Search found 12 matches

by charris
February 2nd, 2012, 5:08 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.10.0
Replies: 39
Views: 17216

Re: Wesnoth 1.10.0

The scons build on my platforms - fedora 15 & 16 - has failed for most of the 1.9 series. Apparently this is a known problem due to the names fedora uses for the boost threading libraries. Any chance of fixing that? The cmake configuration has also started showing Boost_DIR-NOTFOUND for the Boost_DI...
by charris
December 13th, 2011, 3:46 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 87634

Re: 1.8 & 1.10 SP Campaign, Fate of a Princess

Ah,

At last, Fate of a Princess in up on the 1.9 add-ons server. Thanks for that, now all I need is some time to play it again.
by charris
June 27th, 2011, 4:35 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.7
Replies: 15
Views: 9715

Re: Wesnoth 1.9.7

The xdeltas don't seem to work with xdelta3, which is what xdelta points to on fedora 15. This may be because I can't figure out the right options for xdelta3, which has largely incomprehensible documentation/examples. In any case, if anyone knows how to get it to work I'd appreciate some help.
by charris
May 14th, 2011, 2:54 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.6
Replies: 24
Views: 11222

Re: Wesnoth 1.9.6

$charris@f13 wesnoth-1.9.6$ ls /usr/lib64/libboost_thread-mt.* /usr/lib64/libboost_thread-mt.a /usr/lib64/libboost_thread-mt.so.1.44.0 /usr/lib64/libboost_thread-mt.so Since you didn't attach build/config.log I can only guess but passing boost_suffix=-mt will most likely solve this. Some distros se...
by charris
May 11th, 2011, 3:43 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.6
Replies: 24
Views: 11222

Re: Wesnoth 1.9.6

What are the dependencies for openMP? I can't build using scons and the openmp flag, it can't find the boost_thread library (which is installed). Since I have had to use cmake for all previous 1.9.x builds, this didn't shock me much, but then ccmake didn't show anything relevant to openMP. Is there...
by charris
May 11th, 2011, 3:12 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.6
Replies: 24
Views: 11222

Re: Wesnoth 1.9.6

I can't build using scons and the openmp flag, it can't find the boost_thread library (which is installed). Runs scons with --config=force and attach build/config.log $charris@f13 wesnoth-1.9.6$ scons --config=force version_suffix=1.9.6 scons: Reading SConscript files ... Saved options: default_tar...
by charris
May 11th, 2011, 3:04 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.9.6
Replies: 24
Views: 11222

Re: Wesnoth 1.9.6

What are the dependencies for openMP? I can't build using scons and the openmp flag, it can't find the boost_thread library (which is installed). Since I have had to use cmake for all previous 1.9.x builds, this didn't shock me much, but then ccmake didn't show anything relevant to openMP. Is there ...
by charris
December 13th, 2010, 6:15 pm
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 87634

Re: 1.8 SP Campaign, Fate of a Princess

Sure, I will when the 1.10 port is opened. Maybe, it's going to be on next March or April? (Basically, I will keep it up until I retire from Wesnoth.) Until then, I will slowly update the maps for 1.9/1.10 with thinking how I use the railroad terrains.:smile: So you need to download 1.8.5 to play F...
by charris
August 13th, 2010, 4:03 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 87634

Re: 1.8 SP Campaign, Fate of a Princess

bolderaft wrote:Yes, I killed all the mermen (this confession makes me feel guilty somehow :cry: )
The dragon is away at the funeral, he really liked those guys. :(
by charris
August 12th, 2010, 5:21 am
Forum: Scenario & Campaign Development
Topic: 1.12 SP Campaign, Fate of a Princess (& Northern Forces)
Replies: 265
Views: 87634

Re: 1.8 SP Campaign, Fate of a Princess

I am playing FoaP for the first time on version 0.7.6, and have enjoyed it. Thanks for making a fun campaign. Right now I'm stuck on the Dragon's Cave. It's not clear how to complete the scenario and I ran out of turns. I had gotten Ameck to the area which looked like the dragon's fortress but he i...
by charris
August 9th, 2010, 2:00 pm
Forum: Add-on Feedback
Topic: Fate of a Princess
Replies: 92
Views: 37308

Re: Fate of a Princess

Thank you so much for feedbacks, jearrr and charris. As others have pointed out, the transition between the two parts is a bit abrupt. Thanks so much for the comments. These feedbacks made me clear to do something about the transition. I personally do not want either to kill Baldres and his lieuten...
by charris
August 8th, 2010, 9:37 pm
Forum: Add-on Feedback
Topic: Fate of a Princess
Replies: 92
Views: 37308

Re: Fate of a Princess

1. What version of Battle for Wesnoth did you play? 1.8.3 2. What version of Fate of a Princess (or the scenario) did you play? Mixed, but ended up with 7.7 for the last senario. 3. What difficulty level did you select to play the campaign? (easy/normal/hard) Normal 4. How difficult did you find the...