Search found 10 matches

by kBunz
April 21st, 2013, 8:53 pm
Forum: Faction & Era Development
Topic: Ageless II (for 1.11.x only)
Replies: 15
Views: 5715

Re: Ageless II

as that's a bit of a personal favorite of mine i see there's no steelhive in it, there's a version with updated animations and units floating around it would be cool to see it in.

anyway, nice job!
by kBunz
April 18th, 2013, 6:29 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

you really shouldn't expect much balance from ageless era.
by kBunz
April 13th, 2013, 4:31 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

not to mention this makes it more likely single units bugs will be fixed by their original creators over time. anyway, g'night to you.
by kBunz
April 13th, 2013, 4:25 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

well if it really is such a quick process it should be enough compiling a list of good eras to use and pack them toghether. wouldn't be balanced but who cares, ageless is just for the lolz.
by kBunz
April 13th, 2013, 3:26 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

when was ageless era ever balanced anyway? it's mostly used for non-competitive survival maps anyway so it's a non-issue, it's up to players deciding how much of a challenge or easy mode they want to play.

an example? well i'm a huge fan of era of magic and imperial era just to mention 2.
by kBunz
April 13th, 2013, 2:48 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

on a semi-related note i'd like to ask something to wesnoth code gurus: would it be possible to create an era like ageless but instaed of duplicating every unit working through dependencies? i mean, it would be like an era collecting eras A, B and C but requiring to download those eras too. the idea...
by kBunz
April 13th, 2013, 2:35 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.27
Replies: 1917
Views: 389275

Re: Ageless Era - Current Version: 4.10

unlikely, this era hasn't been updated in a very long time. almost all the factions in it have been updated further or dropped by then.
by kBunz
December 12th, 2012, 9:50 am
Forum: Add-on Feedback
Topic: Royal Rumble
Replies: 14
Views: 7307

Re: Royal Rumble

I'll just drop something here anyone ever thought of a rr era where the only advancement path for the dark mage is necromancer and dwarves have no fighters? because seriously 90% of the match are won by either lich or dwarf lord (assuming dwarf or undead are in it) and when they don't the player is ...
by kBunz
November 5th, 2012, 10:55 pm
Forum: Scenario & Campaign Development
Topic: Custom World Conquest mod with Era of Magic
Replies: 0
Views: 649

Custom World Conquest mod with Era of Magic

For my own personal amusement i made a custom version of World Conquest compatible with Era of Magic (because i like this era a lot) ...which mostly consisted of me creating recruit list for all the leaders in the era and stuff like that. It's full of minor bugs (especially an error "unit whitout ty...
by kBunz
October 9th, 2012, 4:58 pm
Forum: Multiplayer Development
Topic: Temples of the nagas -version 1.25 (NEW MAINTAINER!)
Replies: 94
Views: 36371

Re: Temples of the nagas -version 1.25 (NEW MAINTAINER!)

thank you so much for updating this scenario, it really is one of my favorites, i have a concern however which is that setting the AI as player 5 really make sthe scenario a LOT easier, it is just too simple to stack your stuff around the spawn points and ambush the enemy as soon as it gets out. Eve...