Search found 3858 matches

by Pentarctagon
Yesterday, 10:01 pm
Forum: Art Workshop
Topic: Is there any way I can use BFW images in my games?
Replies: 6
Views: 185

Re: Is there any way I can use BFW images in my games?

To clarify somewhat: All images in vanilla Wesnoth are usable by all UMC, and all images in UMC are usable by all other UMC (assuming they follow our add-on uploading guidelines).

Only UMC may have images licensed as CC NC (non-commercial use only) and-or ND (the original can't be modified).
by Pentarctagon
Yesterday, 6:39 pm
Forum: Art Workshop
Topic: Is there any way I can use BFW images in my games?
Replies: 6
Views: 185

Re: Is there any way I can use BFW images in my games?

I don't think it would? For example:
Keep in mind that some programs, particularly video games, can have artwork/audio that is licensed separately from the underlying GPLed game.
by Pentarctagon
Yesterday, 4:40 am
Forum: Scenario & Campaign Development
Topic: Wings of Victory 1.0.5 (Drake Campaign for BfW 1.14/1.15)
Replies: 92
Views: 13949

Re: Wings of Victory - Wesmere

sub2pewds wrote:
Yesterday, 3:40 am
I notice that the scenario "Wesmere" from the "Wings of Victory" campaign takes place, oddly enough, not in Wesmere but in the Grey Woods. This is clearly a mistake. Should the title of the scenario be adjusted accordingly?
I've moved this into the WoV thread.
by Pentarctagon
Yesterday, 12:15 am
Forum: Art Workshop
Topic: Is there any way I can use BFW images in my games?
Replies: 6
Views: 185

Re: Is there any way I can use BFW images in my games?

The GPL doesn't forbid anyone from selling works licensed under it.
by Pentarctagon
December 6th, 2019, 1:34 pm
Forum: Lua Labs
Topic: lua mysteries
Replies: 12
Views: 218

Re: lua mysteries

Since it lets you load and use arbitrary code, pretty much anything is probably possible.
by Pentarctagon
December 6th, 2019, 1:51 am
Forum: Lua Labs
Topic: lua mysteries
Replies: 12
Views: 218

Re: lua mysteries

There is also --unsafe-scripts you can use from the command line to enable such things, though of course other people won't be able to play any add-on coded assuming those are enabled.
by Pentarctagon
December 5th, 2019, 3:49 am
Forum: Writers’ Forum
Topic: Poll: do orcs eat humans?
Replies: 60
Views: 5081

Re: Poll: do orcs eat humans?

Given the context of this thread, even if orcs do eat human meat, they probably don't eat enough human meat for it to have a meaningful impact on their overall diet. If you're going to argue about whether meat eating and intelligence are related though, I believe this is something that's been fairly...
by Pentarctagon
December 4th, 2019, 1:30 pm
Forum: Users’ Forum
Topic: Searching for an app to make art
Replies: 2
Views: 131

Re: Searching for an app to make art

You can use any and all of the art assets in Wesnoth without asking anyone.
by Pentarctagon
December 4th, 2019, 4:04 am
Forum: Developers’ Discussions
Topic: A grand design for singleplayer mainline lore
Replies: 19
Views: 1657

Re: A grand design for singleplayer mainline lore

There was mention of the identity of the project and core aspects of it. The current design for singleplayer (a loose timeline containing battles great and small for the game to play the role of battle commander; with space for UMC to fill in the blanks) works with the identity/core. The proposed d...
by Pentarctagon
December 4th, 2019, 1:47 am
Forum: Developers’ Discussions
Topic: Packaging changes for 1.14.10 and 1.15.3
Replies: 13
Views: 1211

Re: Packaging changes for 1.14.10 and 1.15.3

Given the position packagers are in, I'd expect that making it an error to not have a value set would simply be patched out anyway.
by Pentarctagon
December 4th, 2019, 12:59 am
Forum: Developers’ Discussions
Topic: Idea: A 2nd Tutorial of 3 Scenarios Starring Li’sar
Replies: 1
Views: 111

Re: Idea: A 2nd Tutorial of 3 Scenarios Starring Li’sar

The RNG explanation might also be a good place to give a little explainer on the statistics window and what various things mean there.
by Pentarctagon
December 1st, 2019, 10:43 pm
Forum: Technical Support
Topic: I downloaded battle for wesnoth today and i got a game bvreaking glitch
Replies: 6
Views: 360

Re: I downloaded battle for wesnoth today and i got a game bvreaking glitch

What operating system is this?

(also, moved to Technical Support)
by Pentarctagon
December 1st, 2019, 9:47 pm
Forum: Developers’ Discussions
Topic: Packaging changes for 1.14.10 and 1.15.3
Replies: 13
Views: 1211

Re: Packaging changes for 1.14.10 and 1.15.3

Well, I guess I'll just use that then :oops:
by Pentarctagon
December 1st, 2019, 5:53 am
Forum: Technical Support
Topic: v1.14.9 in Mac OS X 10.11.6 dialog scenes problem
Replies: 1
Views: 75

Re: v1.14.9 in Mac OS X 10.11.6 dialog scenes problem

Can you provide the build information available in the game by clicking on the https://wesnoth.org/images/wesnoth-1.14-ibutton.png icon on the bottom-left corner of the main menu and then the https://wesnoth.org/images/wesnoth-1.14-copybutton.png Copy button, and then pasting that information here?