Search found 1025 matches

by gnombat
July 9th, 2026, 6:58 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 168

Re: v1.19.24 Windows 11 Possible bug


In this example, reason for error is that you register event in name=side 1 turn 1. That does not have unit/second_unit available. From what I understand, practically what you put in advancement is nested event, so you need to delay its evaluation with $|.


According to the documentation you can ...
by gnombat
July 9th, 2026, 11:22 am
Forum: Website
Topic: Donation solicitation rather difficult to notice
Replies: 5
Views: 240

Re: Donation solicitation rather difficult to notice

shevegen wrote: July 9th, 2026, 10:38 am Perhaps a donate button could also be added somewhere
There is a donate button on the home page already - it's the yellow button near the bottom of the page.
shevegen wrote: July 9th, 2026, 10:38 am Anyone has historic pages of wesnoth here, the homepage?
https://web.archive.org/web/20170717202 ... snoth.org/
by gnombat
July 8th, 2026, 6:01 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.25
Replies: 2
Views: 1336

Re: Wesnoth 1.19.25

Is the spellchecker that was once in wmllint totally gone now?
by gnombat
July 8th, 2026, 5:54 pm
Forum: Users’ Forum
Topic: 1.18 "Add-on ID" structure questions
Replies: 15
Views: 144

Re: 1.18 "Add-on ID" structure questions

kurt751 wrote: July 8th, 2026, 5:22 pm Thanks! Though it's a little over my pay grade. :oops:
Maybe look at Legend of the Invincibles on the add-on server - it's one single add-on but it contains two campaigns. Is that what you want?
by gnombat
July 7th, 2026, 2:37 pm
Forum: WML Workshop
Topic: v1.19.24 Windows 11 Possible bug
Replies: 12
Views: 168

Re: v1.19.24 Windows 11 Possible bug


Eh, can't do that because the event isn't actually executed, just assigned as part of a variable (so nothing to test, there is a debug message within the event which never displays - because the conditions where the event fires have not yet been reached and I'm only building a new unit with added ...
by gnombat
July 1st, 2026, 2:54 pm
Forum: Faction & Era Development
Topic: Shards Era
Replies: 27
Views: 8330

Re: Shards Era

Some of these unit sprites look a lot like ... slop. 🤖
by gnombat
July 1st, 2026, 12:59 pm
Forum: Technical Support
Topic: Increasing game UI text size
Replies: 8
Views: 1414

Re: Increasing game UI text size



If you're running Wesnoth 1.15, you can manually edit your preferences file and add this line:

font_scale=150

Note that this feature is somewhat buggy.


Preferences.cfg? And where in the file should I put it, or it does not matter?


Recent versions of Wesnoth have an option in the game ...
by gnombat
June 29th, 2026, 2:04 pm
Forum: WML Workshop
Topic: Create a campaign
Replies: 3
Views: 103

Re: Create a campaign

Upload the campaign here and someone will probably figure out what's wrong with it.
by gnombat
June 26th, 2026, 5:23 am
Forum: Scenario & Campaign Development
Topic: The Ravagers - SP campaign for Wesnoth 1.18 [Feedback and development]
Replies: 424
Views: 158645

Re: The Ravagers - SP campaign for Wesnoth 1.18 [Feedback and development]


If you happened to make another one, I am jumping on it in a second.


WhiteWolf actually made an entire series of campaigns many years ago, but they have never been ported to the latest version of Wesnoth - you have to download an old version (1.12) to play them.

(Look for Underness Series in ...
by gnombat
June 26th, 2026, 5:02 am
Forum: Technical Support
Topic: 1.19.24 multiline title possible issue?
Replies: 2
Views: 56

Re: 1.19.24 multiline title possible issue?


Not sure if this is an issue with my campaign or not hence this post.


From the documentation , it sounds like this is probably an intentional change in version 1.19/1.20 ( title_position did not even exist until version 1.19.17).


I can work around this by combining title_position=center,top ...
by gnombat
June 24th, 2026, 8:12 pm
Forum: Mainline Campaign Development
Topic: Descent into Darkness
Replies: 254
Views: 216683

Re: Descent into Darkness


It only shares the teaching of undead raising, the location, and the name with the scenario in 1.14.6.


Yes, but it should still have a turn limit.


Currently is a non-standard puzzle scenario, and the turn limit was probably removed to have no pressure regarding the puzzles. (xp is also ...
by gnombat
June 24th, 2026, 12:12 pm
Forum: Mainline Campaign Development
Topic: Descent into Darkness
Replies: 254
Views: 216683

Re: Descent into Darkness


I think it's really weird how you state that you don't want to abuse a functionality the game provides (which would waste your time), but then you go all in to 'waste' hours to abuse a game mechanic and then base your rating of this scenario and the following on having abused said mechanic ...
by gnombat
June 22nd, 2026, 1:27 pm
Forum: Technical Support
Topic: wesnothd doesn't read custom config file
Replies: 6
Views: 94

Re: wesnothd doesn't read custom config file

I would recommend just starting with a very minimal config file, like this:


motd="Welcome to the Battle for Wesnoth Cognitive Cosmos dedicated game server!"


Nothing else - no [game_config] or [server] tags, just a simple one-line file. Then try starting wesnothd and connecting to it. If you ...
by gnombat
June 22nd, 2026, 11:02 am
Forum: Technical Support
Topic: wesnothd doesn't read custom config file
Replies: 6
Views: 94

Re: wesnothd doesn't read custom config file


motd = "Welcome to the Battle for Wesnoth Cognitive Cosmos dedicated game server! Please remember to password protect your rooms and store those passwords in a safe and secure loca>


That part certainly doesn't look right.

To be honest, the entire config file looks strange - was this file ...
by gnombat
June 19th, 2026, 11:59 am
Forum: Users’ Forum
Topic: wesnothd
Replies: 5
Views: 158

Re: wesnothd


We used to play in LAN by setting up a server from within the game itself - hosting a game is one of the multiplayer options, while the other player joins that server through IP address. I specifically remember not ever launching wesnothd. ;)


I think the game just launches wesnothd itself ...