Search found 10 matches
- December 18th, 2016, 6:07 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2128664
Re: Legend of the Invincibles
Another small bug in that level:
If I surround new enemy bat with my bats, trying to prevent that more bats were summoned, in next round a new enemy bat appears in the wall...
If I surround new enemy bat with my bats, trying to prevent that more bats were summoned, in next round a new enemy bat appears in the wall...
- December 18th, 2016, 3:02 pm
- Forum: Scenario & Campaign Development
- Topic: Legend of the Invincibles
- Replies: 8125
- Views: 2128664
Re: Legend of the Invincibles
Thank you for building this campain and still maintaining it! I started this campain some days ago for the first time and like to post some questions and remarks, not having read all 400 pages in this thread. ;-) (wesnoth 1.12.6, german translation, hard mode) Just now i play the scenario, where dea...
- February 5th, 2014, 10:02 pm
- Forum: Add-on Feedback
- Topic: Fate of a Princess
- Replies: 92
- Views: 53524
Re: Fate of a Princess
I have encountered a bigger problem now. In the scenarios with a changed leader (07 and 09), when I try to attack with the leader (Jil) the wesnoth game crashes completely. Perhaps a general bug (not just this add-on)?
(Still playing version 1.3.3 on Wesnoth 1.11.8, Windows 8.1)
(Still playing version 1.3.3 on Wesnoth 1.11.8, Windows 8.1)
- February 2nd, 2014, 11:09 pm
- Forum: Add-on Feedback
- Topic: Fate of a Princess
- Replies: 92
- Views: 53524
Re: Fate of a Princess
OK, maybe I should not have killed this saurian at the beginning of the previous scenario...
- February 2nd, 2014, 3:48 pm
- Forum: Add-on Feedback
- Topic: Fate of a Princess
- Replies: 92
- Views: 53524
Re: Fate of a Princess
Too lazy to write a review, but I like what I have seen so far. In "Mysterious Cave" at the beginning of round 2 Baldres says "Tell me, lizard-man...", but there is no lizard-man and no answer. What should be a dialogue turns into a strange monologue. :hmm: (Playing version 1.3.3...
- January 31st, 2014, 12:40 am
- Forum: Technical Support
- Topic: menu entry translations lost?!
- Replies: 3
- Views: 1410
Re: menu entry translations lost?!
I am using Win 8.1 here.
I did not see it as an installation problem, but who knows...
I did not see it as an installation problem, but who knows...
- January 31st, 2014, 12:14 am
- Forum: Technical Support
- Topic: menu entry translations lost?!
- Replies: 3
- Views: 1410
menu entry translations lost?!
I have the problem, that with a new version more and more translations get lost. Comparing 1.11.5 with 1.11.8: The action menu for example had 6 of 7 entries translated (espanol, deutsch or whatever), now only 1 entry is translated. Maybe some minor changes in the english source code resulting in lo...
- January 30th, 2014, 11:38 pm
- Forum: Users’ Forum
- Topic: Clicking in new development version
- Replies: 29
- Views: 7675
Re: Clicking in new development version
(Me too, I'm not a fan of the new user interface.)
Just wanted to let you know: In the tutorial, it still reads "left click on tile labeled Here" but now it needs a right click...
Edit: This is already marked as "known bug". Sorry.
Just wanted to let you know: In the tutorial, it still reads "left click on tile labeled Here" but now it needs a right click...
Edit: This is already marked as "known bug". Sorry.
- September 8th, 2012, 2:13 pm
- Forum: Scenario & Campaign Development
- Topic: "The fellowship of the Clay" Humans gaining ground story
- Replies: 250
- Views: 96395
Re: "The fellowship of the Clay" Humans gaining ground stor
Sorry, I had not looked at your "herodeaths.cfg". The "die"-/"last breath" events are all there, only Walklas misses the "endlevel" tag. Or, if he can be killed, the lose conditions (and Walklas hero icon) should be changed. Maybe it is a bug, that in scenario...
- September 8th, 2012, 1:28 pm
- Forum: Scenario & Campaign Development
- Topic: "The fellowship of the Clay" Humans gaining ground story
- Replies: 250
- Views: 96395
Re: "The fellowship of the Clay" Humans gaining ground stor
I have played the first five scenarios yet, it was great fun. This post is to help you make it even better. ;-) (Wesnoth 1.10.2, Campaign 1.2.4, hard, german) Bug: Nothing happens if a hero gets killed (for example Walklas in 05_Meet_the_Dwarfs). The {IS_HERO} sets only the icon, you have to write t...