reputation. 3. The orcish leader in chapter III mission 5 was immune to comet scrolls but not to my starting spell...
by Spirit_of_Currents
June 29th, 2018, 10:54 am
Forum: Scenario & Campaign Development
Topic: Rebirth_in_Nature - RPG Campaign
Replies: 47
Views: 9906

Re: Rebirth_in_Nature - RPG Campaign

RainKnight wrote:
June 29th, 2018, 1:18 am
In fact, the enemies level depends in the progress of the main quest. Should it be of other way?
No, that is ok. And thanks for information!
by Spirit_of_Currents
June 29th, 2018, 10:42 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.3
Replies: 14
Views: 22119

Re: Wesnoth 1.14.3

I dislike the new attack sounds that heavy infantrymen and some other units have.
by Spirit_of_Currents
June 26th, 2018, 9:54 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 7085
Views: 716965

Re: Legend of the Invincibles

There is a bug in the multiplayer gladiator scenario. After the first fight, the big map becomes almost completely black. It only shows my unit, the enemy unit, and the glow of a dropped item. I remember this isn't new, but not becoming visible again is. I also got following message: <Invalid WML fo...
by Spirit_of_Currents
June 25th, 2018, 12:29 pm
Forum: Scenario & Campaign Development
Topic: Slider Mod by Xara
Replies: 3
Views: 906

Slider Mod by Xara

This add-on allows making computer or human units have different stats. I would like the possibility to choose percents instead of numbers. I also have another wish: possibility to choose how much poison and healing alter HP.
by Spirit_of_Currents
June 25th, 2018, 12:06 pm
Forum: Scenario & Campaign Development
Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
Replies: 937
Views: 134674

Re: Strange Legacy - 1.16 RPG World (Markets Upgrade)

Some bugs in RPG mode: 1. I used a treasuremap. When I dug the treasure, I got <Lua error> message and was able to dig it again and again. 2. Fall came before I got any random encounter. (Or was it just high luck?) 3. The game spent very much time "reading files and creating cache" when I chose to l...
by Spirit_of_Currents
June 24th, 2018, 2:53 pm
Forum: Website
Topic: Easy access to useful campaign information
Replies: 5
Views: 2908

Easy access to useful campaign information

It would be nice to have a place just for those spoilers that make campaigns easier. (For example, how to get every loyal unit in HttT.) Why is my idea good? Because it may be boring to read walkthroughs or scenario code just looking for secrets.
by Spirit_of_Currents
June 24th, 2018, 2:37 pm
Forum: Scenario & Campaign Development
Topic: Rebirth_in_Nature - RPG Campaign
Replies: 47
Views: 9906

Re: Rebirth_in_Nature - RPG Campaign

I found some problems. 1. In the start of The Drowned City scenario I have zero or minus three HP. 2. In The Drowned City: Kazuur scenario there is an undead unit on impassable mountains, having 0 % defence. 3. I need to take every seal twice. 4. Resistance stance only increases resistances by 10 %....
by Spirit_of_Currents
February 25th, 2018, 4:27 pm
Forum: Technical Support
Topic: Can't look at userdata
Replies: 1
Views: 678

Can't look at userdata

Windows 10, Wesnoth 1.12.6, Finnish I'm unable to browse userdata. When I copy the path to clipboard in preferences and paste it, Windows doesn't find the target. When I try to browse the userdata location using a file manager, a message says it can't be used. I can play add-ons and save/load howeve...
by Spirit_of_Currents
February 25th, 2018, 4:19 pm
Forum: Users’ Forum
Topic: How are unit names pronounced?
Replies: 9
Views: 2522

Re: How are unit names pronounced?

I think the creator of Random Name Generator can decide how we should pronounce them.