Search found 4 matches
Search found 4 matches • Page 1 of 1
- February 27th, 2010, 11:02 pm
- Forum: Strategies & Tips
- Topic: Overpowered Faction. Requires reduction.
- Replies: 47
- Views: 8843
usually when a player loses a match they look for an excuse. In real-time games they say "lag" or "low fps" and in Wesnoth they say "bad luck" or "unbalanced era". If the drakes are "overpowered" to you just play with them While I get where you're coming from, bad luck isnt always an excuse... I ju...
- February 27th, 2010, 10:55 pm
- Forum: Faction & Era Development
- Topic: Warfare 2010
- Replies: 16
- Views: 3063
I think the snipers should have Ambush or just basic camo so they can only be seen by someone within 2 spaces or something. Snipers arent known for walking around where everyone can see them... just saying.
- February 26th, 2010, 9:19 am
- Forum: Scenario & Campaign Development
- Topic: 1.8 SP Campaign: Trinity 0.0.17
- Replies: 104
- Views: 25410
I played Easy Version 1.7.11 beta (the newest version I believe) trinity v 0.0.6 On the Kthon line, I found a few bugs (sorry if they're already been said by other people, I'm too lazy to read through everyone else's posts right now. - In several of the scenarios, Leggon/Echidna starts with no moves...
- February 25th, 2010, 8:03 am
- Forum: Add-on Feedback
- Topic: Bad Moon Rising & Trinity
- Replies: 205
- Views: 57537
I wanted to give him better coastal terrain movement, but not make him overpowered. You're right though, he can be rather useless on flat terrain. I'll revise him. Thanks. I think just lowering his Movement Points by 1 would be enough (and make flat-land movement the same as water) to equalize him ...