Search found 356 matches

by Kwandulin
August 16th, 2020, 8:20 am
Forum: Art Contributions
Topic: Wesnoth Fauna
Replies: 31
Views: 2878

Re: Wesnoth Fauna

Neoricesisgood made some amazing (dungeon) monsters some time ago. I`ve added them to the heroes package in 1.15. Although they don`t have animations, they have strike gfx. neorice Satyr Bat pack Watcher Cave Worms Mouse pack Gnomeling Minotaur Scarab Beetle Undying Cave Dryalid blaru Imp zero Great...
by Kwandulin
August 11th, 2020, 6:19 pm
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 17953

Re: Heroes

Released on 1.15.x!

The single scenarios are still not yet released. The add-on contains an additional of 262 units and 33 hero units. You can play as one of 17 factions in multiplayer. To do so, pick the "Heroes package" as the era while creating a multiplayer game. Enjoy!
by Kwandulin
August 5th, 2020, 9:44 am
Forum: Scenario & Campaign Development
Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
Replies: 80
Views: 27463

Re: Ashen Hearts [SP Drake Campaign for 1.12.6]

Good idea, you'll need Uluthur later on
by Kwandulin
July 30th, 2020, 11:17 am
Forum: Scenario & Campaign Development
Topic: Ashen Hearts [SP Drake Campaign for 1.12.6]
Replies: 80
Views: 27463

Re: Ashen Hearts [SP Drake Campaign for 1.12.6]

Hi, thanks! Ashen Hearts won't become mainline, but there is work going of for mainlining another drake campaign (Wings of Valor?). Scenario 3 is a bit tricky. I built the campaign in such a way to get some replayability: that's why it is made difficult to get the extra stuff that lies around or fin...
by Kwandulin
July 30th, 2020, 9:22 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 17953

Re: Heroes

Thanks for the comments! Your hero ideas sound nice! I can see some new heroes appear. Loyalists need some more heroes, so Elric or Marven might work well. Maybe we can get a loyalist elemental summoner, too. I've also implemented some stuff that could be useful for a summoner. Like the summoner cou...
by Kwandulin
July 25th, 2020, 9:26 am
Forum: Scenario & Campaign Development
Topic: Heroes
Replies: 46
Views: 17953

Re: Heroes

I've continued working on Heroes: the currented (not yet released) version has a lot more to offer: I've added a huge pack of campaign units of OoA, AH, CiS to it, to make the units available for my other campaigns. I've added tons of great UMC units to the pack. I've tried to create new or select t...
by Kwandulin
July 13th, 2020, 7:02 am
Forum: Multiplayer Development
Topic: Ultimate Random Maps 1.3.2 for BfW 1.13/1.14
Replies: 27
Views: 12464

Re: Ultimate Random Maps 1.3.2 for BfW 1.13/1.14

The random maps are incredibly nice and certainly are both a great tool for map creation and a for replayability for BfW. The core game could profit a lot from these. Are there plans to include them into the main game? Since we have quite a lot of terrains nowadays, it might be a cool idea to have m...
by Kwandulin
June 2nd, 2020, 5:38 pm
Forum: Faction & Era Development
Topic: The Deep Elves
Replies: 67
Views: 30751

Re: The Deep Elves

The Deep Elves are now on the 1.15 servers. Enjoy!
by Kwandulin
April 25th, 2020, 9:42 am
Forum: Writers’ Forum
Topic: Dunefolk Lore - Consolidation
Replies: 80
Views: 9513

Re: Dunefolk Lore - Consolidation

Are we talking about the same Athvari? In OoA they are different, so we might want to change their name. In OoA: - The Athvari are a smaller group of beings that are not related to the dunefolk (although both live in the deserts). - Both dunefolk and Athvari are able to cast magic. Athvari are excel...
by Kwandulin
April 23rd, 2020, 3:38 pm
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 120
Views: 16057

Re: Expanding The Great Continent - [Dunefolk Habitat]

I'm with Moony here. We should not place the same constellation of races in the south. The current suggestions sound too much like our ordinary Wesnoth has been transfered onto sand tiles. Having a stronger presence of lizard races in the south sounds good. Since drakes are known to need an inner fl...
by Kwandulin
April 22nd, 2020, 11:14 am
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 120
Views: 16057

Re: Expanding The Great Continent - [Dunefolk Habitat]

Kesh and Serrul were mentioned in the wesnoth wiki some years ago. The other names have no real meaning
by Kwandulin
April 18th, 2020, 11:55 am
Forum: Writers’ Forum
Topic: Dunefolk Lore - Consolidation
Replies: 80
Views: 9513

Re: Dunefolk Lore - Consolidation

Dune Worm Gah! Worms! Dune Worms! Some of us call them Earth Eaters, because of the way they live. They create huge systems of tunnels in the sands underneath our feet. Some dwarvish merchants from the north are known to use those routes to trade with the people of the southern deserts. Sometimes, ...
by Kwandulin
April 17th, 2020, 12:17 pm
Forum: Art Contributions
Topic: Expanding The Great Continent - [Dunefolk Habitat]
Replies: 120
Views: 16057

Re: Expanding The Great Continent - [Dunefolk Habitat]

The map is looking nice! Maybe we can add some minor isles along the coast? The coastline looks suspiciously odd in comparison to the coast of the northlands. Having some known races in the south sounds good. They should differ form their northern brothers, though. Southern Saurians might use less c...
by Kwandulin
April 17th, 2020, 5:56 am
Forum: Ideas
Topic: Engine support for real ranged attacks
Replies: 25
Views: 5440

Re: Engine support for real ranged attacks

Sounds interesting! Mechanics 1. Should the target unit be able to retaliate (provided it has an attack with the required range)? I feel that true ranged should be a safe way to attack, so no retaliation. We'd have to see how it turns out. 2. Should there be some penalty with longer range? If yes, w...
by Kwandulin
April 16th, 2020, 1:58 pm
Forum: Writers’ Forum
Topic: Dunefolk Lore - Consolidation
Replies: 80
Views: 9513

Re: Dunefolk Lore - Consolidation

Also we could have giant duneworms tunneling underneath the deserts. They could pose as a great danger and food source, which makes it essentials for some tribes that don't have other food sources to roam the deserts on the search for the worms. Those tribes could be in need for salt to pickle the w...