Search found 4 matches

by TeamAmerica
February 27th, 2010, 11:02 pm
Forum: Strategies & Tips
Topic: Overpowered Faction. Requires reduction.
Replies: 47
Views: 8843

Re: Overpowered Faction. Requires reduction.

usually when a player loses a match they look for an excuse. In real-time games they say "lag" or "low fps" and in Wesnoth they say "bad luck" or "unbalanced era". If the drakes are "overpowered" to you just play with them While I get where you're coming from, bad luck isnt always an excuse... I ju...
by TeamAmerica
February 27th, 2010, 10:55 pm
Forum: Faction & Era Development
Topic: Warfare 2010
Replies: 16
Views: 3063

Re: Warfare 2010

I think the snipers should have Ambush or just basic camo so they can only be seen by someone within 2 spaces or something. Snipers arent known for walking around where everyone can see them... just saying.
by TeamAmerica
February 26th, 2010, 9:19 am
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 25410

Re: 1.8 SP Campaign: Trinity 0.0.6 (~15-20 scenarios)

I played Easy Version 1.7.11 beta (the newest version I believe) trinity v 0.0.6 On the Kthon line, I found a few bugs (sorry if they're already been said by other people, I'm too lazy to read through everyone else's posts right now. - In several of the scenarios, Leggon/Echidna starts with no moves...
by TeamAmerica
February 25th, 2010, 8:03 am
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 57537

Re: Bad Moon Rising & Trinity

I wanted to give him better coastal terrain movement, but not make him overpowered. You're right though, he can be rather useless on flat terrain. I'll revise him. Thanks. I think just lowering his Movement Points by 1 would be enough (and make flat-land movement the same as water) to equalize him ...