Search found 24 matches

by haizaar
June 18th, 2018, 7:43 am
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 189
Views: 61565

Re: Return from the Abyss [SP campaign for 1.12/1.13]

Thanks for the quick fix! 1.1.7 fixes this indeed!

Yes, I fixed the saves - diff'ed the good and the bad one; and patched.
by haizaar
June 18th, 2018, 5:43 am
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 189
Views: 61565

Re: Return from the Abyss [SP campaign for 1.12/1.13]

New issue here after finishing The Die is Cast scenario (in 3 turnes, FF on debug), the Epilogue can't be loaded: "The game map could not be loaded: Unknown tile in map...". Please see the screenshot below. The campaign version 1.1.6.
Selection_853.png
by haizaar
June 16th, 2018, 3:22 pm
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 189
Views: 61565

Re: Return from the Abyss [SP campaign for 1.12/1.13]

haizaar wrote: June 16th, 2018, 2:48 pm Is there a way to fix the save?
Attached is the patch for save file that can give an idea of what's need to be fixed (just compared working and broken save). Tavern mercenaries portraits still do not work, but I managed to see the dwarf (the tavern master) and hire some guys :)
by haizaar
June 16th, 2018, 2:48 pm
Forum: Scenario & Campaign Development
Topic: Return from the Abyss [SP campaign for 1.12/1.14]
Replies: 189
Views: 61565

Re: Return from the Abyss [SP campaign for 1.12/1.13]

fixed, thanks! I also realized that portraits/images in that same dialog were not displayed correctly. 1.1.6 Fixes this indeed. Thanks! I confirm that the saves remain broken though - need to restart the scenario. Is there a way to fix the broken save? (I don't mind editing it, or, e.g. copying par...
by haizaar
March 9th, 2011, 8:15 am
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 52
Views: 25124

Re: [1.9.x/1.10.x] Legend of Wesmere

Hi, fabi! Thanks for the clarification. I've managed to implement your idea and here is the code: 1. Cleodil can cure and heal +8 everyone 2. Cleodil can cure and heal Kalenz +12 3. Cleodil can give leadership to Kalenz (I prefered to call it "Inspire Kalenz" instead of "Elated Kalenz...
by haizaar
March 7th, 2011, 2:29 pm
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 52
Views: 25124

Re: [1.9.x/1.10.x] Legend of Wesmere

fabi, can you please answer my question above regarding Cleodil skills?

Thanks.
by haizaar
February 28th, 2011, 5:33 pm
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 52
Views: 25124

Re: [1.9.x/1.10.x] Legend of Wesmere

OK. I've done some checks on Wesnoth 1.9.3. Cleodil: 1. Can heal +8 everyone, but not cure 2. Always gives leadership to Kalenz (even when he is level 3) 3. Can cure Kalenz 4. Can heal Kalenz +8 This is very nice, but I do not understand what exactly "heals Kalenz +4" ability does except o...
by haizaar
February 27th, 2011, 10:26 am
Forum: Mainline Campaign Development
Topic: Legend of Wesmere
Replies: 52
Views: 25124

Re: [1.9.x/1.10.x] Legend of Wesmere

I don't understand Cleodils traits. Even after reading the description several times, I'm not sure I know exactly what they mean. She has normal leadership, normal heal, plus she can heal Kalenz 12HP??? I'm playing wesnoth 1.9.3. I can say that Cleodil does not have normal leadership. From what WML...
by haizaar
February 4th, 2011, 11:46 pm
Forum: Scenario & Campaign Development
Topic: Fire-Forged Friends
Replies: 164
Views: 28457

Re: Fire-Forged Friends

Thank you, Zamael! Its been a pleasure to read it.

I'm full of hope that the joy of those who read your script will keep you posting!

Please, just keep writing!

And thanks again!
by haizaar
January 23rd, 2011, 3:02 pm
Forum: Scenario & Campaign Development
Topic: Fire-Forged Friends
Replies: 164
Views: 28457

Re: Fire-Forged Friends

Ehh, I guess that was easier to figure out than I thought. I'm not sure if I'll simply make some more vague references to him, or actually have him appear in the flesh (so to speak). The latter would probably have me ask permission from his original creator, though. I vote for actual appearing. Wha...
by haizaar
January 23rd, 2011, 12:02 pm
Forum: Scenario & Campaign Development
Topic: Fire-Forged Friends
Replies: 164
Views: 28457

Re: Fire-Forged Friends

Zamael wrote: - The undead that showed up in this mission foreshadow a cameo appearance of one character from another campaign. Can you guess who?
Malin Keshar in his eternal Lich form?
by haizaar
January 21st, 2011, 11:20 pm
Forum: Scenario & Campaign Development
Topic: Fire-Forged Friends
Replies: 164
Views: 28457

Re: Fire-Forged Friends

Well, just finished reading the whole thing - its just amazing!!!

Zamael, PLEASE keep posting. At least if we are not going to play this any soon we ENJOY reading the plot.

Can't wait to see the next chapter.
by haizaar
January 20th, 2011, 9:51 pm
Forum: Scenario & Campaign Development
Topic: Fire-Forged Friends
Replies: 164
Views: 28457

Re: Fire-Forged Friends

The story line is so interesting! I just can not stop reading it!

I really hope it will turn to full-fledged campaign one day (and one of the most inetesting I've seen so far)
by haizaar
January 17th, 2011, 3:47 pm
Forum: Users’ Forum
Topic: TRoW: No mermiad initiates are available for recruit
Replies: 9
Views: 1927

Re: TRoW: No mermiad initiates are available for recruit

Well, I'm not really convinced. Having initiates would seem to only make things easier, not really more interesting. Would it be more interesting to have a completely self-sufficient merman force (capable of inflicting pretty much everything imaginable except fire and cold damage) rather than to ha...
by haizaar
January 17th, 2011, 2:31 pm
Forum: Users’ Forum
Topic: TRoW: No mermiad initiates are available for recruit
Replies: 9
Views: 1927

Re: TRoW: No mermiad initiates are available for recruit

Its not about absolute need for mermaids - I bet all missions would be doable even without merfolk at all.