Search found 3 matches
- April 3rd, 2012, 9:38 pm
- Forum: Technical Support
- Topic: SLOW Performance Issues: post here to report
- Replies: 266
- Views: 333478
Re: SLOW Performance Issues: post here to report
Wesnoth 1.1.0 US English on OS X 10.6.8, intel core i7, using 10~50% CPU when idle. I started some games locally to test. I simply watched CPU usage over time side by side with wesnoth, not moving the mouse and not scrolling Same for me Mac OSX 10.6.8 intel core 2 duo - Ram 8 GB. CPU USED : 50 % - ...
- August 20th, 2011, 10:41 am
- Forum: Scenario & Campaign Development
- Topic: Orcish Campaign: The Founding of Borstep
- Replies: 132
- Views: 50883
Re: Orcish Campaign: The Founding of Borstep (For 1.9 too!)
Did you realize that you can recruit in the sand at the bottom of the map? You don't have to use the dwarf's keep. The problem is with frozen unit, we loose the first round for a dwarf attack and this first round is really important for victory. Updated - with a little practice indeed - it's ok wit...
- August 20th, 2011, 1:07 am
- Forum: Scenario & Campaign Development
- Topic: Orcish Campaign: The Founding of Borstep
- Replies: 132
- Views: 50883
Re: Orcish Campaign: The Founding of Borstep (For 1.9 too!)
About the Dwarf City
Dwarf Guard Frozen let only a few possibilities to recruit unit.
I do a test without frozen unit and 3000 gold. I win - but no end of the game occurs (no message). This scenario seems exist for only one issue "defeat" !
Dwarf Guard Frozen let only a few possibilities to recruit unit.
I do a test without frozen unit and 3000 gold. I win - but no end of the game occurs (no message). This scenario seems exist for only one issue "defeat" !