Search found 23 matches

by Orakel
November 20th, 2009, 7:53 am
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

8)
i'm waiting for testing...
by Orakel
November 19th, 2009, 4:40 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

@doofus-01 i played Trinity with BFW1.7.8beta1 bebins round "armada" & "navy" outcropped a failure jpg 1 & 2 after victory "navy" an new round is'nt starting, a failure message was coming look at jpg in round "armada" Hera and her Ramolas stand so for ...
by Orakel
November 14th, 2009, 4:41 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

@doofus-01
i have download and install BFW 1.7.8Beta and load Trinity and Archaic_Era
and the game runs and Nemesis can also go over the map...

Thanks for your help and persistence...

wul
by Orakel
November 13th, 2009, 4:11 pm
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 78333

Re: Bad Moon Rising

BMR under Wesnoth 1.7.7 is'nt running
the Message is --> jpg
by Orakel
November 13th, 2009, 3:53 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

@doofus-01
"That would happen if you used the latest version without the add-on "Archaic Era" installed..."

Where can i find this add-on Archia Era???

From my server under Letter "A" is'nt it.
by Orakel
November 13th, 2009, 3:49 pm
Forum: Scenario & Campaign Development
Topic: Elf War 0.0.1
Replies: 3
Views: 1090

Re: Elf War 0.0.1

oh thanks, but i'm a player not an programmer...
by Orakel
November 12th, 2009, 8:42 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

hi doofus-01
thanks for the answers

in trinity (primeval) under wesnoth 1.7.7 nemesis cannot move over the map!
Is it right??? or is it a failure???

look at the jpg's
by Orakel
November 12th, 2009, 3:06 pm
Forum: Scenario & Campaign Development
Topic: Elf War 0.0.1
Replies: 3
Views: 1090

Elf War 0.0.1

Mission: defeat the dwarf-leader
BUT
when one unit dies (immaterial if friend or enemy) - the game is over (internecine beaten)

what is the mistake/failure??
by Orakel
November 12th, 2009, 10:48 am
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Bad Moon Rising 1.0.4
Replies: 100
Views: 36401

Re: 1.8 SP Campaign: Bad Moon Rising 0.9.0

hi, in BMR III level "all dreams die I " round 11 raenna reached not the keep - belleros is comming to the obelisk- the game is over but now reload the autosave round 11 and i can play again!! at next an second belleros is comming with units and at the same time exist two belleros's!! look...
by Orakel
November 11th, 2009, 9:57 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.8 SP Campaign: Trinity 0.0.4 (~15-20 scenarios)

BMR III
@doofus-01
how can i slay Ares?? (all dreams die II)

in old version 1.6.2. i beat him with cristal swort
in the new version is that impossible with crystal swort!!!
by Orakel
November 8th, 2009, 1:48 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.7/1.8 SP Campaign: Trinity 0.0.3 (~15-20 scenarios)

ok
i has played the first round ind neu BMR III and it's funny and jet hard..
in the intermediate sequence "Ukiah" can i powerd my units in higher levels...
i think, the game BMR is an very interessing dungeon!
by Orakel
November 6th, 2009, 11:11 am
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.7/1.8 SP Campaign: Trinity 0.0.3 (~15-20 scenarios)

hi ich spielte BMR I, danach MBR II und anschließend BMR III die Einheiten in ihren Stufen 3 waren als Basis in "Einheiten einberufen" vorhanden. ich habe zum Beispiel zu Beginn gleich einen Reiter (i have at begin an Horseman) neu Beinnt man BMR III sind keine Einheiten unter "Einhei...
by Orakel
November 3rd, 2009, 4:44 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.7/1.8 SP Campaign: Trinity 0.0.3 (~15-20 scenarios)

sorry
this posting have to BMR
and hier the start with poverfully units in the next level
by Orakel
November 3rd, 2009, 3:51 pm
Forum: Scenario & Campaign Development
Topic: 1.8 SP Campaign: Trinity 0.0.17
Replies: 104
Views: 34291

Re: 1.7/1.8 SP Campaign: Trinity 0.0.3 (~15-20 scenarios)

i played BMR I, and then BMR II, hereafter BMR III (0.8.4) not 0.8.6! the poverfully units from BMR I have i to hand start BMR II the same by BMR III, the more poverfully units (many in poverlevel 3) could i use in the new game thats was very helpful! ok the part was called "BMR_-_Trouble_with_...
by Orakel
November 3rd, 2009, 9:36 am
Forum: Add-on Feedback
Topic: Bad Moon Rising & Trinity
Replies: 205
Views: 78333

Re: Bad Moon Rising

BMR III
without play BMR I + II is to hard
with sligth units in "snowblind" or "heavens gate" ...?

with poverfully units from BMR I and II is it practicable...