Search found 2931 matches

by Ravana
24 minutes ago
Forum: WML Workshop
Topic: damage_type within [harm_unit]
Replies: 1
Views: 18

Re: damage_type within [harm_unit]

You seem to be trying to use actionWML tag as if it were ability.
by Ravana
Today, 8:21 am
Forum: WML Workshop
Topic: Question on "name=unit placed" events
Replies: 12
Views: 323

Re: Question on "name=unit placed" events

Lua is taken from local file, it is not sent over network unless wrapped in [lua]. It is probably oos to change this behaviour in 1.18 when something reacts to unit placed.
by Ravana
Yesterday, 3:00 pm
Forum: WML Workshop
Topic: Reset achievements for UMC campaign?
Replies: 11
Views: 356

Re: Reset achievements for UMC campaign?

Without WML, the solution is to show error message to user telling to delete the achievement, and [end_level] defeat at start. WML based deletion would provide better user experience.
by Ravana
Yesterday, 8:58 am
Forum: Technical Support
Topic: How to play dunefolk on steam?
Replies: 1
Views: 104

Re: How to play dunefolk on steam?

In screen with map selection, pick era which says dunefolk.
by Ravana
March 17th, 2024, 8:23 pm
Forum: WML Workshop
Topic: Question on "name=unit placed" events
Replies: 12
Views: 323

Re: Question on "name=unit placed" events

It is probably just matter of timing, whether attack_end triggers too soon to transfer them.

Changing side at turn end removes chance from AI to kill the corpses.
by Ravana
March 17th, 2024, 6:39 pm
Forum: WML Workshop
Topic: Question on "name=unit placed" events
Replies: 12
Views: 323

Re: Question on "name=unit placed" events

You can simplify side_turn_end to side_1_turn_end, side_2_turn_end.
by Ravana
March 17th, 2024, 11:17 am
Forum: WML Workshop
Topic: Question on "name=unit placed" events
Replies: 12
Views: 323

Re: Question on "name=unit placed" events

I am not going to download this file, but description sounds like unit id conflict.

Note that even if that is not the case, unit placed it allowed to trigger any time and it is your responsibility to filter if it should do something or not.
by Ravana
March 16th, 2024, 11:26 pm
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.33
Replies: 1985
Views: 584819

Re: Ageless Era - Current Version: 4.33

Ageless Era 4.33 is out on the 1.16 and 1.17 and 1.18 add-on server Version 4.33: * Units and Factions * Era of Magic update * Rashy Era update * Removed EoC - Quenoth Elves * Balance * Many balance changes. Detailed notes can be found from https://github.com/ProditorMagnus/Ageless-for-1-14/blob/ma...
by Ravana
March 15th, 2024, 5:35 pm
Forum: Faction & Era Development
Topic: Rashy Era
Replies: 307
Views: 316798

Re: Rashy Era

VR_RECRUIT_UNIT_VARIATIONS_AQUANA refers to nonexisting VRAq Warrior. Also Rashy called it Swordman instead of more common Swordsman. For 1.18 compatibility you could access ghost tree images like image="units/{GHOST_IMAGE_FOLDER}/ghost-s-2.png" instead of image="units/undead/ghost-s-...
by Ravana
March 10th, 2024, 5:10 pm
Forum: Technical Support
Topic: Wasn't able to play campaign Comrad In Arms
Replies: 3
Views: 234

Re: Wasn't able to play campaign Comrad In Arms

This kind of addon failure is against addon server rules (7c), so it could be responsibility of us to either contact author or remove addon. I am currently not able to verify if it is against addon server rules or not.
by Ravana
March 8th, 2024, 8:46 pm
Forum: WML Workshop
Topic: error engine: Formula in WML string cannot be evaluated ...
Replies: 1
Views: 139

Re: error engine: Formula in WML string cannot be evaluated ...

$unit is reserved variable name, you should not use it outside unit-related events, and not store anything new into it.
by Ravana
March 8th, 2024, 3:22 pm
Forum: WML Workshop
Topic: How to run a for cycle for every item of comma separated list?
Replies: 2
Views: 132

Re: How to run a for cycle for every item of comma separated list?

Convert it to table or array first. [set_variables] or stringx
by Ravana
March 7th, 2024, 8:09 pm
Forum: Lua Labs
Topic: How to change golds description in upper gold counter?
Replies: 11
Views: 520

Re: How to change golds description in upper gold counter?

You need first_time_only=no for your preload event.
by Ravana
February 28th, 2024, 3:37 pm
Forum: Lua Labs
Topic: handling value in postshow
Replies: 3
Views: 576

Re: handling value in postshow

If you want to change music only on the currently active client, then you do not need anything related to sync, Lua by default runs on every applicable client independently. You get return value when you show dialog, not in postshow https://github.com/ProditorMagnus/Royal_Rumble_Updated/blob/master/...