Search found 7 matches

by WaveBreaker
November 25th, 2011, 6:48 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11887

Re: Wesnoth 1.8.6 anc Mac OS X Lion

I do have a new crash compared to 1.9.10 now though - it happens when between 2 Scenarios the game switches to the map screen. :hmm:
When I load the same point in the previous version the game continues on with no problem.
by WaveBreaker
November 24th, 2011, 12:23 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11887

Re: Wesnoth 1.8.6 anc Mac OS X Lion

Switching to fullscreen still crashes for me on my MBP Lion. I'll start playing a little bit and see whats up with the random hangs during gameplay and if there are any performance issues. EDIT: Performance is great and I did not encouner any other crashes/hangs yet. I did not play a lot around 1.9....
by WaveBreaker
November 9th, 2011, 2:00 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11887

Re: Wesnoth 1.8.6 anc Mac OS X Lion

So the choice between two evils is to either not support Lion or to not support PPC.
:augh:
I will fiddle around with newer SDL-Builds and will try to find out if I can make it work on my Intel 10.7.2.
When I find something I'll share the info.
by WaveBreaker
November 9th, 2011, 1:01 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11887

Re: Wesnoth 1.8.6 anc Mac OS X Lion

:? I thought I read someplace that some compile time parameter should have been deactivated in 1.9.10 so that supposedly this problem would not reaccur. But maybe that was an imagination on my part or it just did not solve anything. That said I also still have the crash problem - and the very laggy ...
by WaveBreaker
October 10th, 2011, 2:54 pm
Forum: Technical Support
Topic: Wesnoth and Mac OS X Lion
Replies: 56
Views: 11887

Re: Wesnoth 1.8.6 anc Mac OS X Lion

Did fix the general issue for me too, but now I have bad performance in the game itself. Before scrolling, starting fights and moving units the game lags for close to a second. The crash seems gone but its still not much fun playing. Before it was nigh impossible though, because even in windowed mod...
by WaveBreaker
April 14th, 2009, 5:05 pm
Forum: Technical Support
Topic: Scepter Of Fire - Caverns Of Flame crash in 1.6
Replies: 3
Views: 918

Re: Scepter Of Fire - Caverns Of Flame crash in 1.6

Ah - ok, obviously had my searches wrong.
Too bad - will have to keep this savegame also ... started this game as passtime because "The Chief Must Die" hangs also. :cry:
by WaveBreaker
April 14th, 2009, 4:48 pm
Forum: Technical Support
Topic: Scepter Of Fire - Caverns Of Flame crash in 1.6
Replies: 3
Views: 918

Scepter Of Fire - Caverns Of Flame crash in 1.6

I get a crash right at the end when all is going down in Lava and only Krawhk (or whater the name is) survives. I use standard 1.6 on OS X 10.5.6 intel machine. This is the error output with a huge snip inbetween: http://www.pastebin.ca/1391853 If the savegame is needed or the whole errorfile I can ...