Search found 7 matches
- November 25th, 2011, 6:48 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15413
Re: Wesnoth 1.8.6 anc Mac OS X Lion
I do have a new crash compared to 1.9.10 now though - it happens when between 2 Scenarios the game switches to the map screen.
When I load the same point in the previous version the game continues on with no problem.
When I load the same point in the previous version the game continues on with no problem.
- November 24th, 2011, 12:23 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15413
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Switching to fullscreen still crashes for me on my MBP Lion. I'll start playing a little bit and see whats up with the random hangs during gameplay and if there are any performance issues. EDIT: Performance is great and I did not encouner any other crashes/hangs yet. I did not play a lot around 1.9....
- November 9th, 2011, 2:00 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15413
Re: Wesnoth 1.8.6 anc Mac OS X Lion
So the choice between two evils is to either not support Lion or to not support PPC.
I will fiddle around with newer SDL-Builds and will try to find out if I can make it work on my Intel 10.7.2.
When I find something I'll share the info.
I will fiddle around with newer SDL-Builds and will try to find out if I can make it work on my Intel 10.7.2.
When I find something I'll share the info.
- November 9th, 2011, 1:01 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15413
Re: Wesnoth 1.8.6 anc Mac OS X Lion
:? I thought I read someplace that some compile time parameter should have been deactivated in 1.9.10 so that supposedly this problem would not reaccur. But maybe that was an imagination on my part or it just did not solve anything. That said I also still have the crash problem - and the very laggy ...
- October 10th, 2011, 2:54 pm
- Forum: Technical Support
- Topic: Wesnoth and Mac OS X Lion
- Replies: 56
- Views: 15413
Re: Wesnoth 1.8.6 anc Mac OS X Lion
Did fix the general issue for me too, but now I have bad performance in the game itself. Before scrolling, starting fights and moving units the game lags for close to a second. The crash seems gone but its still not much fun playing. Before it was nigh impossible though, because even in windowed mod...
- April 14th, 2009, 5:05 pm
- Forum: Technical Support
- Topic: Scepter Of Fire - Caverns Of Flame crash in 1.6
- Replies: 3
- Views: 1125
Re: Scepter Of Fire - Caverns Of Flame crash in 1.6
Ah - ok, obviously had my searches wrong.
Too bad - will have to keep this savegame also ... started this game as passtime because "The Chief Must Die" hangs also.
Too bad - will have to keep this savegame also ... started this game as passtime because "The Chief Must Die" hangs also.
- April 14th, 2009, 4:48 pm
- Forum: Technical Support
- Topic: Scepter Of Fire - Caverns Of Flame crash in 1.6
- Replies: 3
- Views: 1125
Scepter Of Fire - Caverns Of Flame crash in 1.6
I get a crash right at the end when all is going down in Lava and only Krawhk (or whater the name is) survives. I use standard 1.6 on OS X 10.5.6 intel machine. This is the error output with a huge snip inbetween: http://www.pastebin.ca/1391853 If the savegame is needed or the whole errorfile I can ...