Search found 20 matches

by Scampada
May 24th, 2018, 12:04 pm
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: Invisible/1-pixel-tall health and experience bars

And now for something completely different for another problem (another post):

the game crashes when I'm trying to zoom out.

1. Press 'Zoom out' button
2. Black game board
3. Several seconds
4. Game crashes with system message
by Scampada
May 24th, 2018, 8:56 am
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: Invisible/1-pixel-tall health and experience bars

As for me (im NOT developer, so no idea really) your problems look like there are just non-existant health bar images.. or the path is different.. Do you have a bar-energy.png here? C:\Program Files (x86)\Battle for Wesnoth 1.14.1\images\misc I guess you do... i think my ideas ran out ;) Will check...
by Scampada
May 23rd, 2018, 9:27 pm
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: Invisible/1-pixel-tall health and experience bars

I see, there is no auto concatenation in this forum. Every post is separate.
by Scampada
May 23rd, 2018, 9:07 pm
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: Invisible/1-pixel-tall health and experience bars

I'm looking that way... Minute please https://b.radikal.ru/b07/1805/be/911c29ce8738.png Removed the Elvish Dynasty, I think the campaigns won't affect other campaigns, for example I tried starting one of the official ones and had the same issue. [Merged 3 consecutive posts. ― shadowm] PS Removed all...
by Scampada
May 23rd, 2018, 9:00 pm
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: UI issues?

When I see bugs like these, I feel really happy thanking God I'm not the maintainer of this. Ah. Yeah. The trace. These grey... things... are health and exp boxes. Unfilled. when i see posts like this, i feel myself really happy.. i have health and xp bars ;) What OS is your Wesnoth running under? M...
by Scampada
May 23rd, 2018, 8:15 pm
Forum: Technical Support
Topic: Invisible/1-pixel-tall health and experience bars
Replies: 13
Views: 1795

Re: UI issues?

Not a trace of health bars. 1280 x 738 (windowed). 1.14.1. Windows (I told it's windowed!) 7. I had the latest version of Wesnoth on Mac a week or two ago, it was okay. I believe that was 1.14.0 though. https://c.radikal.ru/c24/1805/33/cf0313018eae.png https://a.radikal.ru/a11/1805/18/5bdb422c6057.p...
by Scampada
May 23rd, 2018, 12:51 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.1
Replies: 41
Views: 14314

Re: Wesnoth 1.14.1

Is it meant to be so, having health bars totally disappeared or I am just experiencing a bug?

Mouse: OK
Fonts: OK
RNG: OK

But what's with health bars? Unable to play without those.
by Scampada
May 22nd, 2018, 10:38 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.1
Replies: 41
Views: 14314

Re: Wesnoth 1.14.1

Hello,

is it meant so having health bars disappeared?
by Scampada
June 28th, 2014, 9:09 am
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 220
Views: 77949

Re: SLOW Performance Issues: post here to report

Make sure to compile with -O3 btw, it makes a huge difference for fast fog clearing. Excuse me, what is -O3? What does that flag mean and where should I put it? I googled it and found nothing. I don't want to recompile AGAIN (the fourth time), but if that may make the game faster... I have nothing ...
by Scampada
June 28th, 2014, 12:07 am
Forum: Technical Support
Topic: SLOW Performance Issues: post here to report
Replies: 220
Views: 77949

Re: SLOW Performance Issues: post here to report

What did they do to Wesnoth? I've been playing it for years on old Ubuntu, Mint, Debian etc. Now I've got openSUSE 13.1 KDE and decided to compile Wesnoth 1.11.15. Well, I'm there. But it's lagging lik'n old crap on Windows 98. The first is, when I select fast (2x speed) animation, they've become......
by Scampada
April 8th, 2012, 5:43 pm
Forum: Faction & Era Development
Topic: Aragwaithi
Replies: 10
Views: 2140

Re: Aragwaithi

Aragwaithi faction uses extremely cute sprites and animation, and I do like the IftU and AtS storyline concerned to Aragwaithi and the Grand Council. Whether they are balanced faction or not, they're too one-of-a-kind to write them off. Hope some day I can play a MP match with Aragwaithi on the offi...
by Scampada
January 24th, 2012, 12:59 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 495
Views: 162586

Re: After the Storm 0.7.0 [Wesnoth 1.9.10+]: complete!

So they're just balance breaking? Their sprites look good, that's all for what I loved them. :)
(By the way, your signature has colors. That’s not good.)
Yes, my master. 8)
by Scampada
January 23rd, 2012, 3:40 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 495
Views: 162586

Re: After the Storm 0.7.0 [Wesnoth 1.9.10+]: complete!

Why did you remove most of the Aragwaithi units in AtS? As far as I remember there was much more them in IftU and you even could recruit Aragwaithi units at some scenarios of IftU. I really liked these new ones, and was even disappointed a little when hadn't found no trace of them in AtS (except of ...
by Scampada
January 22nd, 2012, 8:24 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 495
Views: 162586

Re: After the Storm 0.7.0 [Wesnoth 1.9.10+]: complete!

It's quite easy to get off all of the enemies in "And then there was chaos" scenario even on hard. Most of the enemies are 1lvl. Is it meant to be so?
Spoiler:
by Scampada
January 22nd, 2012, 6:01 pm
Forum: Scenario & Campaign Development
Topic: After the Storm 0.9.17 [Wesnoth 1.12]
Replies: 495
Views: 162586

Re: After the Storm 0.7.0 [Wesnoth 1.9.10+]: complete!

Moreover :mrgreen: another question. Where can I download this new so called "RC" Wesnoth version? And what is principal new in it? hmm... source code link and pointer to what is new can be seen on the wesnoth home page :? http://www.wesnoth.org/ if you do not see it there maybe you have some brows...