Search found 55 matches

by Dorimen
August 2nd, 2015, 3:19 pm
Forum: Art Workshop
Topic: ChaosRider arts!!!
Replies: 62
Views: 26474

Re: ChaosRider arts!!!

I'm not saying you've done bad ;)
Sorry for disturbing your topic.
by Dorimen
July 29th, 2015, 4:07 pm
Forum: Art Workshop
Topic: ChaosRider arts!!!
Replies: 62
Views: 26474

Re: ChaosRider arts!!!

I feel like the color pattern is too shallow and boring, what makes him look too flat. Bigger contrast and hue shifting would make it look way better. The sprite itself also suffers from the lack of detail, i think some scars would fit thematically and make him look cooler overall. ;) Thanks for th...
by Dorimen
December 7th, 2013, 5:00 pm
Forum: WML Workshop
Topic: Ability for replacing a killed unit with another
Replies: 10
Views: 1460

Re: Ability for replacing a killed unit with another

Thanks! :D

@pyrophorus: it seems more similar to what I want the first solution! Only a question. What is for "tmp"? I thought it was just this way "$x".
by Dorimen
December 7th, 2013, 12:34 pm
Forum: WML Workshop
Topic: Ability for replacing a killed unit with another
Replies: 10
Views: 1460

Re: Ability for replacing a killed unit with another

This is the result: #define ABILITY_POSSESSION # When this unit die, another unit will appear in the same place. [event] name=die [unit] side=$side_number type=...... x=$x y=$y [/unit] [/event] #enddef Is this right? Anyway I will test it in some days. Before I must create other things to try it
by Dorimen
December 7th, 2013, 10:08 am
Forum: WML Workshop
Topic: Ability for replacing a killed unit with another
Replies: 10
Views: 1460

Re: Ability for replacing a killed unit with another

Thanks for the help! I've found the code! I'll try to adapt it to my needs.
by Dorimen
December 6th, 2013, 10:09 pm
Forum: WML Workshop
Topic: Ability for replacing a killed unit with another
Replies: 10
Views: 1460

Re: Ability for replacing a killed unit with another

Sorry, I'll try to explain.
I want the unit who have the ability, when defeated will create another differnet unit on the hex where it died. It's not a special attack.

Hope I explained well this time :)
by Dorimen
December 6th, 2013, 5:54 pm
Forum: WML Workshop
Topic: Ability for replacing a killed unit with another
Replies: 10
Views: 1460

Ability for replacing a killed unit with another

Hi, I want to create an ability (probably it was already done) to a unit that when is killed will be replaced with a new one. What i can do? Do I need a "dummy" tag?

Thanks for the help you can give me :)
by Dorimen
January 11th, 2013, 11:32 am
Forum: Art Workshop
Topic: Sleepwalker's randomness
Replies: 86
Views: 30308

Re: Sleepwalker's randomness, current - IftU Demon portraits

Yeah, I think is better the Crow-T version, but probably Sleepwalker placed the animation only for the purpose to show it... :)

Great animation Sleepwalker!
by Dorimen
January 9th, 2013, 7:02 pm
Forum: Faction & Era Development
Topic: Stickmen era feedback's thread
Replies: 27
Views: 9008

Re: Stickmen era feedback's thread

adr3n wrote:is this still being worked on?
For now is paused, because I'm creating the campaign ;)
by Dorimen
December 17th, 2012, 2:20 pm
Forum: Art Contributions
Topic: Khalifate facelift: Redux
Replies: 387
Views: 118251

Re: Khalifate facelift: Redux

Now the khalifate are good!! :D

Amazing artwork, sleepwalker! :shock:
by Dorimen
December 14th, 2012, 8:30 pm
Forum: Art Workshop
Topic: Time of Death Artwork
Replies: 4
Views: 2470

Re: Time of Death Artwork

Not bad the idea! :D

Also, if it's your first attempt in the pixel art, I think you are good at this! :wink:

Go on :)
by Dorimen
October 20th, 2012, 11:28 pm
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 230
Views: 65925

Re: LordBob's random stuff : wraith

E, I, looks funny :lol2: The second seems it says "Hello!"
I love D, but it seems too much to a Nazgul.

Anyway I prefer F and G! :wink:
by Dorimen
October 10th, 2012, 4:26 pm
Forum: Art Contributions
Topic: NR Portraits
Replies: 54
Views: 22805

Re: NR Portraits

It's fantastic! :D

Maybe you can make the left hand metallic? Or with an iron/steel gauntlet?

The idea of the chains is great because he can trap the souls :twisted:
by Dorimen
September 17th, 2012, 6:32 pm
Forum: Art Workshop
Topic: Flameslash's Random Sprites
Replies: 22
Views: 6010

Re: Military Sprites

Uhm, the idea is good, but the units are too similar and flat. I don't know if is the first time you make sprites, but it's best if you make different weapons for different levels and maybe change the colors. Now they are all green... Maybe you can add to the general a "radio" for calling an airstri...