Search found 5230 matches
- Today, 4:30 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
The PNGs were optimized already via https://github.com/wesnoth/wesnoth/blob ... optipng.py, though I don't know how that compares.
- Yesterday, 9:29 pm
- Forum: WML Workshop
- Topic: Are variations documented somewhere
- Replies: 4
- Views: 129
Re: Are variations documented somewhere
I would guess that what you're seeing in the help is the variation_name, not the variation_id. As far as I know they aren't documented anywhere, so you'd need to check the [variation]s in Corpse_Walking.cfg.
- Yesterday, 9:26 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
For a small number of portraits their size was not reduced at all or only by a very small amount, so they were left as .png files.
- March 26th, 2024, 7:25 pm
- Forum: Eastern Invasion
- Topic: The Eastern Invasion - Index
- Replies: 0
- Views: 50
The Eastern Invasion - Index
Here are the scenario review links for Eastern Invasion. The Eastern Invasion 1. Eastern Invasion 2. The Escape Tunnel 3. An Unexpected Appearance 4a. An Elven Interlude 4b. Ill Humors 4c. Mal-Ravanal's Capital 5. The Northern Outpost 6a. Undead Crossing 6b. Soradoc 7a. Capturing the Ogres 7b. Ogre ...
- March 25th, 2024, 3:19 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
Yeah, the zoom shouldn't be causing that either.
- March 25th, 2024, 2:42 pm
- Forum: WML Workshop
- Topic: Reset achievements for UMC campaign?
- Replies: 27
- Views: 1035
Re: Reset achievements for UMC campaign?
Also surprised to learn that Wesnoth doesn't know where the WML originates from... I vaguely recall reading ages ago that the engine maintained namespaces and prepended campaign specific strings to every variable within said campaign to avoid name clashes between variables in different campaigns (I...
- March 25th, 2024, 2:38 am
- Forum: WML Workshop
- Topic: Changing difficulty
- Replies: 5
- Views: 260
Re: Changing difficulty
This probably would be easier to implement with a plain WML variable and then adding handling to further adjust the relevant values/settings based on the variable's value.
- March 24th, 2024, 3:42 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
It would, but that'd need to go on https://www.wesnoth.org/start/1.18/ which can't be updated anymore since it's been made available for translation.
- March 24th, 2024, 3:36 pm
- Forum: WML Workshop
- Topic: Reset achievements for UMC campaign?
- Replies: 27
- Views: 1035
Re: Reset achievements for UMC campaign?
That said I would push back gently on this being a purely technical limitation, if an achievement is set during a playthrough of a particular add-on, I see no fundamental technical barrier preventing that same add-on being allowed to unset an achievement it previously set? The problem is that Wesno...
- March 24th, 2024, 12:18 am
- Forum: Users’ Forum
- Topic: Can I propose a new faction with Japanese themes like samurai, ninja's and shrine priests?
- Replies: 3
- Views: 255
Re: Can I propose a new faction with Japanese themes like samurai, ninja's and shrine priests?
There's no reason such a faction couldn't be created as an add-on, but it's very unlikely that new factions will get added to the base game at this point.
- March 24th, 2024, 12:17 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
There is not. There was only ever a single person supporting the Android port and they never updated it past 1.14.
- March 23rd, 2024, 7:43 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
They don't look that way for me:
It's definitely not something that was done intentionally.- March 23rd, 2024, 6:03 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.0 — Draconic Invasions Update
- Replies: 27
- Views: 3506
Re: Wesnoth 1.18.0 — Draconic Invasions Update
It's not a connection I immediately make, at least. I would assume it wasn't the intention, given the design of the rest of the Loyalist faction though, as you noted.
- March 23rd, 2024, 6:00 pm
- Forum: Lua Labs
- Topic: How to make my own gui.show_story
- Replies: 7
- Views: 315
- March 23rd, 2024, 4:03 pm
- Forum: Website
- Topic: Searching the forums for exact match
- Replies: 4
- Views: 229
Re: Searching the forums for exact match
Honestly for searches that aren't meant to be limited to a particular account or subforum, it's better to just use google or another actual search engine and restrict it to site:forums.wesnoth.org