Search found 8 matches

by koveras
June 15th, 2010, 3:35 pm
Forum: Technical Support
Topic: Movement prediction at the start of turns
Replies: 2
Views: 641

Re: Movement prediction at the start of turns

Is that what it does? Thanks! Is there a way to turn auto movement off completely?
by koveras
June 15th, 2010, 12:41 pm
Forum: Technical Support
Topic: Movement prediction at the start of turns
Replies: 2
Views: 641

Movement prediction at the start of turns

I am unable to find a topic on this, but is there a way to disable the auto-move from happening to seemingly random units before you're able to start your turn if they are user controlled? the problem im running into is some units are actually running the wrong way and due to the "shroud" ...
by koveras
September 8th, 2009, 6:21 pm
Forum: Add-on Feedback
Topic: Rebellion During the Dark Age
Replies: 85
Views: 31560

Re: Rebellion During the Dark Age

Ive had that problem as well, but not just in this campaign. It's a musical problem from what I can tell. I disabled music and user interface sounds and i was able to play normally through the scenario.
by koveras
August 24th, 2009, 3:18 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 49053

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.5

koveras wrote:They are in a folder called "scenarios4". Or if you mean the campaign selection menu, it should be below Part III, with a box for an icon.
Turns out I was looking in the wrong folder, hehe. Thanks!
by koveras
August 24th, 2009, 12:59 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 49053

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.5

How did you do the scenarios in BMR4? I dont see them under the scenarios folder...
by koveras
August 18th, 2009, 12:02 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 49053

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.4

If you cannot recreate the error, then I'll just let it go. I would much rather it be something only im experiencing. If you really want me to send you the save game i would be more than happy to.
by koveras
August 14th, 2009, 6:34 pm
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 49053

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.4

Correction on my part. It's anytime a Khton levels in the All Dreams Die - II. I've attached a screenshot. I'm using version 1.6 with Ubuntu 9.04.
by koveras
August 13th, 2009, 12:47 am
Forum: Scenario & Campaign Development
Topic: 1.6 SP Campaign: Bad Moon Rising 0.8.6 (1.6 ONLY - NOT 1.8)
Replies: 175
Views: 49053

Re: 1.6 SP Campaign: Bad Moon Rising (~30 scenarios) 0.8.4

I love this campaign. Very unique units and built very well. I dont know if anyone has mentioned it, but I am getting an error when the Chimera levels. I can submit the pic to you if you want, but upon reaching 250 exp it throws an error and kicks me out of the game.