Search found 5342 matches
- August 29th, 2024, 11:48 pm
- Forum: WML Workshop
- Topic: preprocessor arg syntax query
- Replies: 6
- Views: 573
Re: preprocessor arg syntax query
No idea - I don't remember why it was implemented this way originally.
Added.Spannerbag wrote: ↑August 29th, 2024, 7:52 pm It would also be sporting, if possible, to add a multiline example in the wiki.
- August 29th, 2024, 1:37 pm
- Forum: WML Workshop
- Topic: preprocessor arg syntax query
- Replies: 6
- Views: 573
Re: preprocessor arg syntax query
Yeah, it's not the most obvious compared to how macros otherwise handle multiline arguments, but it'd be
(LOC_FILTER=terrain=Ke
radius=2)
.- August 28th, 2024, 3:45 am
- Forum: News
- Topic: Wesnoth 1.19.3
- Replies: 0
- Views: 1032
Wesnoth 1.19.3
The first release of the new development series, Wesnoth 1.19.3 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alr...
- August 28th, 2024, 3:42 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.19.3
- Replies: 0
- Views: 1891
Wesnoth 1.19.3
Wesnoth 1.19.3 is out! This new release in the 1.19.x development series sees various changes and improvements in various areas. As this is a development version, we would like to remind everyone how the testing and feedback process works for these: If you download Wesnoth stand-alone, make sure to...
- August 27th, 2024, 11:09 pm
- Forum: Release Announcements, Compiling & Installation
- Topic: I want to start contributing to wesnoth, but I don't know about building environments.
- Replies: 1
- Views: 294
Re: I want to start contributing to wesnoth, but I don't know about building environments.
As long as you have cmake support in Visual Studio, you should be able to just open the git tree with VS and it'll start building the vcpkg dependencies, then click the Build button to compile Wesnoth.
- August 25th, 2024, 11:54 pm
- Forum: Off-Topic
- Topic: May i use wesnoth's art and music in a free game?
- Replies: 2
- Views: 417
Re: May i use wesnoth's art and music in a free game?
You can use the content as long as you follow the license it's under.
- August 21st, 2024, 2:11 pm
- Forum: Users’ Forum
- Topic: Very disappointed
- Replies: 19
- Views: 1755
Re: Very disappointed
There's always the secondary MP server, which doesn't require logging in. If they're unable to view the forums though, then it's very unlikely that they'd be able to connect to the primary MP server anyway since they're both hosted on the same physical server.
- August 17th, 2024, 4:53 pm
- Forum: WML Workshop
- Topic: Compatibility-breaking changes between 1.16 and 1.17/1.18
- Replies: 19
- Views: 19634
- August 13th, 2024, 11:36 pm
- Forum: WML Workshop
- Topic: Attacker hits.
- Replies: 1
- Views: 364
Re: Attacker hits.
You'd use the [filter] and [filter_attack] tags for that.
- August 12th, 2024, 2:26 pm
- Forum: Users’ Forum
- Topic: Very disappointed
- Replies: 19
- Views: 1755
Re: Very disappointed
The game contains no ads and is not region locked. More likely is her PC is infected with malware.
- August 12th, 2024, 3:44 am
- Forum: News
- Topic: Wesnoth 1.18.2
- Replies: 0
- Views: 2751
Wesnoth 1.18.2
Wesnoth 1.18.2 is now available. This is a maintenance release for the stable 1.18.x series and, as such, it delivers an assortment of bug fixes and other improvements over previous releases in this series. Check the forum thread for a list of the most notable fixes and changes in this version. The...
- August 12th, 2024, 3:42 am
- Forum: Release Announcements, Compiling & Installation
- Topic: Wesnoth 1.18.2
- Replies: 2
- Views: 2645
Wesnoth 1.18.2
Wesnoth 1.18.2 is out! 1.18 Release Notes This is a regular maintenance release for the stable 1.18.x series, delivering bug fixes and translation updates. As is the norm for updates to the current stable series, this release is fully compatible with previous 1.18.x versions. A full list of changes...
- August 9th, 2024, 11:09 pm
- Forum: Multiplayer Development
- Topic: Multiplayer Activity Report - 2024
- Replies: 12
- Views: 5104
Re: Multiplayer Activity Report - 2024
July is added.
- July 30th, 2024, 11:21 pm
- Forum: Art Contributions
- Topic: Northern rebirth portraits
- Replies: 11
- Views: 1882
Re: Northern rebirth portraits
doofus-01 is the current Art Director, so ultimately he'll be the one to talk to. He's only online on weekends though, so he won't see this for a few days.
- July 29th, 2024, 5:30 pm
- Forum: News
- Topic: Wesnoth 1.19.2
- Replies: 0
- Views: 4949
Wesnoth 1.19.2
The first release of the new development series, Wesnoth 1.19.2 , is now available. Check the forum thread for a list of the most notable changes in this version, as well as the more technical full changelog for enthusiasts and content creators. The source code and Windows and macOS packages are alr...