Search found 5544 matches
- August 19th, 2026, 5:14 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2026
- Replies: 6
- Views: 525
Re: Multiplayer Activity Report - 2026
July has been added.
- August 18th, 2026, 9:06 pm
- Forum: News
- Topic: Wesnoth 1.19.27
- Replies: 0
- Views: 608
Wesnoth 1.19.27
The newest release of the new development series, Wesnoth 1.19.27 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.
The source code and Windows and macOS packages are ...
The source code and Windows and macOS packages are ...
- August 18th, 2026, 9:05 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.27
- Replies: 1
- Views: 459
Wesnoth 1.19.27
Wesnoth 1.19.27 is out!
This new release in the 1.19.x development series sees various changes and improvements in various areas.
As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
If you download Wesnoth stand-alone ...
This new release in the 1.19.x development series sees various changes and improvements in various areas.
As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
If you download Wesnoth stand-alone ...
- August 18th, 2026, 8:59 pm
- Forum: News
- Topic: Wesnoth 1.18.8
- Replies: 0
- Views: 253
Wesnoth 1.18.8
Wesnoth 1.18.8 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the most notable fixes and changes in this version ...
- August 18th, 2026, 8:56 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.8
- Replies: 0
- Views: 316
Wesnoth 1.18.8
Wesnoth 1.18.8 is out!
1.18 Release Notes
This is a regular maintenance release for the stable 1.18.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.18.x versions.
A full list ...
1.18 Release Notes
This is a regular maintenance release for the stable 1.18.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.18.x versions.
A full list ...
- August 16th, 2026, 2:54 am
- Forum: Website
- Topic: How best to ovveride old forum post to be able to update changelog nicely??
- Replies: 4
- Views: 111
Re: How best to ovveride old forum post to be able to update changelog nicely??
Just create a new thread and post a link to it in the old thread.
- August 13th, 2026, 5:28 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.26
- Replies: 9
- Views: 1287
Re: Wesnoth 1.19.26
So today we have 12-08-2026 and yesterday was released Wesnoth v1.19.26 which when we check the site below:
https://wiki.wesnoth.org/1.19_Roadmap
should be released 19-07-2026 so should we expect that next versions of the Wesnoth will be later (like atleast 20 days later) than its in Wesnoth ...
- August 12th, 2026, 2:41 pm
- Forum: WML Workshop
- Topic: AI in add-ons
- Replies: 35
- Views: 1074
Re: AI in add-ons
If someone starts uploading a ton of AI slop, they'll get banned from the add-ons server for spamming.
- August 12th, 2026, 1:45 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.26
- Replies: 9
- Views: 1287
Re: Wesnoth 1.19.26
CPUs that old likely wouldn't be able to run Wesnoth in the first place, but there's an option to turn it off.
- August 11th, 2026, 11:14 pm
- Forum: News
- Topic: Wesnoth 1.19.26
- Replies: 0
- Views: 307
Wesnoth 1.19.26
The newest release of the new development series, Wesnoth 1.19.26 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators.
The source code and Windows and macOS packages are ...
The source code and Windows and macOS packages are ...
- August 11th, 2026, 11:13 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.26
- Replies: 9
- Views: 1287
Wesnoth 1.19.26
Wesnoth 1.19.26 is out!
This new release in the 1.19.x development series sees various changes and improvements in various areas.
As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
If you download Wesnoth stand-alone ...
This new release in the 1.19.x development series sees various changes and improvements in various areas.
As this is a development version, we would like to remind everyone how the testing and feedback process works for these:
If you download Wesnoth stand-alone ...
- August 7th, 2026, 2:17 am
- Forum: Scenario & Campaign Development
- Topic: Father and Sons – A 13-Scenario Ogre Campaign
- Replies: 17
- Views: 516
Re: Father and Sons – A 13-Scenario Ogre Campaign
Hello, I checked out your campaign on a meta level.
And found some thinks like:
[difficulty]
define=NORMAL
image="units/monsters/ogre.png"
label= _ "Normal"
description= _ "Son of the Mountain"
default=yes
[/difficulty]
Ogres are not in the monsters folder, they are in the "ogres ...
- August 3rd, 2026, 2:29 am
- Forum: WML Workshop
- Topic: Macro not detecting arguments
- Replies: 3
- Views: 71
Re: Macro not detecting arguments
Presumably
image = "{ITEM}" should be image = "{IMG}".- August 1st, 2026, 10:01 pm
- Forum: Technical Support
- Topic: Need someone or mods help, to reupload WC ageless spliced factions
- Replies: 6
- Views: 121
Re: Need someone or mods help, to reupload WC ageless spliced factions
The map editor now has a pbl editor dialog that can help.
- July 22nd, 2026, 5:32 am
- Forum: Art Contributions
- Topic: New art commission : Dunefolk
- Replies: 57
- Views: 16023
Re: New art commission : Dunefolk
The Herbalist strikes me as a little off, since it's the only one that doesn't have any plants visible. I think it'd be good to see plants for example in his bag and under his belt.