Search found 40 matches
- November 24th, 2013, 8:09 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
I tried modifying the event to this: [event] name="turn $($turn_number| + 4)" [chat] message=_"Repeat event" [/chat] [fire_event] name=spawn_wolf [/fire_event] [chat] message=_"turn $($turn_number| + 4)" [/chat] [/event] Neither message was shown: from that, I assume th...
- November 22nd, 2013, 9:24 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
I was trying out the map I've been with a friend with 8680's function, but the wolf only spawned once on turn 4 and didn't spawn on any subsequent turns. That leaves me with two questions: ## Four turns from now, run this again: [event] name="turn $($turn_number + 4)" [fire_event] name=spa...
- November 20th, 2013, 9:30 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
Ah. My bad, and thanks. Onward with coding I go then. ^^;
- November 19th, 2013, 5:55 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
Can you post the entire scenario .cfg? Sure. # textdomain CREEPMAP [multiplayer] id=2p_Wolf_Den name= _ "2p - Wolf Den" description = _ "A simple combat map with hostile wolves in between both players." # map data map_data="{~add-ons/CreepMap/maps/2p_Wolf_Den.map}" tur...
- November 19th, 2013, 7:52 am
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
Little gaff on my part, thank you. ^^ I removed canrecruit=no but the error is still there. EDIT : Out of curiosity I quickly grafted the relevant wolf code (Side included) into A Simple Campaign and switched the map to my map and got the following error: Error: Error reading the WML : invalid side ...
- November 18th, 2013, 3:23 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
Sure! (I'll try experimenting with [store_locations] once I've figured out what was wrong with this.) For the moment, I'm using what 8680 posted, since it seemed to be the cleanest way to do it: [event] name=spawn_wolf first_time_only=no ## Spawn a Wolf at a random location: ##Future reference : spa...
- November 18th, 2013, 2:28 am
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Questions
Both work for spawning a on a player side, thanks! (Currently using the recursion one for now.) Building on that : I'm currently trying to make a third 'creep' side that multiple (opposing) players on a map have to fight, and currently have the side set up as this. (Also put a start location on the ...
- November 14th, 2013, 8:30 pm
- Forum: WML Workshop
- Topic: Silence's WML Questions
- Replies: 60
- Views: 9854
Re: Silence's WML Problems/Questions
Been away from this game for quite a while and I wanted to try making a simple scenario for practice. How would I be able to make an event happen "every X turns"? (X is greater than 1, otherwise I would've just used new turn + first_time_only=no) For context, I'm trying to make a Wolf spaw...
- November 14th, 2013, 1:05 am
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.33
- Replies: 1996
- Views: 607071
Re: Ageless Era - Current Version: 4.10
Hi, I was wondering if it would be possible to see EoM's Destroyers in this era anytime soon.
As an alternative, how difficult would it be to add this faction manually to the addon for personal play?
As an alternative, how difficult would it be to add this faction manually to the addon for personal play?
- June 12th, 2012, 8:46 pm
- Forum: Art Workshop
- Topic: Avian Faction portraits and sprites
- Replies: 176
- Views: 56268
Re: Avian Faction portraits and sprites
Out of curiousity, have you ever played Odin Sphere? The wing designs of the Avians seem to be based off the ones used for the Valkyries in that game.
- April 15th, 2012, 5:12 am
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 296816
Re: Zerovirus's Art
Lol, nice advertisement. It makes me think of some strange Zerg/Flood hybrid.
Will the mutant spearman be teamcolored?
Will the mutant spearman be teamcolored?
- February 19th, 2012, 3:22 am
- Forum: Art Workshop
- Topic: Grycians-units WIP-suggestions welcome
- Replies: 15
- Views: 8537
Re: Grycians-units WIP-suggestions welcome
Woah, these are pretty nice. :) One question though - is the L0's Trainee's hair supposed to be sticking up like that? (I can understand the higher level riders who have additional headgear or differently placed hair bands, but the Trainee's hair seems to be sort of floating when compared to others,...
- January 24th, 2012, 6:09 pm
- Forum: Scenario & Campaign Development
- Topic: 1.11 SP Campaign: Tales of the Setting Sun
- Replies: 89
- Views: 45134
Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun
I decided to replay 0.0.7 and see if I could replicate the bug, and I did - it seems that after you kill the enemy leader holding the red flag, he drops his flag and armor. When you move to take the armor, the flag disappears while the armor goes on the unit. Flag carrier this time was also a generi...
- January 22nd, 2012, 10:32 pm
- Forum: Scenario & Campaign Development
- Topic: 1.11 SP Campaign: Tales of the Setting Sun
- Replies: 89
- Views: 45134
Re: 1.9/1.10 SP Campaign: Tales of the Setting Sun
Moving to hex 26,22 with the flag carrier doesn't trigger victory for me (unit was a generic soldier equipped with a bow). Is this intentional?
- January 21st, 2012, 5:25 pm
- Forum: Art Workshop
- Topic: Zero's art
- Replies: 926
- Views: 296816
Re: Zero got a new avatar! Exciting! New! Fresh! Check it ou
I really like the 'expansion' sets you've done for your previous sprites!