Search found 582 matches

by nuorc
May 5th, 2023, 1:57 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

Nice to see there's still activity here. When I played BfW in the last years it was SXC...
by nuorc
November 19th, 2021, 11:38 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

I know which map is 'Advanced' and how to play it. ;p I was quite certain I remember those pesty drakes that don't give me gold... Oh well. Another small thing: I get an error message [race] " is missing a plural_name field. (2) I've got two (Loyalist) White Mages/MoL and two Elvish Captains/Ma...
by nuorc
November 19th, 2021, 4:49 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

I gave editing the file a try but I guess I didn't get it right. In a newly started game it works correctly.

What happened to the objectives? I remember in 'Advanced' it was 'kill all units of side x until turn y, afterwards you get no gold...', but it's not there anymore.
by nuorc
November 18th, 2021, 4:58 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

I updated. I had hoped I could just continue from my save and the abilities would be repaired. That is not the case. Should it? Or do I have to start a new game?
by nuorc
November 18th, 2021, 11:48 am
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

Thanks for the quick reaction!

Unfortunately I haven't been able to connect to the add-ons server since. Did you happen to kill it?
by nuorc
November 17th, 2021, 6:18 pm
Forum: Multiplayer Development
Topic: SXC Development
Replies: 194
Views: 201080

Re: SXC Development

I just updated to BfW 1.16 and SCX 0.3.1. Megaregenerate and Megacure are broken: they only give +8 HP. :(
by nuorc
November 17th, 2021, 5:15 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

First, Destroyer isn't so powerful to my taste, I have very powerful berserk on him but still I struggle with him to fight on his own. No retal in range, can't walk on mountains. I always used to take a pair of Destroyers along. (I just love their hitting sound! :D ) Units with a weak legacy I ditc...
by nuorc
November 17th, 2021, 1:37 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

For BfW1.16 there's only the beta version? Any idea when a stable version might be coming? Regarding the units: I like to sink a holy sword into the Dragonrider before his final lvl so he has a bonus illumination. I also like to sink any kind of useful sword into my Elvish gryphs. Are those exploits...
by nuorc
October 7th, 2021, 11:04 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

I never included undead to my 'keeper' units, only used them when I had to. I always thought they were meh, partly because they don't have a legacy. But I haven't played LotI in a while, so I don't know how much has changed.
by nuorc
September 24th, 2021, 12:46 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

@Inky Sounds great, thx!
by nuorc
June 9th, 2021, 10:55 am
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

As an aside, this is the only area I've ever used disable retaliation. I've thought of some theories about why one might use it (like putting Stormrider on the front line with his wicked burn foes -- and maybe a frost area if possible -- but not wanting him to get killed in one of those scenarios w...
by nuorc
April 26th, 2021, 12:19 pm
Forum: Scenario & Campaign Development
Topic: Legend of the Invincibles
Replies: 8110
Views: 2086596

Re: Legend of the Invincibles

I don't know if I should trust Master Dugi with his surveys. :P Told him I like the Dwarvish Technocrats, especially when increasing their attacks => Technocrats get nerfed, can't increase their attacks anymore (and they're no longer welcome to my party). Told him which piece of armor I like to craf...
by nuorc
April 26th, 2021, 11:17 am
Forum: Users’ Forum
Topic: Userdata Wesnoth
Replies: 2
Views: 510

Re: Userdata Wesnoth

Hi henrysamson,

my first guess would be c:\Users\henrysamson\Documents\My Games\Wesnoth1.14\

But that depends on your OS of course. You could also try a search on your machine, on the internet or in the forum, or read the READ MEs conveniently provided within these forums...

hth
by nuorc
May 29th, 2017, 3:27 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 58691

Re: Wesnoth 1.13.8 (1.14 Beta 1)

I don't know why it's a guess. Maybe it's not a guess. I think the general point of my statement got across, though? Fixing this is as simple as changing one constant during SDL initialization and not disabling that dropdown in prefs while in fullscreen mode. In other words, it's really easy. Your ...
by nuorc
May 28th, 2017, 11:43 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.13.8 (1.14 Beta 1)
Replies: 106
Views: 58691

Re: Wesnoth 1.13.8 (1.14 Beta 1)

Yes, the guess is incorrect. (Why is it a guess?)

And probably more important than the actual desktop setting is the proper ratio (16:9), because this funky ~1234x789 resolution that is currently auto-picked makes units and characters look like beep with the interpolation.