Search found 145 matches

by Reval
September 5th, 2021, 10:30 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground story

[...] Would it be possible for me to be an updater and maintainer for this campaign? And as my coding skills are currently Nil - which shall have to change. Would anyone be happy to help me or give any particular advice with dealing with this campaign? Dear UntrustworthyGM, Indeed, I would really l...
by Reval
May 19th, 2019, 3:32 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground story

Hi weaskim, thanks for having found our old mission. As we wrote it quite a while ago, I have actually no idea how well the campaign runs under current versions of Wesnoth and what bugs one will ultimately run into. I can say how it was intended to work: https://forums.wesnoth.org/viewtopic.php?p=53...
by Reval
September 2nd, 2016, 8:14 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

16 playable and 2 story scenarios.
by Reval
November 11th, 2014, 10:06 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Reval, how do I teleport legomir to the correct position, I still cant understand the teleportation of harriet. As with every other unit: move Legomir next to Harriett. She needs to have full move points (actually, there is a bug when the Harriett in your game got the random trait "fast":...
by Reval
April 18th, 2014, 3:24 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

santi wrote:But where?
There!

Isn't the marker shown in your game?
by Reval
April 18th, 2014, 1:26 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Ah, but when you kill the last minion, 2 more appear from the 'villages' next to the stranger. Yes, but it is only true as long as Legomir is not at his position in the torture tower. If you kill the last minion while Legomir is not in position, Clyde says that he really should go there. If Legomir...
by Reval
April 17th, 2014, 2:01 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

I must have missed the condition where Feyndwarf gives something to Legomir. Indeed, you haven't missed it if the stranger didn't fly to the west yet. Legomir gets the new attack right before you get the stranger to withdraw from the north to the torture tower. Also, Legomir stays in the torture ch...
by Reval
April 15th, 2014, 8:46 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

The showdown scenario with the darkes, saurians and the necromancer needs some further clarifications IMHO: I got Legomir to the torture tower, engaged the necromancer initially with Clyde, then with the rest of the army. If I kill the necromancer, I lose. If I don;t, then the 26 turn limit expires...
by Reval
March 30th, 2014, 7:10 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Haldric II. siad that in a situation where some stranger was just claiming that he wants some kids handed over. I guess that would provoke the accusation in question in many possible contexts.
by Reval
March 29th, 2014, 2:53 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

I somehow have no unit named Lorelei so I can't finish the mission. Seem like I don't have her because I did not play blackwater port mission as supposed, I killed the leader of nagas when she came out on the shore with Clyde, without taking command on the city. Unfortunately, you are very right: L...
by Reval
March 14th, 2014, 9:59 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Excuse me, i novice and may be its a dumb question, but: three towers i move legomir to position, than kill necromancer - and loose. whats wrong? You need to attack with the correct attack: Only the "ex-hammer"-attack that Legomir gets shortly before from Feyndwarf will work. The story st...
by Reval
March 8th, 2014, 9:32 am
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

However upon finishing off the undead, there was no victory and it's not clear what one needs to do. Certainly not take the troops to the lake when Lorelei says stay back Just for everyone else who might have wondered: This scenario ends when the gap is completely closed which in turn happens a few...
by Reval
February 7th, 2014, 3:22 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Don't you prefer to have this explained IN The campaign scenario rather than in the forums? The behavior of the campaign in this case is obviously an error of programming on our side as we didn't consider that case. Even better than having a bug explained would have been to considered the case that...
by Reval
February 4th, 2014, 9:59 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Thanks for the info, even though how is one supposed to guess that? The thinking was that who can teleporting people could teleport other stuff... Anyway, even with that hint, blocking the lava and Lorelei blowing up the dam with all enemies dead, there is no win and no objective. Is one supposed t...
by Reval
February 2nd, 2014, 7:40 pm
Forum: Scenario & Campaign Development
Topic: "The fellowship of the Clay" Humans gaining ground story
Replies: 250
Views: 96335

Re: "The fellowship of the Clay" Humans gaining ground stor

Am I missing something or is there a bug in the scenario where Feyndwarf is supposed to block the lava with the rock and lorelei the dam? Because Feyndwarf complains that the rock won't move and Lorelei also is unable to blow up anything. P.S. That is both before and after all baddies are defeated ...