Search found 5355 matches

by Pentarctagon
Yesterday, 2:47 am
Forum: iOS Support
Topic: is anyone else having this issue
Replies: 2
Views: 151

Re: is anyone else having this issue

The 1.14 add-ons server is down: https://status.wesnoth.org/
by Pentarctagon
October 3rd, 2024, 11:52 pm
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2024
Replies: 14
Views: 5739

Re: Multiplayer Activity Report - 2024

September is added.
by Pentarctagon
September 30th, 2024, 10:44 pm
Forum: Forum Games
Topic: Word association
Replies: 799
Views: 167779

Re: Word association

storage
by Pentarctagon
September 27th, 2024, 7:03 pm
Forum: Forum Games
Topic: Word association
Replies: 799
Views: 167779

Re: Word association

Recettear
by Pentarctagon
September 27th, 2024, 1:42 pm
Forum: Multiplayer Development
Topic: Custom Maps Screwed in 19.4
Replies: 6
Views: 463

Re: Custom Maps Screwed in 19.4

It should be fixed with 1.19.5.
by Pentarctagon
September 24th, 2024, 11:32 pm
Forum: Multiplayer Development
Topic: Custom Maps Screwed in 19.4
Replies: 6
Views: 463

Re: Custom Maps Screwed in 19.4

Probably my fault, I'll take a look.
by Pentarctagon
September 23rd, 2024, 8:15 pm
Forum: Multiplayer Development
Topic: Balance changes for Wesnoth 1.20
Replies: 166
Views: 11778

Re: Balance changes for Wesnoth 1.20

When many of the people who were originally commenting have essentially thrown up their hands and said "do whatever you want I'll manually revert it myself later for my UMC", I don't think that really counts as answering comments. Yes I on purpose refer to balance comments. 95% of comment...
by Pentarctagon
September 23rd, 2024, 4:11 pm
Forum: Multiplayer Development
Topic: Balance changes for Wesnoth 1.20
Replies: 166
Views: 11778

Re: Balance changes for Wesnoth 1.20

@Hejnewar : You need to provide the same level of evidence in favor of these changes as you're demanding others provide to disprove you. It's plainly one sided to propose changes and then say it's up to everyone else to spend many hours creating evidence to prove they shouldn't be made. Additionall...
by Pentarctagon
September 22nd, 2024, 9:00 pm
Forum: Multiplayer Development
Topic: Balance changes for Wesnoth 1.20
Replies: 166
Views: 11778

Re: Balance changes for Wesnoth 1.20

So, after having read/skimmed the rest of the thread, it sounds to me like there are 3 independent issues affecting different proposed balance changes: Thematic - The Elvish Archer getting blade resistance as an easy example of this one. For this, I think that thematic correctness should be preserve...
by Pentarctagon
September 21st, 2024, 3:28 pm
Forum: News
Topic: Wesnoth 1.19.4
Replies: 0
Views: 3200

Wesnoth 1.19.4

The first release of the new development series, Wesnoth 1.19.4 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alr...
by Pentarctagon
September 21st, 2024, 3:27 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.4
Replies: 0
Views: 1973

Wesnoth 1.19.4

Wesnoth 1.19.4 is out! This new release in the 1.19.x development series sees various changes and improvements in various areas. As this is a development version, we would like to remind everyone how the testing and feedback process works for these: If you download Wesnoth stand-alone, make sure to...
by Pentarctagon
September 10th, 2024, 1:22 am
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2024
Replies: 14
Views: 5739

Re: Multiplayer Activity Report - 2024

August is added.
by Pentarctagon
August 29th, 2024, 11:48 pm
Forum: WML Workshop
Topic: preprocessor arg syntax query
Replies: 6
Views: 958

Re: preprocessor arg syntax query

Ravana wrote: August 29th, 2024, 4:47 pm Is it possible to add support for the obvious way too?
No idea - I don't remember why it was implemented this way originally.
Spannerbag wrote: August 29th, 2024, 7:52 pm It would also be sporting, if possible, to add a multiline example in the wiki.
Added.
by Pentarctagon
August 29th, 2024, 1:37 pm
Forum: WML Workshop
Topic: preprocessor arg syntax query
Replies: 6
Views: 958

Re: preprocessor arg syntax query

Yeah, it's not the most obvious compared to how macros otherwise handle multiline arguments, but it'd be (LOC_FILTER=terrain=Ke
radius=2)
.