Search found 882 matches

by Adamant14
July 20th, 2019, 11:04 pm
Forum: Scenario & Campaign Development
Topic: Anthalia
Replies: 61
Views: 5081

Re: Anthalia

Search the scenario.cfg for ghoul, and replace it with Ghoul
by Adamant14
June 29th, 2019, 7:42 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Then the crystal will say "I can't". Based on context, I think that's supposed to be Gelphrad speaking. Gelprad speaks a line: "The Crystal... I can't.." Maybe the fact that this sentence begins with "The Crystal", seems like that the crystal is the speaker? For me, Gelphrad is the one who speaks t...
by Adamant14
June 28th, 2019, 9:18 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

In the save for turn 4, check out the champion (recalled turn 3). He's just been attacked and hit by at least one ghoul with a poison attack. I saw the poison. Then he healed. I tried a different unit and a different tile and they still cure. Later in the scenario I'll get poisoned and not auto-cur...
by Adamant14
June 25th, 2019, 5:37 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

It seems like Gomdring can recruit limited amount of steelclads, and then lose them in the recruit list, and they later appear. Are you sure about that? How you have noticed that? Gomdring is allowed to recall units from his previous scenarios, maybe he just recalled from his recall-list? Yes, I am...
by Adamant14
June 24th, 2019, 5:51 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

In The Volcano Mountain there is actually a way to kill the undead leaders before you kill two orc leaders. That makes the job much easier. You are missing a moveto event. There was actually such a moveto event, but by mistake I set radius=7, instead of radius=17 That moveto event does at the playe...
by Adamant14
June 22nd, 2019, 1:10 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Hi Andreas, thank you very much for this bug-report. A new version, hopefully bug-free, is on the server. After updating your version of Antar, Son of Rheor, you should be able to finish the campaign. But unfortunately you have to play the scenario Volcano Mountain again from the start (ASoR-The Vol...
by Adamant14
June 13th, 2019, 3:20 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Thank you for that. As a side note, I'm creating the replay topics right now. Please point any mistakes in the scenario names out. 'The Dwarves' is an old name for scenario 8, the scenario is now named 'Meeting The Dwarven King" Please do add the scenario number to the scenario names shown in the de...
by Adamant14
May 24th, 2019, 3:33 pm
Forum: Scenario & Campaign Development
Topic: Guide: Translating your UMC without WesCamp
Replies: 22
Views: 7748

Re: Guide: Translating your UMC without WesCamp

Are .pot files important for campaign translating? I mean, I know you can translate campaign without .pot files (can you?), but is it much easier with .pot files or it is the same? Using Poedit, you can generate po.files/mo.files out of pot-files, and then translate them easily. What is the name of...
by Adamant14
May 24th, 2019, 3:27 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

@ Sergey: Thank you for testing, and sharing your replays. I haven't watched your replays yet, but I will as soon as I find a little time. And then I guess I have to think about it again. :) In scenario 12's choice of castles, the menu for the elves is missing a [show_if] for the right_castle, and y...
by Adamant14
May 22nd, 2019, 4:25 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Regarding the first scenario. When I saw it for the first time I thought it is impossible. However, now it is my favourite scenario among all Wesnoth scenarios I ever played 8) I recommend spending some time for trying different tactics, think carefully about your and enemy units. Thank you very mu...
by Adamant14
May 21st, 2019, 5:45 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Adamant14, I know that people already complained about the first scenario, you made it easier and perhaps don't want to make it more easy. Anyway I will give it one more try :) What do you think about removing one castle hex from enemy on the Easy difficulty? Speed of recruiting will be a little bi...
by Adamant14
May 21st, 2019, 5:32 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Also, when Elorial Din AMLA, +1 melee damage doesn't work. Strange, it seems to work for me. :hmm: sword =11x4 + AMLA_SWORD -> 12x4 + AMLA_SWORD -> 13x4 I know what caused the problem. Poisonous sword in scenario where the elves follow Hag`ta`morg gives +1 damage, and I took it with Elorial Din. Ye...
by Adamant14
May 21st, 2019, 4:35 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

In scenario The Dungeon, antidote doesn't just remove the poison but also heals completely. Intended? That's been on my Todo list for quiet a while, now I think I should change it so that it only cures poison. Otherwise it feels wrong. Thank you for your notion. Also, when Elorial Din AMLA, +1 mele...
by Adamant14
May 20th, 2019, 5:29 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Grimbold currently doesn't have steadfast ability. Perhaps you thought that Indeed, I did. :whistle: [abilities] {ABILITY_STEADFAST} {ASoR_ABILITY_PROTECTION} [/abilities] Thus, {ABILITY_STEADFAST} will be merged with the same {ABILITY_STEADFAST} from the base unit (resulting in exactly the same {A...
by Adamant14
May 20th, 2019, 3:04 pm
Forum: Scenario & Campaign Development
Topic: Antar, Son of Rheor [Development Thread]
Replies: 399
Views: 66428

Re: Antar, Son of Rheor [Development Thread]

Thank you Sergey, indeed that makes sense. :D So I will follow your suggestion and I will change Grimbold's units.cfg accordingly. I just hope removing Steadfast will not weaken Grimbold too much. :hmm: Finally he has the important task to protect the son of the dwarf king. :P