Search found 1523 matches

by ForestDragon
June 7th, 2019, 11:57 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

Leendert wrote:
June 7th, 2019, 11:51 am
Yess, it worked, can take MU as leader now.

Thanks Forrest!!!
You're welcome! Have fun.
by ForestDragon
June 7th, 2019, 11:36 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

Are you in the add-ons folder right now or not? (I kind of need this information)
by ForestDragon
June 7th, 2019, 11:28 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

Leendert wrote:
June 7th, 2019, 11:25 am
Cannot find the file you are refering to, i have Wesnoth on Windows 10.
Have you found the add-on folder yet, or are you already in it, and can't find the faction_idlist?

EDIT: btw, the add-on folder should be in Documents\My Games\Wesnoth1.14\ unless you selected otherwise in the installer.
by ForestDragon
June 7th, 2019, 10:50 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

Not sure a Mu would make for a good leader choice, but here you go anyway (go to your add-on folder (google it, as it depends on what operating system you're running bfw on, go to Era_of_Magic, then to units, and replace the faction_idlist file with the one below. Now the Mu is a valid leader option...
by ForestDragon
November 20th, 2018, 11:52 am
Forum: Art Workshop
Topic: DeCoolest Art
Replies: 53
Views: 13674

Re: DeCoolest Art

Nice to see you're still working on the project of yours. A few suggestion for how to tweak the bear sprites: 1) the new sun/sloth bears look good, but it would be a good idea to add a shadow to them. 2) the brown bears' back shape should be somewhat reworked to be smoother, and the fur should proba...
by ForestDragon
November 20th, 2018, 11:45 am
Forum: Art Contributions
Topic: Dunefolk Rework - Base Units
Replies: 95
Views: 7940

Re: Dunefolk Visual Rework

ForestDragon here. I'd like to tell you that I'm not actually the one who made the dunefolk sprites (Kwandulin did), so it's probably a good idea to edit the posts.

Glad to see someone's actually working on the dunefolk, btw.
by ForestDragon
November 2nd, 2018, 10:09 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

The one with only three encounters? And at the end of the wizard becomes the master of the elements level 10 Could you explain a bit more in detail, or at least show a screenshot of the campaign you are talking about? I'm not sure if what you are describing is TLU or not. TLU has more encounters, a...
by ForestDragon
November 2nd, 2018, 10:02 am
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: Era of Magic (EoMa) 3.2

Dargon wrote:
November 2nd, 2018, 9:58 am
I love this age may have some campaigns from this age? i'm hope
Well, there is a campaign called To Lands Unknown if you're looking for a campaign with EoMa units.
by ForestDragon
October 29th, 2018, 3:58 pm
Forum: Multiplayer Development
Topic: XP Bank (MP/SP modification for 1.12/1.13)
Replies: 31
Views: 11595

Re: XP Bank (MP/SP modification for 1.12/1.13)

Lord-Knightmare wrote:
October 29th, 2018, 3:50 pm
I play on the 1.14 branch...was trying HttT on hard and decided to use your Mod...
Could you explain the bug in more detail?

EDIT: nevermind, I see what you mean. Uploaded a fix to the add-on server.
by ForestDragon
October 28th, 2018, 6:05 pm
Forum: Multiplayer Development
Topic: XP Bank (MP/SP modification for 1.12/1.13)
Replies: 31
Views: 11595

Re: XP Bank (MP/SP modification for 1.12/1.13)

Lord-Knightmare wrote:
October 28th, 2018, 4:30 pm
Your add-on's "Deposit from this unit" option in the pop-up menu doesn't work at all.
Really? does this occur on the 1.12 or 1.14 version of the add-on?
by ForestDragon
October 3rd, 2018, 12:54 pm
Forum: Faction & Era Development
Topic: Era of Magic (EoMa) 3.2
Replies: 1623
Views: 216963

Re: To Lands Unknown 3.1.2 - a new gameplay mode!

I'll answer this feedback as a inferno8's contributor: Nice campaign, but you made a great mess: there are already many Weapon Special ( backstab, berserk, charge, drains, first strike, magical, marksman, plague, poison, slows, and swarm ), I don't understand why have you put so many others of them....
by ForestDragon
September 24th, 2018, 7:51 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.3
Replies: 979
Views: 143129

Re: To Lands Unknown 3.1.2 - a new gameplay mode!

white_haired_uncle wrote:
September 24th, 2018, 6:59 am
But then, "your" now seems to be an acceptable contraction for "you are", so English has pretty much gone straight to heck since the release of the 56K modem.
As one of the few young people that avoid using smartphones/most social media, I very much agree with you on this part.
by ForestDragon
September 17th, 2018, 8:48 am
Forum: Multiplayer Development
Topic: A Random RPG Adventure
Replies: 170
Views: 35589

Re: A Random RPG Adventure

Hi. Some suggestions: -It would be nice if there a few smaller maps (the size of the average bfw multiplayer maps) for the human DM mode. -It would also be very great if the addon came with a multiplayer mod that allowed using the human dm interface on any map (with the dm side being adjustable by [...
by ForestDragon
September 15th, 2018, 5:14 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.3
Replies: 979
Views: 143129

Re: To Lands Unknown 3.1.2 - a new gameplay mode!

vorwi wrote:
September 14th, 2018, 5:50 pm
Thanks for your answer would be nice if there's a way to make your post more visible like pin it somewhere or i dont know ... :/
Well, I suppose I'll ask inferno8 to put it on the front page if he wants. Until then, I'll quote my post whenever someone brings up the question again.
by ForestDragon
September 14th, 2018, 5:38 am
Forum: Scenario & Campaign Development
Topic: To Lands Unknown 3.1.3
Replies: 979
Views: 143129

Re: To Lands Unknown 3.1.2 - a new gameplay mode!

I have seen a positive answer like in 8years ago and yet there is still only one campaign... Well, the thing is, the with the actual situation (as inferno8 personally told me, since we sometimes work together on addons), is that with wesnoth's declining popularity and his shortage of spare time, it...