Search found 478 matches

by SigurdFireDragon
January 16th, 2020, 2:41 am
Forum: Mainline Campaign Development
Topic: Secrets of the Ancients (Undead Campaign)
Replies: 195
Views: 52608

Re: Secrets of the Ancients (Undead Campaign)

Noted. I'll look into it.
by SigurdFireDragon
January 10th, 2020, 10:42 pm
Forum: Developers’ Discussions
Topic: Removing mainline campaign(s)
Replies: 71
Views: 7196

Re: Removing mainline campaign(s)

However, the way it's set up in WoV - nonsentient females as breeders People seem to have missed that the nonsentient part was never in my handling of WoV at all . It is from the other author(s). In the 0.0.4alpha version on the 1.10 servers, it only appears once in a supplemental file, drakepedia....
by SigurdFireDragon
January 9th, 2020, 4:22 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)
Replies: 136
Views: 16873

Re: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)

Version 1.0.6 is up Changes: Remove all depictions of drake females There. See how easy that was. https://github.com/sigurdfdragon/Wings_of_Victory/commit/4000c1935dc21cb2aad67ad639bc0b088144e4df Sure, it's not really a central part of the campaign, and you can argue that just changing that one part...
by SigurdFireDragon
January 9th, 2020, 4:35 am
Forum: Developers’ Discussions
Topic: Removing mainline campaign(s)
Replies: 71
Views: 7196

Re: Removing mainline campaign(s)

Well, do drake females serve any useful or interesting purpose in WoV? I don't consider them central to the depiction of drakes. They can be removed. What I consider central is a reasonable depiction of creatures that are a pack of flying carnivores. And sigurd, I really would like to know where yo...
by SigurdFireDragon
January 8th, 2020, 10:19 pm
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)
Replies: 136
Views: 16873

Re: Wings of Victory 1.0.5 (Drake Campaign for BfW 1.14/1.15)

To get things back on track: I feel it would be relevant and useful to make a statement regarding my approach to how I went about completing WoV (I'm not the original author). 1. I decided to solve the problem of a lack of drake campaign in mainline. 2. Considered the available options https://forum...
by SigurdFireDragon
January 7th, 2020, 2:18 am
Forum: Developers’ Discussions
Topic: Removing mainline campaign(s)
Replies: 71
Views: 7196

Re: Removing mainline campaign(s)

...but I can tell you the decision to remove immediately was mine. Nemarra even wanted to wait a bit. That says that nemarra knew that removal would happen when writing the post and still chose to make said post, and write it in that particular way. And through actions, rendered the words of 'even ...
by SigurdFireDragon
January 4th, 2020, 5:47 pm
Forum: Developers’ Discussions
Topic: Removing mainline campaign(s)
Replies: 71
Views: 7196

Re: Removing mainline campaign(s)

This post is my reply to the reasons given for WoV's removal. How it was handled is a separate post in the moderators' forum. I'll preemptively apologize for not reviewing the campaign more closely earlier (prior to adding it), which I really should've done before. nemarra's own words from the conve...
by SigurdFireDragon
January 4th, 2020, 5:45 pm
Forum: Developers’ Discussions
Topic: A grand design for singleplayer mainline lore
Replies: 54
Views: 4070

Re: A grand design for singleplayer mainline lore

@nemarra It seems like the most major issue regarding your proposals is the removal of campaigns. If you took the approach of doing the HttT arc, and leaving it up to others to rework AToTB to preserve the spirit of the campaign and have it fit with your arc or moved elsewhere in the timeline/univer...
by SigurdFireDragon
December 31st, 2019, 2:53 am
Forum: Lua Labs
Topic: Gui Debug Tools 0.9.11 for BfW 1.14
Replies: 38
Views: 14453

Re: Gui Debug Tools 0.9.12 for BfW 1.14

@vghetto : Thanks for the report.

Version 0.9.12 is up.

Changes:
Side Debug: Fix bug when side lacks a starting location
by SigurdFireDragon
December 27th, 2019, 3:50 am
Forum: Wings of Victory
Topic: Scenario 2: The Raid
Replies: 2
Views: 1283

Re: Scenario 2: The Raid

@windsong02 Thanks for the feedback. I gave it a shot on Dominant (Difficult) WoV v1.0.5 on BfW 1.14.9 I started with Galun & Vank at L2, with 0 extra xp for those 2, & no xp for anyone else. (for a bare minimum test case) Almost had it on the last turn. See the replay. I made a few mistakes. If I h...
by SigurdFireDragon
December 16th, 2019, 5:24 am
Forum: Developers’ Discussions
Topic: A grand design for singleplayer mainline lore
Replies: 54
Views: 4070

Re: A grand design for singleplayer mainline lore

For axing individual campaigns, I think it should be done via community consensus of project members that it doesn’t meet quality standards, and it is lacking people willing to do the work to improve it. If people are willing to do the work, they should be given a reasonable about of time to accomp...
by SigurdFireDragon
December 14th, 2019, 1:54 am
Forum: Developers’ Discussions
Topic: A grand design for singleplayer mainline lore
Replies: 54
Views: 4070

Re: A grand design for singleplayer mainline lore

@nemaara I think the idea of a novice arc with a coherent plot being the first thing new players see has merit to it. I don't see the need to remove campaigns to accomplish that goal. I’m concerned that your approach still wants to remove a fair number of campaigns, just later on, as you seem to imp...
by SigurdFireDragon
December 11th, 2019, 4:44 am
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.6 (Drake Campaign for BfW 1.14/1.15)
Replies: 136
Views: 16873

Re: Wings of Victory - Wesmere

I notice that the scenario "Wesmere" from the "Wings of Victory" campaign takes place, oddly enough, not in Wesmere but in the Grey Woods. This is clearly a mistake. Should the title of the scenario be adjusted accordingly? Nope. The Wesmere scenario takes place in Wesmere according to the current ...
by SigurdFireDragon
December 3rd, 2019, 7:15 pm
Forum: Developers’ Discussions
Topic: Idea: A 2nd Tutorial of 3 Scenarios Starring Li’sar
Replies: 1
Views: 223

Idea: A 2nd Tutorial of 3 Scenarios Starring Li’sar

Since the player has already played the basic tutorial, this can focus on larger strategic considerations for new players. This would appear immediately after the basic tutorial in the campaign menu in default order This would move Li’sar from the basic tutorial to the additional tutorial. Some bene...
by SigurdFireDragon
December 3rd, 2019, 7:13 pm
Forum: Developers’ Discussions
Topic: A grand design for singleplayer mainline lore
Replies: 54
Views: 4070

Re: A grand design for singleplayer mainline lore

What Whiskeyjack, doofus-01, and Celtic_Minstrel said covers most of my thoughts on the proposal. I agree with doofus-01's 5-minute pitch. Whereas Whiskeyjack doesn't seem to take a position about if the things that would need be sacrificed for the proposal are worth sacrificing, I'm inclined to not...