Search found 128 matches

by Sire
July 6th, 2019, 12:17 am
Forum: Scenario & Campaign Development
Topic: Sire's Scenarios
Replies: 22
Views: 4242

Re: Sire's Scenarios

Sire's Scenarios has been ported over to 1.14.7. * * * * * Changelog - Version 1.2.1 Hotfixes - New! - Updated difficulty syntax (1.2.1a) - Updated Khalifate reference to Dunefolk (1.2.1a) - Fixed enemy battle dialogue (1.2.1a) - Fixed Flag Variants (1.2.1a) General - Minor adjustments to the code t...
by Sire
November 2nd, 2016, 4:22 am
Forum: Art Development
Topic: Lordbob's commissionned work: UtBS
Replies: 264
Views: 85949

Re: Lordbob's commissionned work: UtBS

That said, I still find preferable an explanation involving mixing with southern population of elves which were already dark-skinned, it's by far the most realistic and the one that requires less explanations. Southern... or subterranean? :whistle: Maybe we finally have to have dark elves. Just to ...
by Sire
October 16th, 2016, 11:24 pm
Forum: Users’ Forum
Topic: Wesnoth2, Wesnoth, Inc, and other things
Replies: 93
Views: 17695

Re: Wesnoth2, Wesnoth, Inc, and other things

While 3D assets are probably infinitely easier to use than 2D ones, 2D still has it's own charm. Whether it be pixel art (retro or modern), or moving paintings like in the Vanillaware games (Dragon's Crown, Odin's Sphere), 2D art is still amazing and can compete against 3D, even if it is more diffic...
by Sire
October 10th, 2016, 5:24 am
Forum: Art Contributions
Topic: My Terrain (Mine!)
Replies: 842
Views: 177149

Re: My Terrain (Mine!)

As a person who enjoys making aesthetically pleasing maps, how about making two wall variants such as "Big Wall" and "Small Wall"? Mappers can use the current big walls for imposing dungeons and the like, while others can use the small walls and add emphasis on the surrounded terrain. It may even be...
by Sire
October 2nd, 2016, 4:50 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.5
Replies: 83
Views: 24095

Re: Wesnoth 1.13.5

I know I am extremely late on this subject, but decided to also post that I am not a fan of the race and alignment icons in the new UI. I dislike the look of the icons and find that simple text conveys the message much better, as well as being more UMC friendly. Also, when attempting to load a game,...
by Sire
October 2nd, 2016, 1:34 am
Forum: Scenario & Campaign Development
Topic: Tactician's Challenge - UMC Scenario Pack
Replies: 2
Views: 1543

Re: Tactician's Challenge - UMC Scenario Pack

Well, as of late I've been back to working on Wesnoth again and trying to finish up Red Winter, so here is something for the meantime. As I would still like a collection of mission packs and scenarios to be a thing, I went ahead and created a dummy addon to point to the proper addons when downloadin...
by Sire
July 27th, 2016, 5:26 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 20199

Re: Official Steam Greenlight discussion thread

Congratulations once again, especially on the speed of being greenlit!

Best of luck on your efforts for 1.14!
by Sire
July 26th, 2016, 4:42 pm
Forum: Scenario & Campaign Development
Topic: Would you be interested in a return of Wesnoth-UMC-Dev?
Replies: 11
Views: 2510

Re: Would you be interested in a return of Wesnoth-UMC-Dev?

I have no idea of how such a system works as I am somewhat unfamiliar with GitHub. As for me, I tend to work alone, incorporating feedback from the message boards and asking questions when needed. I find that the forums serve my purposes well enough and don't see the appeal in hosting something else...
by Sire
July 23rd, 2016, 6:59 pm
Forum: Strategies & Tips
Topic: Dead Water - Flight Strategy
Replies: 5
Views: 2149

Re: Dead Water - Flight Strategy

Here's an Let's Play thread for Dead Water by Inky that includes replays alongside text and pictures! Hopefully it proves useful to you.

Link: viewtopic.php?f=3&t=43304
by Sire
July 23rd, 2016, 6:55 pm
Forum: Users’ Forum
Topic: Official Steam Greenlight discussion thread
Replies: 65
Views: 20199

Re: Official Steam Greenlight discussion thread

Congratulations on getting it on Steam Greenlight!

I went ahead and cast my vote. Best of luck to what happens next!
by Sire
July 5th, 2016, 11:38 pm
Forum: Strategies & Tips
Topic: Let’s Play Invasion from the Unknown 2.0 (Parts I and II)
Replies: 67
Views: 16256

Re: Let’s Play Invasion from the Unknown 2.0 (Parts I and II

Congratulations on beating Part II! I can imagine making these posts rather tedious. Do you take screenshots during your current playthrough and write a note about it or reflect on your thoughts during a replay? I know there is some editing involved, then there is the matter of keeping them in order...
by Sire
June 15th, 2016, 12:00 am
Forum: Strategies & Tips
Topic: In which cases is it better to get intelligent units?
Replies: 18
Views: 4521

Re: In which cases is it better to get intelligent units?

For the most part, the best trait combos vary by unit and personal play-style. Resilient - The most well-rounded trait that will never do you wrong. Having extra HP is useful, especially in campaigns when you do not want to lose your veterans. Strong - Best used on units with multiple attacks for be...
by Sire
June 12th, 2016, 11:41 am
Forum: Scenario & Campaign Development
Topic: Red Winter (Loyalist Campaign)
Replies: 67
Views: 17413

Re: Red Winter

New Release - Version 0.0.12 - June 12, 2016 Another delayed release! And to think I wanted this completed back in last December, and then in May, and I'm still not done. Two years - so close, and yet so far... To put it simply, my mental state has been in decline for the past few years and it is t...
by Sire
June 6th, 2016, 12:43 am
Forum: Faction & Era Development
Topic: Lasoreth Era (2 Factions + Default Concept)
Replies: 3
Views: 901

Re: Lasoreth Era (2 Factions + Default Concept)

Description: The Nether Prime faction serve as the actual beings from the Nether itself. Thematically, they represent a combination of both demon and natural elements, which is meant to showcase a "corrupt Faerie" side. Gameplay wise, Nether Prime can be considered broken due to its reliance on hig...
by Sire
June 6th, 2016, 12:43 am
Forum: Faction & Era Development
Topic: Lasoreth Era (2 Factions + Default Concept)
Replies: 3
Views: 901

Re: Lasoreth Era (2 Factions + Default Concept)

Description: The Nether Forces represent the mortal "coverts" who follow Lasoreth, the Nether Goddess. Thematically, they represent the stereotypical sacrificial cult, fielding Zealots, Cultists, and Priests alongside proper beings from the Nether such as Nether Observers and Nether Shades. Gamepla...