Search found 4 matches
- March 23rd, 2014, 5:22 pm
- Forum: Art Contributions
- Topic: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 14
- Replies: 16
- Views: 13109
Re: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 1
How do you decide which sheets to parse at startup, though? Parse the sheet of every 200+ unit types the game recognizes, or every... I dunno, potentially 500+ unit types if in MP? Doesn't sound like a good idea. I think it's worth remembering that even if the sheet is parsed when first accessed, t...
- March 23rd, 2014, 6:43 am
- Forum: Art Contributions
- Topic: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 14
- Replies: 16
- Views: 13109
Re: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 1
@doofus-01: The plan is to make things smoother durng gameplay, by having 1 file for that unit held in a seperate cache (that doesn't get cleared until after the game). This will hopefully reduce or elimnate glitchy animations. The sheet will be parsed at the start up of the game hopefully not impac...
- March 21st, 2014, 7:26 am
- Forum: Art Contributions
- Topic: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 14
- Replies: 16
- Views: 13109
Re: SpriteSheets Aishiko 2014 GSOC feedback request to Artis
Wussel, thank you for sharing, as for the size no, for this to be workable on my end (the code) I need to know either how many images it has wide (in this version which makes more sense then a vertical layout for most people I think though I could be wrong.) Now I choose 5 and a 5x5 grid for an exam...
- March 21st, 2014, 6:20 am
- Forum: Art Contributions
- Topic: SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 14
- Replies: 16
- Views: 13109
SpriteSheets Aishiko 2014 GSOC feedback Editted 23 Mar 14
23 Mar 14 Edit After a little more research and a bit of luck I think I've come up with a way to make most people happy. Since its not clear this is to add spritesheets to be able to convert the exisiting images as well as for new content or addon content. The other Goals are to speed up loading, re...