Search found 6 matches

by netzakh
October 25th, 2011, 7:18 pm
Forum: Scenario & Campaign Development
Topic: Story of the Slimes
Replies: 134
Views: 24911

A slime is the universal welcome.

The cave scenario: when I played it in (I guess) 0.4.2, the dwarves did all the job, but I assume now it is better as the previous elvish movetype made all non-cave slimes too slow. Also, I suggest there be a use of Cave men slimes, or rather their advancements, outside caves. Now I am looking forwa...
by netzakh
October 9th, 2011, 6:27 pm
Forum: Scenario & Campaign Development
Topic: Story of the Slimes
Replies: 134
Views: 24911

Re: Story of the Slimes 0.4.6 (BfW 1.9x)

The campaign is definitely interesting and entertaining. More high-level Slime units are needed, especially L2 for the Slime Pack. Unit ideas: backstab slime, flying slime monster... Cold slimes (can be made cold-breathing at L2) can be useful if there is a scenario against drakes. An idea for one o...
by netzakh
August 18th, 2009, 5:18 pm
Forum: Ideas
Topic: Selectable Unit Traits: A Proposal for Future Versions
Replies: 43
Views: 6858

Selectable Unit Traits: REDUCTIO AD ABSURDUM

RANT MODE ON

Embarking on the proposed idea to select a recruited unit's traits (maybe at a cost), I propose that during every fight, before every hit the player is allowed to select whether the hit is going to be successful, unsuccessful, or left for the RNG (maybe at a cost.)

RANT MODE OFF
by netzakh
August 18th, 2009, 5:11 pm
Forum: Scenario & Campaign Development
Topic: The tutorial -- too hard?
Replies: 35
Views: 7004

Some ideas on the tutorial

I did not find the tutorial particularly hard, though the battle for the island was not completely trivial. In the first scenario, remove the option to quit before destroying all quintains and emphasise the value of gaining experience, especially by the same unit. Add a new scenario between the exis...
by netzakh
May 26th, 2009, 3:36 pm
Forum: Tutorial
Topic: Wesnoth Tutorial: Part II
Replies: 24
Views: 33693

Re: Scenario Review - Tutorial Part II

Though Unlike the other scenario reviews, the review of the tutorial is informal. So post us your thoughts about the first part of the tutorial here, especially if you are new to wesnoth. I will follow the more standard (1) What difficulty levels and game versions have you played the scenario on? (2...
by netzakh
May 26th, 2009, 3:15 pm
Forum: Tutorial
Topic: Wesnoth Tutorial: Part I
Replies: 29
Views: 36958

Re: Scenario Review - Tutorial Part I

Though Unlike the other scenario reviews, the review of the tutorial is informal. So post us your thoughts about the first part of the tutorial here, especially if you are new to wesnoth. I will follow the more standard (1) What difficulty levels and game versions have you played the scenario on? (2...