Search found 18 matches

by mauricepiesligeros
March 31st, 2012, 3:06 am
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - now on GitHub!
Replies: 270
Views: 158150

Re: XVII Century Project : Eastern Europe at War (EEaW)

(Hello, I'm back ...!) Please, note that there is a difference between upper and lowercase letters in file names. This is especially important for people who use linux. There is an error in "_main.cfg" in the line: {~add-ons/Eastern_Europe_at_War/eeaw_eras.cfg} , should read: {~add-ons/Eas...
by mauricepiesligeros
February 28th, 2012, 1:24 pm
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Re: Semi historical faction

Well, my friends. I have had a serious fault with my pc, I lost some information and the machine. Until I have a new pc I can not work on this, sorry. The project is stopped but not canceled. When I can continue I will let you know. Thanks for your ideas and your interest.
by mauricepiesligeros
February 14th, 2012, 12:32 am
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Re: Semi historical faction

Actually the idea is not only the Spanish reconquest. As I mentioned before, I have in mind several scenarios (w. wallace, robin hood, the 100 years war, Viking raids ...). As I mentioned, I'm a beginner, so I want to begin by discrete and affordable objectives. For now I will do this faction that c...
by mauricepiesligeros
February 12th, 2012, 4:18 pm
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Re: Semi historical faction

By the way, I found the thread: http://forums.wesnoth.org/viewtopic.php?f=23&t=34336 Well, it seems that sprites can be used, and we know who the author (for the credits). We could have English, French, and a faction generic (this) to create a scenario EEaW style, for the hundred years war ... o...
by mauricepiesligeros
February 12th, 2012, 2:22 am
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Re: Semi historical faction

Hi all. Well, "armoricans" not a bad idea. I think "logrians" sounds better, but it is good to have several ideas. I think it's good if we choose among all of us. I also liked the story of 'Bertrand Du Guesclin. "This can be a great idea to develop an era, campaign, or to ad...
by mauricepiesligeros
January 29th, 2012, 2:05 am
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Re: Semi historical faction

Well friends, thanks for your comments. "Crusaders" is a name I had thought, but I admit that "Logrians" I like it. Thanks for that idea! Okay, go with the approach. The idea is to create an army that has a strategic and tactical approach closer to the medieval historical reality...
by mauricepiesligeros
January 26th, 2012, 10:51 am
Forum: Faction & Era Development
Topic: Semi historical faction
Replies: 20
Views: 7842

Semi historical faction

Hi all! Well, I'm creating a new faction. My intention is that this is useful to represent, in a general and semi historical way, the typical European medieval kingdoms. This can be a useful supplement to the factions "Kalifa" and "Vaeringjar." I am a beginner, so I'm going to cr...
by mauricepiesligeros
January 13th, 2012, 1:37 am
Forum: Art Workshop
Topic: A technical question, please.
Replies: 3
Views: 1722

Re: A technical question, please.

Certainly, I have succeeded. Here's the test. The drawing is not mine, just a technical experiment. Light Cavalry, equipped with javelins:
camcl1.png
camcl1.png (4.29 KiB) Viewed 1658 times
Thanks again!
by mauricepiesligeros
January 13th, 2012, 12:34 am
Forum: Art Workshop
Topic: A technical question, please.
Replies: 3
Views: 1722

Re: A technical question, please.

Thank you very much! :D
by mauricepiesligeros
January 12th, 2012, 2:01 am
Forum: Art Workshop
Topic: A technical question, please.
Replies: 3
Views: 1722

A technical question, please.

Hello people! Well, so far I've worked with BMPs and TGAs in several projects (flight simulators). So far I have learned for myself. Now I'm trying to create some units for this game, but I found an obstacle. I managed to create transparency in PNG format, but I can not create the shadow that looks ...
by mauricepiesligeros
January 10th, 2012, 11:39 pm
Forum: Faction & Era Development
Topic: 18th Century Warfare Era
Replies: 216
Views: 103156

Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

...not? horreur... Why not?
by mauricepiesligeros
January 10th, 2012, 3:36 am
Forum: Faction & Era Development
Topic: 18th Century Warfare Era
Replies: 216
Views: 103156

Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

well ... You can be right ... ships do not look good on the grass ... :lol2:

another advantage, artificial intelligence is not capable of transporting units, but with your system, it does. :eng:

thanks again! (es decir,... gracias! :P )
by mauricepiesligeros
January 10th, 2012, 3:13 am
Forum: Art Workshop
Topic: IPS's Art Gallery (working in a new stuff)
Replies: 36
Views: 9312

Re: IPS's Art Gallery (working in a new stuff)

Hello ... friend, this looks awesome! When we have a beta to test it? I love it!
by mauricepiesligeros
December 30th, 2011, 12:20 pm
Forum: Faction & Era Development
Topic: 18th Century Warfare Era
Replies: 216
Views: 103156

Re: 18th Century Warfare Era 6.3.0(For 1.9.X Wesnoth)

Hello friends! Well, the first thing I do is to congratulate you for this great work, love it! Also, It's great that someone is working on a campaign! I would like to ask one thing of curiosity. I compared "18th Century Warfare Era" and before "gunpowder era." Well, both are grea...
by mauricepiesligeros
December 14th, 2011, 1:03 am
Forum: Faction & Era Development
Topic: Eastern Europe at War (EEaW) - now on GitHub!
Replies: 270
Views: 158150

Re: XVII Century Project : Eastern Europe at War (EEaW)

Eureka! Solved!

Search in ".../.wesnoth1.8/data/add-ons/Eastern_Europe_at_War" folder "_main.cfg" file. Open it an find this line:

{~add-ons/Eastern_Europe_at_War/EEaW_eras.cfg}

Change it to:

{~add-ons/Eastern_Europe_at_War/eeaw_eras.cfg}

And... VOILA! It works!