Search found 17 matches
- June 10th, 2014, 5:18 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.09 RPG World - finished
So I've returned to playing this after a long break. Looks like you've put a lot more work in to it. The tutorial is a nice touch, the dynamic market is a big improvement & I notice capital city looks much more aesthetically pleasing. However it feels a touch slower then I remember. But hey, at ...
- June 6th, 2013, 7:22 pm
- Forum: Ideas
- Topic: Download count being an implicit ranking system
- Replies: 119
- Views: 27214
Re: Download count being an implicit ranking system
Why don't we start easy with a simple or better the simplest sort of rating system around. And try to isolate some other ideas that could improve the current situation. 1) Start enforcing rule 2 And how would you like to do that? If someone reports an add-on as broken, remove it from the server? (P...
- June 6th, 2013, 8:37 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Small bug. I assume mushrooms are intended to be immobile, however if it gains the quick trait it has a move speed of 1. Possibly not so bad considering it's a mutant mushroom. I can live with them moving. Edit: Worked out how I was getting more available space then max. load: 1. Accept mission deli...
- June 4th, 2013, 7:18 pm
- Forum: Ideas
- Topic: Download count being an implicit ranking system
- Replies: 119
- Views: 27214
Re: Download count being an implicit ranking system
In all honesty I think that either option: ranking or reviewing is better then the system in place. I prefer a reviewing system. Why? A ranking system tells me nothing other then that someone else liked it. It tells me very little about whether I'd like it. With a review I can read it & have som...
- June 3rd, 2013, 7:49 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
I'm pretty sure I have the sound files. I have the orc talking on the start-up at the very least. Ok I've been playing around a bit with the treasure hunt & have got 2 different scenarios: Treasure hunter start, buy treasure map: Location stored in diary, icon vanishes from global map when enter...
- June 2nd, 2013, 7:28 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
I'm already working on a new, much stabler and better performanced version, but so far I did not manage to make the game run smoother, even so I replaced 30-40 macros already :(. I think I just want to much. Especially the helpmenu and the infinite turns is getting a little bit out of hand. I must ...
- June 2nd, 2013, 4:10 pm
- Forum: Ideas
- Topic: Download count being an implicit ranking system
- Replies: 119
- Views: 27214
Re: Download count being an implicit ranking system
... but so deeply buried very few people can find them, ... That is the one of the main problems of Guide to UMC Campaigns . The second is to keep the Guide up to date, when added campaigns make progress / bigger changes. I agree with this, when I started downloading add-ons I specifically looked f...
- June 2nd, 2013, 6:39 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Ok played a bit more. So a bug & a few questions: The game has allowed me to play on with negative gold a few times. I think it only happens when I have a source of income (only a guess). Maybe I'm in liquidation or something. :lol2: It didn't seem to allow me to travel to the north. Do I need t...
- May 31st, 2013, 5:00 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Noticed a new 1. Neither resting in an inn or being healed at the temple removes the wounded status. The 2nd in particular seems pretty odd. I did work out that I can remove it with a bandage though. Edit: Also after combat sometimes it says "autosave failed" try manually saving. Manually ...
- May 31st, 2013, 8:35 am
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
No rush, I'm finding if I just save regularly it's more of an annoyance then a problem. A couple of questions/comments: The worker starts with 5 constitution but no extra hp. Bug or intended? I just had wolves knock me out & steal my cargo. Mechanically it works, however seems a little odd. The ...
- May 29th, 2013, 7:44 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Got a crash bug:
Microsoft Visual C++ Runtime Library
Assertion failed!
Program: C:\Wesnoth 1.11.4.\wesnoth.exe
File:src\sdl_utils.cpp
Line:1787
Expression: dst
Has happened twice. Once entering a village. Once entering Uncles Place
Microsoft Visual C++ Runtime Library
Assertion failed!
Program: C:\Wesnoth 1.11.4.\wesnoth.exe
File:src\sdl_utils.cpp
Line:1787
Expression: dst
Has happened twice. Once entering a village. Once entering Uncles Place
- May 29th, 2013, 7:09 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 354938
Re: To Lands Unknown v1.6.0
Cool, I assume it's correct in-game then. I have to admit I was reading it off the post rather then in game when I made the comment.
- May 28th, 2013, 6:34 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Thanks! Might go try the wesnoth 1.11.4 version. By the way, the pocketthiefs didn't seem to actually steal any gold when they hit me. Not that I'm really complaining ...
- May 28th, 2013, 5:05 pm
- Forum: Scenario & Campaign Development
- Topic: Strange Legacy - 1.16 RPG World (Markets Upgrade)
- Replies: 1345
- Views: 367355
Re: Strange Legacy - 1.0 RPG World - finished
Got a bug: stuck in the junkstore. Pretty much, just started (scholar) went in to town & to the junk store in the slums. When I click "leave the place" it takes me straight back to the same screen. I'm pretty much stuck clicking the same option (the only option) over & over again.
- May 27th, 2013, 5:47 pm
- Forum: Scenario & Campaign Development
- Topic: To Lands Unknown 3.9
- Replies: 1147
- Views: 354938
Re: To Lands Unknown v1.6.0
In the scenario, where mehir burns the corpses of tashkars soldiers he says, "i would bring your bones to Ka-gatta, but this is no longer on our way." <But he goes to ka-gatta. Didn't you rather meant Al-kamija? Way is used here as a synonym of method, tradition, and refers to the burial ...