Search found 1465 matches
- Today, 3:55 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.9 - now on Ko-fi!
- Replies: 2159
- Views: 713566
Re: Era of Magic (EoMa) 4.9 - now on Ko-fi!
Atokpi is actually at medium tier unit, it can easily be buffed to only -10% , and it's rare viewing players even considering the unit over just spamming more maras or infernal vortex, fire res for atokpi line is simpler and still does the work.
Crismon atokpi could easily afford lv3 fire res ...
- Yesterday, 8:07 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.9 - now on Ko-fi!
- Replies: 2159
- Views: 713566
Re: Era of Magic (EoMa) 4.9 - now on Ko-fi!
Haven't seen the deep water terrain inconsistency. Yes might be better to makek deep water defense to 40% on deep waters and 2 MP Cost.
As for Mara , probably making them 40% at any kind of water tile instead of harbinger might be even better idea as Mara can get to lv4 while Harbinger can't ...
- September 4th, 2026, 6:40 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.9 - now on Ko-fi!
- Replies: 2159
- Views: 713566
Re: Era of Magic (EoMa) 4.9 - now on Ko-fi!
@IPS My thoughts on this:
on fire avatar/fire god - sounds reasonable, but what about deep water on fire god? if you are proposing nerfing shallow/swamp, then deep water should be 2mpcost too, like on lvl2
on earth avatar - I mostly agree. In fact, when I checked the 1.18 database I noticed that ...
- September 3rd, 2026, 9:23 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.9 - now on Ko-fi!
- Replies: 2159
- Views: 713566
Re: Era of Magic (EoMa) 4.9 - now on Ko-fi!
Yo after thinking for real long time I finally found the way to help at making certain pair of Era of Magic units fairer while making the changes to not feel out place. This will also harm some few other high tier units at EOMA just by a bit in fairer ways.
This pair of units have one common issue ...
This pair of units have one common issue ...
- September 3rd, 2026, 8:00 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Also about that, I have no real idea if there been another sprite for Sun Priestess and if there was, where to find it.
War of Legends Era 1.14 and older had it
https://units.wesnoth.org/1.14/War_of_Legends/en_US/Sun%20Priestess.html
https://units.wesnoth.org/1.14/War_of_Legends/en_US/Sun ...
- September 3rd, 2026, 3:50 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Speaking of Desert Elves, Whatever happened to the original sprite for the Sun Priestess?
Can you help me finding the original sprite you're talking about? I've been searching for Era of Chaos in 1.18 server and I found the same sprite that its been used in AE - Desert Elves. As actually AE ...
- August 31st, 2026, 7:45 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Posting here to let know about more changes and some plans for 4.43 release , also I'm not yet sure if Ravana will be willing to update as I'm wanting to at the first weekend of September. But whatever lets first talk about the goals of not this release but instead the next one.
For 4.43 I plan to ...
For 4.43 I plan to ...
- August 25th, 2026, 8:43 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
As promised, I have already coded and implemented all changes posted at there with exception of ALL lv3 variants of EFM dalefolks shifter. While I do not like the idea of too much effort for one unit that requires a lot of work but problem is that dalefolk are pretty much cooked at endgame becasue ...
- August 22nd, 2026, 6:31 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
- Sabotage: In offensive the opponent retaliates with x0.9 damage, if mechanical then opponent retaliates with x0.8 damage and also takes x1.1 more damage.
- Gaze: In offensive, accuracy increase by 10%, opponent accuracy decrease by 10% (including magical and other special modifiers)
- Vindicate ...
- August 21st, 2026, 7:35 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Been pretty much tired and I'm late by like 10 days my planned agenda as I've been too tired actually add my own planned changes... but still I did already code the upcoming changes that I did mention in an older forum post.
Atm these are the already coded changes for the next version, still there ...
Atm these are the already coded changes for the next version, still there ...
- August 16th, 2026, 11:19 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Its funny how you had to laught about one or two units from WOTG and their resistances and now someone else is asking what is wrong with fake elves faction in Ageless. I dont know which faction he mean but we didnt have to wait long to get info that something in AE is wrong with whole faction ...
- August 16th, 2026, 3:20 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
What is going on with the multiple fake Elf factions? Some units are rather unbalanced as they are just default elves with altered defences. These factions just flood the Ageless Era Add-on while offering little (if any) real alternatives.
Can you specific which elves faction are you talking ...
- August 11th, 2026, 6:49 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Please tell exact terrain code of that terrain. It is enabled for terrain=*^Uf,*^Ufi. You can see terrain codes with :show_terrain_codes.
I guess but there is a cave terrain with many small fungises. Its still count as cave I think, not fungus.
Screenshot_20260809_204610.jpg
That ...
- August 10th, 2026, 5:30 pm
- Forum: Faction & Era Development
- Topic: Ageless Era - Current Version: 4.41
- Replies: 2095
- Views: 757128
Re: Ageless Era - Current Version: 4.41
Please tell exact terrain code of that terrain. It is enabled for terrain=*^Uf,*^Ufi. You can see terrain codes with :show_terrain_codes.
I guess but there is a cave terrain with many small fungises. Its still count as cave I think, not fungus.
Screenshot_20260809_204610.jpg
That small ...
- August 5th, 2026, 8:31 pm
- Forum: Faction & Era Development
- Topic: Era of Magic (EoMa) 4.9 - now on Ko-fi!
- Replies: 2159
- Views: 713566
Re: Era of Magic (EoMa) 4.9 - now on Ko-fi!
@IPS Hello. I wasn't currently proposing giving fearless to lvl4 Divine Executor, just Temple Guard to make him more distinct from other saurians and to have fearless matter more there.
with your 20% fire/cold and 40% arcane idea, I assume you are proposing a nerf compared to the current 35%/35 ...