Search found 40 matches

by Silence
November 24th, 2013, 8:09 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

I tried modifying the event to this: [event] name="turn $($turn_number| + 4)" [chat] message=_"Repeat event" [/chat] [fire_event] name=spawn_wolf [/fire_event] [chat] message=_"turn $($turn_number| + 4)" [/chat] [/event] Neither message was shown: from that, I assume th...
by Silence
November 22nd, 2013, 9:24 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

I was trying out the map I've been with a friend with 8680's function, but the wolf only spawned once on turn 4 and didn't spawn on any subsequent turns. That leaves me with two questions: ## Four turns from now, run this again: [event] name="turn $($turn_number + 4)" [fire_event] name=spa...
by Silence
November 20th, 2013, 9:30 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

Ah. My bad, and thanks. Onward with coding I go then. ^^;
by Silence
November 19th, 2013, 5:55 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

Can you post the entire scenario .cfg? Sure. # textdomain CREEPMAP [multiplayer] id=2p_Wolf_Den name= _ "2p - Wolf Den" description = _ "A simple combat map with hostile wolves in between both players." # map data map_data="{~add-ons/CreepMap/maps/2p_Wolf_Den.map}" tur...
by Silence
November 19th, 2013, 7:52 am
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

Little gaff on my part, thank you. ^^ I removed canrecruit=no but the error is still there. EDIT : Out of curiosity I quickly grafted the relevant wolf code (Side included) into A Simple Campaign and switched the map to my map and got the following error: Error: Error reading the WML : invalid side ...
by Silence
November 18th, 2013, 3:23 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

Sure! (I'll try experimenting with [store_locations] once I've figured out what was wrong with this.) For the moment, I'm using what 8680 posted, since it seemed to be the cleanest way to do it: [event] name=spawn_wolf first_time_only=no ## Spawn a Wolf at a random location: ##Future reference : spa...
by Silence
November 18th, 2013, 2:28 am
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Questions

Both work for spawning a on a player side, thanks! (Currently using the recursion one for now.) Building on that : I'm currently trying to make a third 'creep' side that multiple (opposing) players on a map have to fight, and currently have the side set up as this. (Also put a start location on the ...
by Silence
November 14th, 2013, 8:30 pm
Forum: WML Workshop
Topic: Silence's WML Questions
Replies: 60
Views: 9854

Re: Silence's WML Problems/Questions

Been away from this game for quite a while and I wanted to try making a simple scenario for practice. How would I be able to make an event happen "every X turns"? (X is greater than 1, otherwise I would've just used new turn + first_time_only=no) For context, I'm trying to make a Wolf spaw...
by Silence
November 14th, 2013, 1:05 am
Forum: Faction & Era Development
Topic: Ageless Era - Current Version: 4.33
Replies: 1996
Views: 607071

Re: Ageless Era - Current Version: 4.10

Hi, I was wondering if it would be possible to see EoM's Destroyers in this era anytime soon.

As an alternative, how difficult would it be to add this faction manually to the addon for personal play?
by Silence
June 12th, 2012, 8:46 pm
Forum: Art Workshop
Topic: Avian Faction portraits and sprites
Replies: 176
Views: 56268

Re: Avian Faction portraits and sprites

Out of curiousity, have you ever played Odin Sphere? The wing designs of the Avians seem to be based off the ones used for the Valkyries in that game.
by Silence
April 15th, 2012, 5:12 am
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 296816

Re: Zerovirus's Art

Lol, nice advertisement. It makes me think of some strange Zerg/Flood hybrid.

Will the mutant spearman be teamcolored?
by Silence
February 19th, 2012, 3:22 am
Forum: Art Workshop
Topic: Grycians-units WIP-suggestions welcome
Replies: 15
Views: 8537

Re: Grycians-units WIP-suggestions welcome

Woah, these are pretty nice. :) One question though - is the L0's Trainee's hair supposed to be sticking up like that? (I can understand the higher level riders who have additional headgear or differently placed hair bands, but the Trainee's hair seems to be sort of floating when compared to others,...
by Silence
January 24th, 2012, 6:09 pm
Forum: Scenario & Campaign Development
Topic: 1.11 SP Campaign: Tales of the Setting Sun
Replies: 89
Views: 45134

Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun

I decided to replay 0.0.7 and see if I could replicate the bug, and I did - it seems that after you kill the enemy leader holding the red flag, he drops his flag and armor. When you move to take the armor, the flag disappears while the armor goes on the unit. Flag carrier this time was also a generi...
by Silence
January 22nd, 2012, 10:32 pm
Forum: Scenario & Campaign Development
Topic: 1.11 SP Campaign: Tales of the Setting Sun
Replies: 89
Views: 45134

Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun

Moving to hex 26,22 with the flag carrier doesn't trigger victory for me (unit was a generic soldier equipped with a bow). Is this intentional?
by Silence
January 21st, 2012, 5:25 pm
Forum: Art Workshop
Topic: Zero's art
Replies: 926
Views: 296816

Re: Zero got a new avatar! Exciting! New! Fresh! Check it ou

I really like the 'expansion' sets you've done for your previous sprites!