Search found 14 matches
- August 23rd, 2012, 9:41 am
- Forum: Strategies & Tips
- Topic: Assains or warriors
- Replies: 14
- Views: 3798
Re: Assains or warriors
Assassination is not the way of winning in wesnoth in general. Also I advise you to specify the terms of an assassin-type unit. Assassin-type units should be more utilized as village grabbers and flankers. Almost every stealth unit have low hp, high mobility, okay cost, high evasion, weak attack, an...
- August 8th, 2012, 4:17 am
- Forum: Strategies & Tips
- Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
- Replies: 19
- Views: 6536
Re: Favorite multiplayer unit per type(melee, magical, cav,
Yeah I thought I wanted share my opinions as well Melee-Spearman-pure badass. The 7-3 firststrike is a great source of firepower unless against undead, and slays cav. Economical. Or Drake Clasher-tank. Machine gun. call it whatever It's overpowered attack of 6-4 firststrike is a terror to all. Range...
- August 8th, 2012, 3:55 am
- Forum: Users’ Forum
- Topic: iPhone/iPad Support Thread [KylePoole’s port]
- Replies: 62
- Views: 26734
Re: iPhone/iPad Support Thread
This is not a problem but a suggestion-how but making the screen smaller on both iphone and ipad, so that one can see more spaces on the map? Or have zoom options like they do in the pc version?
- July 24th, 2012, 5:26 pm
- Forum: Strategies & Tips
- Topic: EI(Eastern Invasion)-strategy guide to the campaign??
- Replies: 1
- Views: 2132
EI(Eastern Invasion)-strategy guide to the campaign??
I have been trying to go hardcore on Eastern Invasion(EI), which means that if the game is over, the game is really over and you have to start from scenario 1 turn 1. Of course you are not allowed to redo your turns for a dead white mage or shock trooper or that spearman that has the holy thing. Cur...
- July 18th, 2012, 3:09 pm
- Forum: Strategies & Tips
- Topic: Faction/leader choices - random?
- Replies: 23
- Views: 12665
Re: Faction/leader choices - random?
Random is my favorite. Okay, it sucks when you are the faction you least want to be (Knalgans for me) but otherwise, they are alright and are generally acceptable due to the fact that the opponent will waste much gold on general units because they do not know what they are facing. For example, the s...
- July 4th, 2012, 11:05 am
- Forum: Strategies & Tips
- Topic: Is a red mage worth it early in HttT?
- Replies: 29
- Views: 13999
Re: Is a red mage worth it early in HttT?
I think it's very well worth it in Elensefar and that scenario when the abnoxious princess starts coming at you. I tend to get all mages to be white(sounds awkrd), but I keep Elrian Red, and make him great mage. he's a tank and burns down resilient+strong orcish warriors/swordsmen if lucky. I person...
- July 3rd, 2012, 1:04 pm
- Forum: Users’ Forum
- Topic: Is westnorth has too great variability in probability?
- Replies: 16
- Views: 4404
Re: Is westnorth has too great variability in probability?
and I just want to throw this out there- a good experiment would be to put the randomness in the damage, not the chance to hit great idea!! I would like to still have the same luck system and your system as well-they have it in many games, the genres vary from final fantasy to cod(call of duty), an...
- July 3rd, 2012, 7:23 am
- Forum: Strategies & Tips
- Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
- Replies: 19
- Views: 6536
Re: Favorite multiplayer unit per type(melee, magical, cav,
The thing is, I feel that albeit most units have a time to shine and time to become a piece of crap, I am sorry about the language, but there are certain units that seem to shine in more occasions compared to others. This is somewhat dependent on the style of the player and the map, but for example,...
- July 2nd, 2012, 2:33 pm
- Forum: Strategies & Tips
- Topic: Favorite multiplayer unit per type(melee, magical, cav, etc)
- Replies: 19
- Views: 6536
Favorite multiplayer unit per type(melee, magical, cav, etc)
I always wanted to know what others feel are the best functioning unit(or just like the best) out of all that function somewhat similarly. I guess reasons as well if possible? Types: Melee-the ones to hold lines and the all-purpose ones to always call Ranged-the ones to take out infantry and melee o...
- July 2nd, 2012, 2:13 pm
- Forum: Users’ Forum
- Topic: Introduce yourself here!
- Replies: 684
- Views: 288428
Re: Introduce yourself here!
Hey, I am maredi316...knew the game ever since 1.5.1(almost four years ago) but never new of this forum. I am happy to see this game has been constantly updated and that new versions are always being created. Although I am no developer, and just a campaign player that just goes back to scenario 1 tu...
- July 2nd, 2012, 1:52 pm
- Forum: Users’ Forum
- Topic: Best and Worst MAINLINE campaigns and scenarios
- Replies: 78
- Views: 39906
Re: Best and Worst MAINLINE campaigns and scenarios
It's been a long time since I played NR, but if I recall the first scenario correctly, there are several enemy sides fighting each other. What you kind of want to do is let them wear each other down, and poach kills of wounded units whenever possible. They seem to like fighting right outside my cas...
- July 1st, 2012, 9:43 pm
- Forum: Users’ Forum
- Topic: Add a grind zone or sidequest to HttT?
- Replies: 6
- Views: 3113
Re: Add a grind zone or sidequest to HttT?
It sounds nice, but I personally think it should be all together a different campaign. It can have many side stories, but the HttT is really easy enough for me, and personally, it should add more challenging scenarios-having easier levels in between makes it less challenging. I think it would be jus...
- July 1st, 2012, 2:54 pm
- Forum: Users’ Forum
- Topic: Historical Inaccuracy: Crossbows
- Replies: 22
- Views: 7254
Re: Historical Inaccuracy: Crossbows
the orc's crossbow can be somewhat accurate, as some crossbows of medieval times were used to assassinate targets, and these were hand-loaded, which means they can simply pull the bow. The modern military crossbow is also hand loaded(with some assistance of the wheel if it is compound). It still loa...
- July 1st, 2012, 3:21 am
- Forum: Eastern Invasion
- Topic: [Historical] Scenario Review - EI 1 - The Outpost
- Replies: 57
- Views: 56784
Re: Scenario Review - EI: The Outpost
(1) Difficuliy,version-1.10.3, royal guard level(I think challenging), no redoes with going back to turns (2) How difficult-9 (3) Clarity of objective-no improvements needed (4) Clarity and interestingness of dialog-interesting way to start plot (5) Major challenges-bats. They gang up on the sergean...