Search found 4844 matches

by Dugi
Today, 2:54 pm
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 52
Views: 9967

Re: Swamplings for 1.14

I will have a look at it.
by Dugi
Today, 2:52 pm
Forum: Scenario & Campaign Development
Topic: Affably Evil
Replies: 78
Views: 9689

Re: Affably Evil

If I recall correctly, it's because the story requires you to go there the classical way. It can be explained that Krux isn't sure about the cause of the problems and they may be corrupting the stones. If there's no such explanation, I can add it.
by Dugi
Today, 8:19 am
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 9
Views: 453

Re: Ascension: Developing your factions

I have made an update mostly based on Dixie's suggestions: Version 0.1.1 Added a window to see detailed information about a legion Added a window that lists all legions of your faction, it's a part of the factions menu The faction window is now responsive Changed font to an easier to read one Regard...
by Dugi
Today, 8:09 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

Yes, I spawned Beelzebub near the end of the battle (to avoid distraction), and in general killing him takes many turns and is super hard, while killing the enemy leaders is piece of cake in comparison. I see what is the problem. I will need to think about a good solution for this problem. I rememb...
by Dugi
August 11th, 2018, 2:54 pm
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 9
Views: 453

Re: Ascension: Developing your factions

So I haven't played your game in a few days mostly because I don't really like those real-time passive incremental PvP kinda games that make you want to log on every half hour to micro manage stuff. A few thoughts: The game's speed can be altered, but I don't think that a far higher speed would be ...
by Dugi
August 8th, 2018, 1:27 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

Sometimes units in the recall list keep being GEARED after I remove the gear from the main menu without recalling them. I think I have fixed this recently. If you are still encountering it, please upload a save file where it can be reliably replicated. If Beelzebub is killed as the last enemy stand...
by Dugi
August 5th, 2018, 10:33 am
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 9
Views: 453

Re: Ascension: Developing your factions

Thanks for trying it out. You have probably not noticed that there are tooltips that inform about most of the stuff you found missing. Hovering above text fields shows the effects of attributes, costs and construction times of units, building construction costs and times, effects of buildings on the...
by Dugi
August 3rd, 2018, 9:17 pm
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 9
Views: 453

Re: Ascension: Developing your factions

profyverya wrote:
July 25th, 2018, 11:56 am
I think that it is quite interesting.
Dixie wrote:
August 2nd, 2018, 12:35 am
Sounds interesting, I'll definitely give it a go!
Maybe I didn't write it clearly, but it can be played at http://ascension.website , it is not just a draft.
by Dugi
July 30th, 2018, 10:31 pm
Forum: Add-on Feedback
Topic: Swamplings for 1.14
Replies: 52
Views: 9967

Re: Swamplings for 1.14

Thanks for the report. I have fixed those errors.

I just learned that the author was activating a non-existent animation to turn a unit towards some other unit.
by Dugi
July 24th, 2018, 7:40 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

@Whiskeyjack
Maybe I could throw a poll on that some time later.

____________
I have created an unrelated game as a side project. It has nothing to do with LotI or Wesnoth, but if you want to check it out, you can.
by Dugi
July 24th, 2018, 7:37 am
Forum: Game Development
Topic: Ascension: Developing your factions
Replies: 9
Views: 453

Ascension: Developing your factions

Hello, After a long time of not producing anything visible, I have actually made something visible. And playable. Based on an old, unrealisable idea of mine to create an era where players would customise their factions using the factions' global experience from previous battles. It's a standalone st...
by Dugi
July 24th, 2018, 6:34 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

@jimis
Thank you!

@musicc
It's intentional that some legacies are useless to the one who gets it. What I might do is to alter the Celestial Messenger or Legacy of Light so that they would give less similar bonuses.
by Dugi
July 21st, 2018, 7:10 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

... Only 100 titles at most and probably not even that much. Some unit groups could use the same title for a legacy, and some legacies can have a universal title that's the same for all unit groups. There would not be many variations then and it would be hard to find out something meaningful for od...
by Dugi
July 21st, 2018, 9:41 am
Forum: Scenario & Campaign Development
Topic: Affably Evil
Replies: 78
Views: 9689

Re: Affably Evil

Fixed the lua error. You can download an update. Please report if you find some other problem.
by Dugi
July 21st, 2018, 9:20 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 6791
Views: 570478

Re: Legend of the Invincibles

Hi there, just enjoying Wesnoth on iPad and when playing LotI using the latest iPad release, after quitting and restarting the game and loading one of the saved scenarios the major protagonists and other loyal characters disappear from the game. You gave me way to little info. Which scenario? Was i...