Search found 5355 matches
- Yesterday, 2:47 am
- Forum: iOS Support
- Topic: is anyone else having this issue
- Replies: 2
- Views: 151
Re: is anyone else having this issue
The 1.14 add-ons server is down: https://status.wesnoth.org/
- October 3rd, 2024, 11:52 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2024
- Replies: 14
- Views: 5739
Re: Multiplayer Activity Report - 2024
September is added.
- September 30th, 2024, 10:44 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 799
- Views: 167779
Re: Word association
storage
- September 27th, 2024, 7:03 pm
- Forum: Forum Games
- Topic: Word association
- Replies: 799
- Views: 167779
Re: Word association
Recettear
- September 27th, 2024, 1:42 pm
- Forum: Multiplayer Development
- Topic: Custom Maps Screwed in 19.4
- Replies: 6
- Views: 463
Re: Custom Maps Screwed in 19.4
It should be fixed with 1.19.5.
- September 24th, 2024, 11:32 pm
- Forum: Multiplayer Development
- Topic: Custom Maps Screwed in 19.4
- Replies: 6
- Views: 463
Re: Custom Maps Screwed in 19.4
Probably my fault, I'll take a look.
- September 23rd, 2024, 8:15 pm
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 11778
Re: Balance changes for Wesnoth 1.20
When many of the people who were originally commenting have essentially thrown up their hands and said "do whatever you want I'll manually revert it myself later for my UMC", I don't think that really counts as answering comments. Yes I on purpose refer to balance comments. 95% of comment...
- September 23rd, 2024, 4:11 pm
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 11778
Re: Balance changes for Wesnoth 1.20
@Hejnewar : You need to provide the same level of evidence in favor of these changes as you're demanding others provide to disprove you. It's plainly one sided to propose changes and then say it's up to everyone else to spend many hours creating evidence to prove they shouldn't be made. Additionall...
- September 22nd, 2024, 9:00 pm
- Forum: Multiplayer Development
- Topic: Balance changes for Wesnoth 1.20
- Replies: 166
- Views: 11778
Re: Balance changes for Wesnoth 1.20
So, after having read/skimmed the rest of the thread, it sounds to me like there are 3 independent issues affecting different proposed balance changes: Thematic - The Elvish Archer getting blade resistance as an easy example of this one. For this, I think that thematic correctness should be preserve...
- September 21st, 2024, 3:28 pm
- Forum: News
- Topic: Wesnoth 1.19.4
- Replies: 0
- Views: 3200
Wesnoth 1.19.4
The first release of the new development series, Wesnoth 1.19.4 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alr...
- September 21st, 2024, 3:27 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.4
- Replies: 0
- Views: 1973
Wesnoth 1.19.4
Wesnoth 1.19.4 is out! This new release in the 1.19.x development series sees various changes and improvements in various areas. As this is a development version, we would like to remind everyone how the testing and feedback process works for these: If you download Wesnoth stand-alone, make sure to...
- September 10th, 2024, 1:22 am
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2024
- Replies: 14
- Views: 5739
Re: Multiplayer Activity Report - 2024
August is added.
- September 9th, 2024, 5:33 pm
- Forum: Scenario & Campaign Development
- Topic: Ashen Hearts [SP Campaign - 1.18 and later]
- Replies: 4
- Views: 616
Re: Ashen Hearts [SP Campaign - 1.18 and later]
It's been locked.
- August 29th, 2024, 11:48 pm
- Forum: WML Workshop
- Topic: preprocessor arg syntax query
- Replies: 6
- Views: 958
Re: preprocessor arg syntax query
No idea - I don't remember why it was implemented this way originally.
Added.Spannerbag wrote: ↑August 29th, 2024, 7:52 pm It would also be sporting, if possible, to add a multiline example in the wiki.
- August 29th, 2024, 1:37 pm
- Forum: WML Workshop
- Topic: preprocessor arg syntax query
- Replies: 6
- Views: 958
Re: preprocessor arg syntax query
Yeah, it's not the most obvious compared to how macros otherwise handle multiline arguments, but it'd be
(LOC_FILTER=terrain=Ke
radius=2)
.