Search found 4456 matches

by Pentarctagon
June 21st, 2021, 10:33 pm
Forum: News
Topic: Wesnoth 1.15.14 (1.16 Beta 1)
Replies: 0
Views: 180

Wesnoth 1.15.14 (1.16 Beta 1)

The newest release of the development series, Wesnoth 1.15.14 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alrea...
by Pentarctagon
June 21st, 2021, 10:32 pm
Forum: News
Topic: Wesnoth 1.14.17: Maintenance Release
Replies: 0
Views: 103

Wesnoth 1.14.17: Maintenance Release

Wesnoth 1.14.17 is now available. This is a maintenance release for the stable 1.14.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the most notable fixes and changes in this version. Th...
by Pentarctagon
June 21st, 2021, 10:31 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.17
Replies: 0
Views: 211

Wesnoth 1.14.17

Wesnoth 1.14.17 is out! 1.14 Release Notes This is a regular maintenance release for the stable 1.14.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.14.x versions. A full list of change...
by Pentarctagon
June 21st, 2021, 10:26 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.14 (1.16 Beta 1)
Replies: 0
Views: 290

Wesnoth 1.15.14 (1.16 Beta 1)

Wesnoth 1.15.14 is out! For players, this is a great chance to take a look at what's changed and been added since 1.14, and there is a lot! A variety of new units have been added, the Dunefolk faction has been entirely rebalanced along with many other units, unit sprites have been updated and anima...
by Pentarctagon
June 21st, 2021, 3:56 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.15.13
Replies: 14
Views: 1866

Re: Wesnoth 1.15.13

15015
by Pentarctagon
June 13th, 2021, 7:17 am
Forum: Art Contributions
Topic: LordBob's random stuff : Nagas and more
Replies: 296
Views: 89101

Re: LordBob's random stuff : Nagas and more

For the shaman, I wonder if some (glowing?) mushrooms around the base/roots would work? Also, the darker reddish lines are a vine, I assume?
by Pentarctagon
June 10th, 2021, 11:07 pm
Forum: Technical Support
Topic: The game doesn't start
Replies: 20
Views: 507

Re: The game doesn't start

I don't think that would be an issue.
by Pentarctagon
June 10th, 2021, 6:19 pm
Forum: Technical Support
Topic: The game doesn't start
Replies: 20
Views: 507

Re: The game doesn't start

If you rename it to have a txt extension, does it upload?
by Pentarctagon
June 9th, 2021, 7:48 pm
Forum: Technical Support
Topic: The game doesn't start
Replies: 20
Views: 507

Re: The game doesn't start

Also, how/why are you still on 1.14.9 if you're using Steam? It should be automatically updating Wesnoth.
by Pentarctagon
June 8th, 2021, 10:18 pm
Forum: iOS Support
Topic: Third party map availability on iOS
Replies: 2
Views: 689

Re: Third party map availability on iOS

I'm pretty sure the add-ons server is accessible on iOS just like it is on every other platform.
by Pentarctagon
June 5th, 2021, 3:40 am
Forum: Multiplayer Development
Topic: Multiplayer Activity Report - 2021
Replies: 12
Views: 1887

Re: Multiplayer Activity Report - 2021

May has been added.
by Pentarctagon
June 4th, 2021, 9:03 pm
Forum: Technical Support
Topic: wesnoth.random errors in 1.15.13
Replies: 2
Views: 105

Re: wesnoth.random errors in 1.15.13

It's a known issue with 1.15.13.
by Pentarctagon
May 24th, 2021, 3:32 pm
Forum: Lua Labs
Topic: Lua newbie custom tag query
Replies: 12
Views: 436

Re: Lua newbie custom tag query

I don't understand what you mean by "delimiter", but using yes is simply incorrect because there is no variable by that name declared here and "yes" won't actually do anything because when going from WML -> lua it will get changed to true.
by Pentarctagon
May 24th, 2021, 2:30 pm
Forum: Lua Labs
Topic: Lua newbie custom tag query
Replies: 12
Views: 436

Re: Lua newbie custom tag query

yes or no is allowed without quotes in WML as equivalent to true and false, but that is not the case in lua, where putting just yes or no without quotes means you're trying to use a variable that's named yes or no.