Search found 3397 matches

by Pentarctagon
Yesterday, 6:29 am
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 33
Views: 834

Re: Dunefolk balancing rework ideas - discussion.

It wouldn't be terribly difficult to create a "Default + Modified Dunefolk" era as an add-on, if that would make testing the changes easier for more people(liminal changes aside). If no changes need to be made to liminal, this could go on the 1.14 add-ons server. If changes do need to be made, then ...
by Pentarctagon
November 13th, 2018, 7:14 am
Forum: WML Workshop
Topic: Trouble Creating a Faction
Replies: 1
Views: 67

Re: Trouble Creating a Faction

Your unit files need the .cfg extension, and the units in the faction files need to match the id field. So for example:
BlueCommand -> BlueCommand.cfg
and in BlueCommand.cfg it needs id=Blue Command
by Pentarctagon
November 12th, 2018, 8:34 am
Forum: Scenario & Campaign Development
Topic: Can i upload a hunger games themed scenario?
Replies: 1
Views: 111

Re: Can i upload a hunger games themed scenario?

Add-ons uploaded to the official add-ons server can't have any intellectual property in them that isn't under the either GPL or Creative Commons licenses, so it wouldn't be enough to just say that you didn't create The Hunger Games. If it's only a map with some pre-placed units though, it should be ...
by Pentarctagon
November 11th, 2018, 4:28 pm
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 33
Views: 834

Re: Dunefolk balancing rework ideas - discussion.

There was also this idea from a while ago.
by Pentarctagon
November 10th, 2018, 4:24 pm
Forum: Off-Topic
Topic: I need advice on my computer's configuration
Replies: 27
Views: 5408

Re: I need advice on my computer's configuration

Most of the flaws aren't intel-specific, and really all of them aren't the kind of thing individual people on their own PCs need to worry about(unless you work for the NSA or something).
by Pentarctagon
November 10th, 2018, 2:37 am
Forum: Multiplayer Development
Topic: Dunefolk balancing rework ideas - discussion.
Replies: 33
Views: 834

Re: Dunesfolk balance ideas - discussion.

One idea that was discussed on discord related to #1 that I agree with - increasing the Dunefolk's defense on mushroom groves. Mushrooms are used as an additional defensive terrain on a lot of maps, and the Dunefolk's lack of good defense on them makes it difficult to, well, defend.
by Pentarctagon
November 9th, 2018, 6:33 am
Forum: Secrets of the Ancients
Topic: Scenario 2: Dark Business
Replies: 17
Views: 1955

Re: Scenario 2: Dark Business

Hi, I am planning on playing the whole campaign but thought to ask if you want feedback on how to make the scenarios funner? Not at all trying to be rude or sarcastic just wondering if it is worthwhile to you guys to have a lot of feedback or if you would prefer I just answer the questions with sho...
by Pentarctagon
November 3rd, 2018, 8:49 am
Forum: Lua Labs
Topic: Custom WML access
Replies: 3
Views: 5688

Re: Custom WML access

by Pentarctagon
October 31st, 2018, 1:09 pm
Forum: Lua Labs
Topic: Lua & WML, when to use what?
Replies: 24
Views: 4497

Re: Lua & WML, when to use what?

our second screenshot is an example of exactly what I was talking about. That's a pretty terrible stacktrace, and essentially useless for determining anything other than "something broke". If that game_error message wasn't there, that second screenshot would have no useful information at all. Yes b...
by Pentarctagon
October 31st, 2018, 12:42 pm
Forum: Lua Labs
Topic: Lua & WML, when to use what?
Replies: 24
Views: 4497

Re: Lua & WML, when to use what?

As far as performance goes, the large majority of the time I doubt this is a compelling reason to use one or the other. If you do end up needing the extra performance that lua can give, then of course use it, but unless you're doing something particularly complex it's unlikely anyone would notice a...
by Pentarctagon
October 30th, 2018, 11:49 pm
Forum: Lua Labs
Topic: Lua & WML, when to use what?
Replies: 24
Views: 4497

Re: Lua & WML, when to use what?

As far as performance goes, the large majority of the time I doubt this is a compelling reason to use one or the other. If you do end up needing the extra performance that lua can give, then of course use it, but unless you're doing something particularly complex it's unlikely anyone would notice a ...
by Pentarctagon
October 28th, 2018, 3:27 am
Forum: WML Workshop
Topic: Storing turn number in an array, modifying it and using it as condition
Replies: 11
Views: 756

Re: Storing turn number in an array, modifying it and using it as condition

Not really related to your question, but as an fyi, NEXT already clears the index variable , so you don't need to be doing that yourself. As for your actual question, you don't need to use a separate array - you could do something like this: {VARIABLE bm_bones_loc["$($bm_bones_loc.length-1)"].turn "...
by Pentarctagon
October 27th, 2018, 9:07 pm
Forum: Users’ Forum
Topic: 1.14 MP server login requirement
Replies: 53
Views: 100794

Re: 1.14 MP server login requirement

Tearippa wrote:
October 27th, 2018, 8:37 pm
I figured it out it finally let me in but it was saying I have incorrect letters being used or something of that nature
The exact error text is really what's needed, whether you type it out or take a screenshot of it.