Search found 16 matches

by Tron91
September 17th, 2011, 12:17 pm
Forum: Scenario & Campaign Development
Topic: A New Order (ANO) campaign - version 1.1.6
Replies: 179
Views: 55104

Re: A New Order (ANO) campaign - version 1.1.6

Is this forum topic still active? If so, whats the status?
by Tron91
September 17th, 2011, 11:45 am
Forum: Scenario & Campaign Development
Topic: Campaign: Tale of a Mage
Replies: 199
Views: 63581

Re: Campaign: Tale of a Mage

Getting a few bugs in it on wesnoth 1.9.6. 1st scenario 1st turn: <WML> Error: empty side= and no [filter_side] is deprecated Same error occurs on turn 3 when the bandits arrive Then at the start of scenario 3 (where they've informed Lord whatshisname) getting a major bug that causes it to crash: A...
by Tron91
September 12th, 2011, 4:06 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.13 - The Zombie returns
Replies: 65
Views: 28927

Re: Trapped

thanks for enlightening me. dat makes me cry even more :(
by Tron91
September 11th, 2011, 10:18 pm
Forum: Scenario & Campaign Development
Topic: The Invincible Wall
Replies: 13
Views: 6824

Re: The Invincible Wall

it works for me :) i fixed the codes. but i can't upload the add-on :(
by Tron91
September 11th, 2011, 10:11 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.13 - The Zombie returns
Replies: 65
Views: 28927

Re: Trapped

making global variables is kinda hard in BfW; actually i say variable handling is a bit tough in here
by Tron91
September 11th, 2011, 4:46 pm
Forum: Scenario & Campaign Development
Topic: Trapped 1.13 - The Zombie returns
Replies: 65
Views: 28927

Re: Trapped

What I do for my (top-secret!) RPG project is create a variable container called [quests], then I create a sub-container for each quest. Within each of those sub-containers I create a scalar variable called 'status', and I assign the values 'recieved' (for when the player has the quest but hasn't c...
by Tron91
September 10th, 2011, 10:37 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 320255

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

Missing_Scepter from v1.6 add-on server is ready to be uploaded, to v1.9 add-on server. I have ported it successfully, now am play-testing it, to check for run-time bugs. If anyone else is interested he can pm me and i can mail him the add-on.
by Tron91
September 10th, 2011, 7:59 pm
Forum: Scenario & Campaign Development
Topic: Great Legend Era Campaigns
Replies: 89
Views: 40048

Re: Great Legend Era Campaigns

There are another two bugs: From File: 11_The_Final_Showdown.cfg Line No. 181: {VICTORY_CONDITION "Defeat all enemies."} From File: 12_The_Escape.cfg Line No. 150: {VICTORY_CONDITION "Move Caldor to the signpost located at the temple entrance."} Fix these three bugs and you can s...
by Tron91
September 10th, 2011, 7:39 pm
Forum: Scenario & Campaign Development
Topic: Great Legend Era Campaigns
Replies: 89
Views: 40048

Re: Great Legend Era Campaigns

Ok your prays are answered! Solve this minor bug. Have solved it myself and its v1.0.0 is working for me in BfW 1.9.8; Fix it and upload the fixed version of the campaign. The problem of not getting any feedback! The Campaign doesn't even load due to the bug! Battle for Wesnoth v1.9.8 Started on Sun...
by Tron91
September 10th, 2011, 6:50 pm
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57773

Re: Ice Age Fun and Japhel's Journey

Lemme try to recreate the scenario, when i got the error. Then i can give you the details hopefully. Didn't get it now, think the problem might be related to the older version of BfW i was using, had changed my BfW version recently, 2 or 3 days ago. yeah now i recall i had tried to run it in the old...
by Tron91
September 10th, 2011, 4:57 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 320255

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

Ok i get the general feeling here, "Stay away from my Code!", but then the GPL shouldn't have been placed along with it then. My problem arose when I updated my BfW version from 1.7 to 1.9, many campaigns which worked there stopped working in 1.9 and i couldn't find updates for them in the...
by Tron91
September 10th, 2011, 9:42 am
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 320255

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

There is a work around for this, the original author might be out for some time and not respond. So while someone does a bug fix, he can append an 'a' to 'z' in the version info. For example. The bugged version is v1.6.5, so i fix a few bugs and add an 'a', so it appears v1.6.5a, that way the author...
by Tron91
September 10th, 2011, 9:24 am
Forum: Scenario & Campaign Development
Topic: Ice Age Fun and Japhel's Journey
Replies: 186
Views: 57773

Re: Ice Age Fun and Japhel's Journey

hey i played both the Ice Age campaigns and i just wait to have them in full, but i faced a problem when i first loaded up Ice Age, it had some MACRO missing. Only when i tried to load up Japhel's Journey, i knew where the macro was missing. I was missing the Era required. It would be responsible fo...
by Tron91
September 9th, 2011, 10:54 pm
Forum: Scenario & Campaign Development
Topic: Abandoned Add-ons - Need Maintainers - Open to Anyone
Replies: 487
Views: 320255

Re: Abandoned Campaigns - Need Maintainers - Open to Anyone

There are still many campaigns which are listed in the v1.9 add-on dir, giving me DEFEAT_CONDITION, and AMLA_TOUGH errors, corrected a few and they work fine now, have not uploaded them yet. Now that you are saying that, to contact authors first, it appears i will not get to upload any of them ever ...
by Tron91
September 9th, 2011, 8:30 pm
Forum: Writers’ Forum
Topic: Deathknights
Replies: 15
Views: 5025

Re: Deathknights

i have an Archer who causes 100 damage with each arrow!!! Exactly why that doesn't happen,because that is way too overpowered and would make the game entirely stategyless. You don't get an Archer with 100 damage without iterating the tweaked AMLA snippet around 90 times. So, is this possible? At mo...