Search found 5544 matches

by Pentarctagon
August 19th, 2026, 5:14 pm
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2026
Replies: 6
Views: 525

Re: Multiplayer Activity Report - 2026

July has been added.
by Pentarctagon
August 18th, 2026, 9:06 pm
Forum: News
Topic: Wesnoth 1.19.27
Replies: 0
Views: 608

Wesnoth 1.19.27

The newest release of the new development series, Wesnoth 1.19.27 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.

The source code and Windows and macOS packages are ...
by Pentarctagon
August 18th, 2026, 9:05 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.27
Replies: 1
Views: 459

Wesnoth 1.19.27

Wesnoth 1.19.27 is out!




This new release in the 1.19.x development series sees various changes and improvements in various areas.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:

If you download Wesnoth stand-alone ...
by Pentarctagon
August 18th, 2026, 8:59 pm
Forum: News
Topic: Wesnoth 1.18.8
Replies: 0
Views: 253

Wesnoth 1.18.8

Wesnoth 1.18.8 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the most notable fixes and changes in this version ...
by Pentarctagon
August 18th, 2026, 8:56 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.18.8
Replies: 0
Views: 316

Wesnoth 1.18.8

Wesnoth 1.18.8 is out!



1.18 Release Notes

This is a regular maintenance release for the stable 1.18.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.18.x versions.

A full list ...
by Pentarctagon
August 16th, 2026, 2:54 am
Forum: Website
Topic: How best to ovveride old forum post to be able to update changelog nicely??
Replies: 4
Views: 111

Re: How best to ovveride old forum post to be able to update changelog nicely??

Just create a new thread and post a link to it in the old thread.
by Pentarctagon
August 13th, 2026, 5:28 am
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.26
Replies: 9
Views: 1287

Re: Wesnoth 1.19.26


So today we have 12-08-2026 and yesterday was released Wesnoth v1.19.26 which when we check the site below:

https://wiki.wesnoth.org/1.19_Roadmap

should be released 19-07-2026 so should we expect that next versions of the Wesnoth will be later (like atleast 20 days later) than its in Wesnoth ...
by Pentarctagon
August 12th, 2026, 2:41 pm
Forum: WML Workshop
Topic: AI in add-ons
Replies: 35
Views: 1074

Re: AI in add-ons

If someone starts uploading a ton of AI slop, they'll get banned from the add-ons server for spamming.
by Pentarctagon
August 12th, 2026, 1:45 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.26
Replies: 9
Views: 1287

Re: Wesnoth 1.19.26

CPUs that old likely wouldn't be able to run Wesnoth in the first place, but there's an option to turn it off.
by Pentarctagon
August 11th, 2026, 11:14 pm
Forum: News
Topic: Wesnoth 1.19.26
Replies: 0
Views: 307

Wesnoth 1.19.26

The newest release of the new development series, Wesnoth 1.19.26 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.

The source code and Windows and macOS packages are ...
by Pentarctagon
August 11th, 2026, 11:13 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.19.26
Replies: 9
Views: 1287

Wesnoth 1.19.26

Wesnoth 1.19.26 is out!




This new release in the 1.19.x development series sees various changes and improvements in various areas.

As this is a development version, we would like to remind everyone how the testing and feedback process works for these:

If you download Wesnoth stand-alone ...
by Pentarctagon
August 7th, 2026, 2:17 am
Forum: Scenario & Campaign Development
Topic: Father and Sons – A 13-Scenario Ogre Campaign
Replies: 17
Views: 516

Re: Father and Sons – A 13-Scenario Ogre Campaign



Hello, I checked out your campaign on a meta level.

And found some thinks like:

[difficulty]
define=NORMAL
image="units/monsters/ogre.png"
label= _ "Normal"
description= _ "Son of the Mountain"
default=yes
[/difficulty]
Ogres are not in the monsters folder, they are in the "ogres ...
by Pentarctagon
August 3rd, 2026, 2:29 am
Forum: WML Workshop
Topic: Macro not detecting arguments
Replies: 3
Views: 71

Re: Macro not detecting arguments

Presumably image = "{ITEM}" should be image = "{IMG}".
by Pentarctagon
August 1st, 2026, 10:01 pm
Forum: Technical Support
Topic: Need someone or mods help, to reupload WC ageless spliced factions
Replies: 6
Views: 121

Re: Need someone or mods help, to reupload WC ageless spliced factions

The map editor now has a pbl editor dialog that can help.
by Pentarctagon
July 22nd, 2026, 5:32 am
Forum: Art Contributions
Topic: New art commission : Dunefolk
Replies: 57
Views: 16023

Re: New art commission : Dunefolk

The Herbalist strikes me as a little off, since it's the only one that doesn't have any plants visible. I think it'd be good to see plants for example in his bag and under his belt.