Search found 3254 matches

by Pentarctagon
Yesterday, 12:05 am
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 24
Views: 4591

Re: 1.14 MP server login requirement

Because not every single person who's used the MP server is as nice as the subset of people you've encountered. That is certainly true, but it is important to weigh one cost against another. If on average it is so rare for any one player to encounter a cheater, for example, and presumably they suff...
by Pentarctagon
May 22nd, 2018, 6:19 am
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 24
Views: 4591

Re: 1.14 MP server login requirement

I'm not going to go into details of any moderation actions that've been taken, but suffice it to say that such actions have indeed been necessary. The wesnoth online community has been healthy for well over a dozen years without needing anything like this. Why is it 'necessary' now? This is really ...
by Pentarctagon
May 21st, 2018, 11:54 pm
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 24
Views: 4591

Re: 1.14 MP server login requirement

I'm not going to go into details of any moderation actions that've been taken, but suffice it to say that such actions have indeed been necessary. I also wouldn't consider a login requirement to be "so much security and verification".
by Pentarctagon
May 20th, 2018, 10:20 pm
Forum: Release Announcements, Compiling & Installation
Topic: instalation on Ubuntu 16.04 don't work
Replies: 5
Views: 175

Re: instalation on Ubuntu 16.04 don't work

Install all the packages listed here. Otherwise, you're going to have to provide more information than "it doesn't work".
by Pentarctagon
May 20th, 2018, 3:43 pm
Forum: WML Workshop
Topic: Problem with switch
Replies: 6
Views: 81

Re: Problem with switch

I'd assume you'd need to put the [switch] inside of the [then].
by Pentarctagon
May 20th, 2018, 2:45 pm
Forum: Release Announcements, Compiling & Installation
Topic: Wesnoth 1.14.1
Replies: 41
Views: 4604

Re: Wesnoth 1.14.1

It should be up, based on the site status page.
by Pentarctagon
May 20th, 2018, 4:25 am
Forum: Writers’ Forum
Topic: Revisiting Wesnoth unit descriptions
Replies: 76
Views: 2497

Re: Revisiting Wesnoth unit descriptions

Sickly has a rather different meaning than I intended, and to me at least, doesn't really have much connection to the negative traits Goblins can get. Is there a lore explanation for them having only negative traits you would prefer? "smaller and weaker" covers it as well as a unit description need...
by Pentarctagon
May 19th, 2018, 4:01 pm
Forum: Writers’ Forum
Topic: Revisiting Wesnoth unit descriptions
Replies: 76
Views: 2497

Re: Revisiting Wesnoth unit descriptions

Okay, one more specific idea for the spearman; swap "unfortunate" with "sickly". This maybe vaguely hints at their negative trait inducing ailments: In any race, there are always those rare individuals who, by stroke of bad luck, are born much smaller and weaker than the rest of their kind. For Orc...
by Pentarctagon
May 18th, 2018, 4:52 pm
Forum: Users’ Forum
Topic: How to make units female when applicable
Replies: 2
Views: 155

Re: How to make units female when applicable

Practically speaking, you can't, because not all units have a female sprite. The closest you could get is changing the gender=male,female attributes to gender=female for all applicable units in data/core/units.
by Pentarctagon
May 18th, 2018, 7:57 am
Forum: Writers’ Forum
Topic: Revisiting Wesnoth unit descriptions
Replies: 76
Views: 2497

Re: Revisiting Wesnoth unit descriptions

Unless there are any more specific objections/suggestions, I'll be submitting a PR for my Goblin Spearman description. After years of subservience and condescension, one of the brighter goblins stumbled upon the idea of taming wolves. Those goblins that manage this feat command a level of grudging a...
by Pentarctagon
May 17th, 2018, 6:15 am
Forum: Release Announcements, Compiling & Installation
Topic: I need CRYPTO_LIBRARY, but what is it?
Replies: 7
Views: 880

Re: I need CRYPTO_LIBRARY, but what is it?

Wesnoth 1.14 also runs its build/unit tests on a 16.04 docker image built with these packages installed, so really that would be the best place to look, since if there were missing dependencies there then none of Wesnoth's build tests would work.
by Pentarctagon
May 15th, 2018, 5:13 pm
Forum: Scenario & Campaign Development
Topic: A Song of Fire: SP Campaign Feedback and Reviews
Replies: 291
Views: 45027

Re: A Song of Fire: SP Campaign Feedback and Reviews

You may want to use the [code] tag for the changelog instead.
by Pentarctagon
May 15th, 2018, 5:28 am
Forum: Writers’ Forum
Topic: Revisiting Wesnoth unit descriptions
Replies: 76
Views: 2497

Re: Revisiting Wesnoth unit descriptions

@Celtic_Minstrel: I still prefer mine, honestly, since I feel it flows more naturally from talking about runts being common -> they're called goblins -> they're used as fodder. I would be fine with either, though.