Search found 24 matches

by woseshaman
June 2nd, 2024, 2:04 am
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 9 - Forbidden Forest
Replies: 42
Views: 63869

Re: Scenario Review: THoT 9 - Forbidden Forest

(1) What difficulty levels and game versions have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) 10 (assuming no carryover from cheesing the previous scenario) (3) How clear did you find the scenario objectives? Very clear (4) How clear a...
by woseshaman
June 1st, 2024, 4:05 pm
Forum: The Hammer of Thursagan
Topic: Scenario Review: THoT 8 - Fear
Replies: 31
Views: 44913

Re: Scenario Review: THoT 8 - Fear

(1) What difficulty levels and game versions have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) Blind: 5-9 | With prior knowledge: 1 (3) How clear did you find the scenario objectives? Somewhat unclear. I fully agree with the issues JL42...
by woseshaman
May 14th, 2024, 5:36 am
Forum: Heir to the Throne
Topic: Scenario 16: Hasty Alliance
Replies: 48
Views: 70120

Re: Scenario 16: Hasty Alliance

(1) What difficulty levels and game versions have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) 2, I had far more than enough money thanks to carryover from the previous scenario. Having dwarves + healers at this point combined with the ...
by woseshaman
May 12th, 2024, 4:56 am
Forum: Heir to the Throne
Topic: Scenario 6: The Siege of Elensefar
Replies: 260
Views: 223342

Re: Scenario 6: The Siege of Elensefar

(1) What difficulty level and version of Wesnoth have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) 9; This scenario was arguably already the hardest in the campaign in 1.16 and got substantially more difficult with the buffs to orcish c...
by woseshaman
May 12th, 2024, 2:49 am
Forum: Heir to the Throne
Topic: Scenario 05b: Isles of the Damned
Replies: 102
Views: 150419

Re: Scenario 05b: Isles of the Damned

(1) What difficulty level and version of Wesnoth have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) 6 for defeating enemy leaders, 1 for purely surviving. Defeating enemy leaders is definitely worth it since Moremirmu is a great unit to ...
by woseshaman
May 12th, 2024, 1:49 am
Forum: Heir to the Throne
Topic: Scenario 5a: Muff Malal's Peninsula
Replies: 55
Views: 90409

Re: Scenario 5a: Muff Malal's Peninsula

(1) What difficulty level and version of Wesnoth have you played the scenario on? Lord (Challenging) - 1.18.0 (2) How difficult did you find the scenario? (1-10) 1; Can just walk to the end of the map without fighting a single enemy. (3) How clear did you find the scenario objectives? Mostly clear....
by woseshaman
July 15th, 2021, 3:38 am
Forum: Mainline Campaign Development
Topic: Reworking/Revising The Sceptre of Fire
Replies: 43
Views: 50446

Re: Reworking/Revising The Sceptre of Fire

General gameplay feedback for SoF, version 1.15.14, diffulty: Lord (Difficult) (scenario indexing does not include dialogue-only scenarios, only gameplay scenarios) Scenario 1: Definitely the hardest in the campaign (still), feels a bit cheesy due to the invisible trigger on entering y=8/18, which s...
by woseshaman
June 29th, 2021, 6:42 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 816
Views: 424358

Re: Under the Burning Suns

Replays from my playthrough of UtBS, Wesnoth version 1.15.14, Nightmare difficulty, Troll path

Scenario 7-12 since theres a limit of attachments per post
by woseshaman
June 29th, 2021, 6:41 pm
Forum: Mainline Campaign Development
Topic: Under the Burning Suns
Replies: 816
Views: 424358

Re: Under the Burning Suns

Replays from my playthrough of UtBS, Wesnoth version 1.15.14, Nightmare difficulty, Troll path

Scenario 1-6 since theres a limit of attachments per post
by woseshaman
August 14th, 2018, 5:49 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.37
Replies: 2040
Views: 732344

Re: Ageless Era - Current Version: 4.21

A couple bugs i noticed: 1. Eternal Era -> Centaurs -> Arch-Priestess: The weapon special "holy" is supposed to work only against undead enemies, but currently is always active. fixed 2. Eternal Era -> Fallen : The weapon special "consume + x" doesn't actually do anything. It sho...
by woseshaman
August 13th, 2015, 6:38 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2549269

Re: Legend of the Invincibles

someone mightve posted this already but im pretty sure i know why you win after the first turn of "army of darkness". To prevent the Trader from attacking the enemies all sides are on one Team which means the objective "defeat all enemy leaders" is done since there are no more en...
by woseshaman
June 22nd, 2015, 4:59 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2549269

Re: Legend of the Invincibles

Isn't their unit type at the beginning of chapter 6 "unknown" or something like that? a few Scenarios in they Level up to preserved liches but the if it's actually about their previous undeadness (thats not a word is it?) both of them might have to be removed
by woseshaman
June 22nd, 2015, 12:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2549269

Re: Legend of the Invincibles

1. gray line says "he could run through mountains like on a plain road" thats why i reported it :)
3. Also as they Level up from "Unkown" to preserved liches at first it might be doubled so you may have to remove it twice
by woseshaman
June 20th, 2015, 4:21 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2549269

Re: Legend of the Invincibles

1. Something seems the be wrong with the flying boots. They set movement for Caves to 1 instead of mountains 2. Charging backstab doesn't seem to fit it's description (defenders damage not being doubled) 3. Also i thought about why Efraim and Lethalia are immune to poison: Since demigods created as ...
by woseshaman
May 21st, 2015, 4:22 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8252
Views: 2549269

Re: Legend of the Invincibles

I like it. Maybe now demons will actually be able to do serious fire damage. Also charging backstab doesn't seem to be working as it's description says (i think it's supposed to be slightly worse than backstab); the defenders damage is not doubled, in other words: it does exactly the same as backsta...